Fun game that is dwarfed by it’s successor is almost every way. I grew up watching Northernlion play this game (specifically right after the wrath of the lamb released) and was fascinated by all of the insane synergies that items could have with each other. It’s weird to me how I can look at this game and it’s sequel and see how vulgur everything is, but I just process each item for what it does mechanically rather than at face value. It’s frustrating when you are on a losing streak but that is made up for tenfold when you get a broken run and can just steamroll through the game. I sunk hundreds of hours into this game and don’t regret a second of it. I go back to it occasionally for nostalgia’s sake. If you are new to the series, do yourself a favor though and get rebirth if you want a more complete experience.
Empiezas pensando que el Eternal Edition es injusto de cojones y acabas pensando que son los enemigos más interesantes. El mejor roguelike de la historia, he disfrutado cada momento completándolo y han sido como 70h bien ricas. Lo único que no me ha gustado son los logros de no-hit en los niveles 3 y 4 pero bueno sigue siendo mejor que la mitad de contenido del repentance.
I'm mixed on WotL. On one hand, it adds a crap ton of mechanics to the game that make it new and fresh. On the other hand, it has a cheap, fucking obnoxious difficulty spike. For one, there are new floors. The Cellar, Catacombs, and Necroplis. The latter two are fine; it's the fucking cellar. The Cellar is one of the worst designed areas I've ever seen with extremely annoying enemies to boot. Seriously, who thought spiders were a fun enemy? Second, the new bosses are terrible. Any boss that either A: Summons monsters or B: has a shield around their weakness is a bitch of a time. Looking at you, Mask of Infamy! Also, Isaac (the fight) is a cheap HP drainer that made me debate whether I should continue playing Isaac. Oh, and curses. I love getting punished for doing literally nothing wrong! Overall, I couldn't get down with WotL. It's too frustrating and unfun BS to me. It has good things in it, but man. Fuck that difficulty.
"Isaac's First DLC"
This is a solid DLC that adds a buttload of content to the original game. While not all of the content is "great", there are things such as the Angel Rooms, spider/sack enemy types, new curses, and new bosses/mini-bosses that just help the game feel so much more fleshed out. Isaac's original content was fine, but got old really fast, so this DLC helped add a layer of randomness that actually helped with the game's run diversity and added some extra charm to the experience.
Final Verdict: 6/10 (Above Average)
This is a solid DLC that adds a buttload of content to the original game. While not all of the content is "great", there are things such as the Angel Rooms, spider/sack enemy types, new curses, and new bosses/mini-bosses that just help the game feel so much more fleshed out. Isaac's original content was fine, but got old really fast, so this DLC helped add a layer of randomness that actually helped with the game's run diversity and added some extra charm to the experience.
Final Verdict: 6/10 (Above Average)