I always had a lot of fun with this game. For a while, it was my go-to mobile game as it was simple and the objectives to advance to the next level kept me engaged. It had a lot of extra features that the original one did not such as the minecart section and the water slide. The extra maps did not always have as much extra content, but they were still a nice inclusion. Regarding mobile games, I like those that are based on reaction time and this certainly delivered on that. The fact that the goal is to beat your own score is also a great model for a mobile game. If this was an app store review it would get 5 stars, but compared to other video games it is rather simple and gets repetitive very fast. I also disliked that some of the objectives required you to play multiple days in a row as the game should be a fun thing to play when bored and not something you have to invest a lot of time in.
Sinking about an hour into this game, I learned recently that Temple Run 2 is actually a bit better than the first one. The first game is total buns in my opinion. This one feels a tad more polished up and easier to play. Still nothing crazy at the end of the day, for my taste at least.
I give Temple Run 2 a 5!
I give Temple Run 2 a 5!
A follow up to Temple Run featuring a wider variety of organic and naturalistic environments as well as some goofy additions to the formula. I really like the increased focus on environments, the way the path curves, goes up hill, through rivers and more is very nice. That said, the gameplay still doesn't do that much for me, and I think the boost/invincibility mode is a bit goofy and takes away from the cool factor. Overall it's a wash for me.