Reviews from

in the past


I really wanted to give it 4 stars. The player is given a wide variety of tools that are both unique and fun to mess around with. The puzzles are quite clever, with many of the best ones teaching players new ways to interact with the environment. These revelations assist players in discovering more secrets when exploring the hub, and it all works together well. Even though the combat is a bit dull and some mechanics are a bit clunky, I was ready to highly recommend the game.

However, as I booted up the game to explore further, my story progress was wiped. My 76% completion rating was reduced to 1%, and I lost all stat increases. The strange part is that I still had all unlockable abilities, including ones in the late game, meaning I could progress out of the intended order. I tried to make sure I hadn't accidentally deleted my own save, or accessed a New Game + mode by mistake, but it seems like my save file was corrupted.

It is fortunate that I had reached the credits before this error occurred, so I was able to enjoy the intended experience. That said, I'm still dejected about losing hours of progress and my shot at a platinum trophy. Even if this error is unlikely, it seems plausible that this can happen to anyone at any point in the game, so I can't rate it any higher than a 6 while this is still possible.

Supraland (2018): Intenta abarcar más de lo que es capaz. No para de arrojarte mecánicas nuevas e interesantes, pero el diseño de niveles es confuso,y algunos puzzles obtusos y contraintuitivos, dónde se te pide una precisión que los controles no te dan, y acaba frustrando (2,40)

Fun puzzle-oriented 3D Metroidvania. I appreciate the comedic value of the story. The combat feels weird, because enemies are super threatening at the start but once you get good weapons they're just small inconveniences. I do like the extra mechanics to help with 100% completion.

A charming 1st person puzzle-platformer that tries to impose a half-baked combat system far too frequently.

Movement and puzzle mechanics are solid, so the experience was mostly fun. Earning coins to unlock abilities that make more complex puzzles possible was surprisingly satisfying. And thankfully you'll get more than enough coins just from exploring/solving puzzles instead of farming enemies.

This is more personal preference, but I don't like the heavy bloom effects that a lot of Unreal Engine games have. This game has a lot of it.


An absolutely charming game.

The wit and humor in the dialogue does a lot to sell the charm, and the colorful, vibrant, and varied world does the rest.

This game makes you think! There is a new puzzle pretty much every "room" (this game is basically open world, but there are regions, hubs within regions, and sub-areas). I actually had to look up a guide on the few occasions I wasn't able to find the solution myself.

And the coolest part? This game is a metroidvania! Item- and ability-based progression? Check. Interconnected world with unlockable paths to make traversal faster? Check. Ability gating? Check-ish? A map? Check!

I haven't quite 100%'d the main game, but I am very much looking forward to play Crash.

I don't know exactly what this game did wrong but it isn't engaging after a while playing it

Played through a 5 hours in one sitting and was into it but never came back. Kind of like a weird 1st person metroid prime knockoff? In the sense of building powers to help solve puzzles but the aesthetic is like a kid imagining/playing in their backyard in this universe they created. It's interesting

Plusy: fenomenalny gameplay, ładna grafika, genialny level design, fajna muzyka
Minusy: brak

It's nice, but i got bored after a while.

it's alright if you're hungry for a puzzle game that is kind of like a collectathon, but don't expect anything too crazy or with a good story or charming characters. It's a game to pass the time.

The mechanics used in gameplay are quite creative and the puzzles aswell, but the world is just unreal engine default textures and assets for the most part.


solo dev really fun puzzle/collection game that i cannot lie, i enjoyed my ass off

It's not as funny as it thinks it is and it has a lot of mechanical problems. Despite that I found it really fun to actually play. I grew to like the platforming/puzzling metroidvania style it established enough to play the rest of the series despite my issues with it. You can tell that the people working on it care a lot about what they do, and a certain charm shines through because of that. The sequel is a big improvement over this one.

It was fun with a couple confusing puzzles. Before the map, I got kinda lost pretty often...

Decent story and I liked that I was challenged while playing through the puzzles, but in a fun way. I beat the game, but I might come back to 100%? I feel like it would be more of a grind than anything to go for the 100% when I've already got like a 70-80% completion on my own exploration.

confusing as all hell. incredible

This game is hilarious but also tells a surprisingly good story... the world is interesting too and then puzzles are great.

muito bom, so que os puzzles são muito dificeis akakakak, recomendo, mas eu não tankei na epoca, quero rejogar

Rare 3D indie Metroidvania with some solid puzzles and exploration combined with some pretty awful writing.

This game is something special albeit flawed

It has an interesting level design and some clever puzzles, but also some frustrations

It’s a Metroidvania, as in, it has intertwined paths with some areas only accessible after acquiring some ability, but it’s a 3D first person one, and it has some focus on physics-based puzzles on top of that

Some upgrades are more interesting than others, as some areas just need some basic stuff like improved jumping or having a weapon, but there’s some later equipments that are clever and unique

Its setting seems to be on an improvised toy world, with a giant human boy sometimes visible observing from afar, and with giant objects like tools and erasers spread around. The story is about a red kingdom and a blue kingdom, and you play as one of the red people that needs to solve the lack of water in the village, seemingly caused by foul play from the blue people

Puzzles involve buttons, paint, electricity, gravity

There’s secret areas with collectibles to discover

Some upgrades need to be bought with coins you find along the way, some others are items you need to collect

You can also improve health, attack, recharge rate, regeneration

NPCs sometimes give hints, sometimes give comic relief

Now about its flaws. It took a while before the more interesting equipments showed up; the physics feel kinda floaty and unreliable, and sometimes I was unsure if I haven’t found the solution or if I just needed to try do to something again; Imo enemies are unremarkable and lack variety; It has no fast-travel, it kind of replaces them with launch pads around the way, but it made me a bit disoriented sometimes

Its level and puzzle design were interesting enough to compensate for the flaws imo, so it loses only one star

👨‍👩‍👦 Hitap Ettiği Kesim 👨‍👩‍👦

✅ Çocuklar
✅ Gençler
✅ Yetişkinler
❌ Oyuncular
❌ Hardcore Oyuncular

🌆 Grafikler 🌆

❌ Patates
✅ İdeal
❌ Güzel
❌ Müthiş
❌ Fevkaladenin fevkinde

📖 Hikaye 📖

❌ Hikaye ne demek
✅ Akasya Durağı ile kapışır
❌ Orta
❌ İyimiş
❌ Süper
❌ Etkileyici

💰 Fiyat - Performans 💰

❌ Parasına Değer
✅ Ucuz
❌ Orta
❌ İndirimde Al
❌ Pahalı
❌ Çok Pahalı

⌛️ Oynanış Süresi ⌛️

❌ Tek oturuşta biter (1-2 Saat)
❌ Kısa (2-8 Saat)
✅ Normal (8-30 Saat)
❌ Uzun (30+ Saat)
❌ Arka Sokaklar

⚙️ Zorluk ⚙️

❌ Babaannem bile oynar
❌ Kolay
✅ Orta
❌ Kolay - Zor seçimi var
❌ Dark Souls'la kapışır

🇹🇷 Türkçe Dil Desteği 🇹🇷

❌ Yok ama gerek de yok
❌ Olsa iyi olurdu
❌ Ameriga bizi kıskanıyor
❌ İnternette yaması var
✅ Var

🔮 Oyun Modları 🔮

❌ Multiplayer
✅ Singleplayer
❌ Co-op

😡 Bug var mı 😡

✅ Hiç Yok
❌ Rahatsız Etmiyor
❌ Cyberpunk 2077
❌ Sadece 1-2 kez karşılaştım

🎮 Sarıyor mu 🎮

✅ Evet
❌ Ehhh işte
❌ Hayır

Arada bir gelir ya böyle "La bir bulmaca oyunu falan mı oynasam" diye ama direk bulmaca oyunları sıkıcıdır. İşte bu oyun bu durum için güzel bir alternatif. Aksiyon , parkur ve bulmacayı birleştirmiş ve kendine has bir yapıya sahip şekilde bize bunları sunmuş. Güzel bir mizahı da var sadece oynanış değil yani. Baya güzel kullandırıyor beyni. Oldukça kolay ve oldukça zor olan onlarca puzzle'a sahip ve benim fikrime göre bunları çözmek oldukça eğlenceli. Aksiyonu ise oldukça kolay ve hızlı. Düşük bütçeli Doom oynuyormuşsun gibi hissettiriyor. Ben şahsen oldukça iyi buldum , öneriyorum. 🥉🅑🅡🅞🅝🅩🥉

This review contains spoilers

the final boss is a farting demon

peak german humor

It's cool, just drops off after a while with a REALLY shitty final boss

Well designed 3D-metroidvania with good puzzles and nice exploration that is a bit unpolished and not exactly visually appealing.

In a time where many games implement meaningless upgrade system that never feel like they affect much of anything, Supraland goes to the heart of what makes metroidvanias interesting. Every upgrade gives you interesting new ways to interact with the world (with the exception of a several of the optional combat upgrades that after the first half of the game, will only slightly improve of much damage you deal).

In that regard, it feels like the game was made for completionists. All those optional upgrades really helps you up along the way, and scouring the land for those last few chests was a relaxing experience. Which does make it kind of a shame that the game doesn't acknowledge you for reaching the 100%. Exploring the far reaches of the game can also be a bit exhausting, with (close to) full upgrades, you can access area that can be really unpolished, and filled with invisible walls.

The story on the other hand isn't that interesting, and the many references that are all around the game can be a bit cringe. The aesthetic is also at time a bit lackluster. But neither really ran counter to my enjoyment of the game either.

An overall nice game.

Giriş

Supraland, bağımsız oyun stüdyosu Supra Games tarafından geliştirilen ve yayınlanan birinci şahıs bir aksiyon-macera oyunudur. Oyun, 2019 yılında çıkış yapmış olup, oynanış ve tasarımı ile oyuncuların dikkatini çekmeyi başarmıştır. Kendine has tarzı, yaratıcı bulmacaları ve etkileyici dünyası ile Supraland, taze bir soluk sunuyor.

Dünya ve Hikaye

Supraland, oyuncuları minyatür bir dünyanın içine çeken büyülü bir dünya sunuyor. Oyuncular, bir kum havuzu çevresinde oluşturulmuş bu küçük evreni keşfederken, çocuksu hayal gücü ve gerçek dünya arasındaki etkileşimleri keşfedecekler. Oyuncular, bu küçük boyutlu dünyada oyuncak askerlerin yaşadığı bir krallık olan Kızıl Krallık'ı yöneten Kırmızı Kral'ın yönetimindeki mavi askerlerle karşılaşır.

Oyuncular, oyuna çeşitli görevlerle ve bulmacalarla dolu bir şekilde giriş yapar. Yapılan görevlerin ve çözülen bulmacaların çoğu, oyuncunun yeteneklerini geliştirmesini ve yeni alanlara erişim sağlamasını gerektiren metroidvania tarzında tasarlanmıştır. Oyuncular ayrıca, Kırmızı Krallık'ı tehdit eden gizemli düşmanlarla mücadele ederken, dünyanın sırlarını keşfetmeye çalışacaklardır.

Oynanış ve Bulmacalar

Supraland, eğlenceli ve zorlu bulmacaları ile ön plana çıkan bir oyun olarak öne çıkıyor. Bulmacalar, oyuncuların mantık yürütme, fiziksel beceriler ve dikkatini kullanmasını gerektiren çeşitli zorluklar sunuyor. Karakteriniz, sürekli olarak gelişen yeteneklere sahip olacak ve yeni beceriler öğrenerek oyun ilerledikçe daha da güçlenecektir. Bu, keşfetme arzusu ve merak duygusunu sürekli canlı tutarak oyuncuları oyunun içine çeken önemli bir özelliktir.

Oyuncular ayrıca, oyuna benzersiz bir kişisel dokunuş katan eşya toplama ve yapım sistemiyle etkileşime geçerler. Farklı materyalleri birleştirerek daha güçlü eşyalar yapmak için atölyeler kurabilir ve oyun dünyasının dört bir yanında gizli alanları araştırabilirler.

Görsel ve Ses Tasarımı

Supraland, görsel açıdan renkli ve etkileyici bir dünyaya sahip. Minyatür evrenin detaylı düzenlemeleri ve yaratıcı tasarımları, oyuncuları başka bir boyuta taşıyor. Her bir alan, çevre tasarımının zenginliği ve dikkatle oluşturulmuş mimari detayları ile karakterize edilmiştir.

Oyundaki müzikler ve ses efektleri, oyunun atmosferine mükemmel bir şekilde uyarlanmıştır. Hafif ve eğlenceli müzikler, oyuncuların maceranın içine daha da derinlemesine dalmalarına yardımcı oluyor.

Sonuç

Supraland, kendi başına ayakta durabilen ve orijinal bir başyapıttır. Oyunda benzersiz bulmacalar, keşfedilecek zengin bir dünya ve bağımlılık yapıcı bir oynanış sunuyor. Çocuksu hayal gücüyle yetişkin temalarını ustaca harmanlayarak oyuncuları bir araya getiren Supraland, aksiyon-macera türünü seven herkes için muhteşem bir deneyim sunuyor.

Oyunun keşfetmeye açık dünyası, sürekli olarak gelişen karakter yetenekleri ve yaratıcı bulmacaları sayesinde, Supraland uzun süre hafızalarımızda kalacak bir oyun olarak öne çıkıyor. Bu küçük boyutlu devasa deneyimi yaşamak için, oyuncuların Supraland'a bir şans vermesini kesinlikle öneririm.


An extremely impressive effort for a solo developer, mashing up first-person puzzlers, Metroidvanias, and a dash of Zelda and collectathon platformers. Lots of clever environmental puzzles that are well-integrated into the exploration, and lots of rewards for carefully exploring nooks and crannies. that said, it does start to overstay its welcome before the end, and it very much suffers from a lack of design polish: the map is an optional collectible you don't get until quite far into the game and is the top-down 2D kind, which is definitely not adequate for finding your way around this kind of dense, interconnected, and heavily vertical world; while many of the puzzles are very satisfying to solve, others lack sufficient visual or auditory feedback about what a given switch does or what exactly your objective is; and the combat is generally awful and mainly serves to get in the way of the exploration and puzzle-solving (most action-adventure games have the sense to maintain a decent degree of separation between combat and puzzle areas so that enemies don't interrupt you while you're trying to solve a puzzle, but sadly not this one). Will give Six Inches Under a try at some point now that it's on Game Pass; hopefully, it sands down some of the original's rough edges a bit.

It's a game-game in a way reminiscent of A Hat in Time, following a strong theme but being undisguised gameplay first and foremost. It's got so many puzzles, powers and possibilities and just an unbelievable amount of stuff packed into it, it's a joy. This also makes it thematically ambiguous and uninspired, there are a lot of fourth-wall-jokes and references that aren't surprising or clever. But still, good fun for a long time and there's more coming.

Mayormente lo recomiendo porque es divertido, tiene una enorme cantidad de puzzles interesantes, muchas habilidades (quizás demasiadas), y el movimiento es bastante agradable. Por decir algo malo, si pretendes ser completista más te vale mirar una guía, el juego no provee muy bien de las herramientas.