Reviews from

in the past


The perfect endgame content for a run through Skyrim. Challenging and difficult, DB is arguably the gameplay peak of all of Skyrim.

Plus, who doesn't love a lil morrowind?

adiciona mais do que o jogo já tinha de bom, boa ambientação, exploração e lore.
o vilão é legal, assim como a ilha dos elfos e do gelo, visualmente muito bem feitos. mas o enredo continua mediano. apesar de tudo uma boa adição.

This blew my mind at 13. I had never played an expansion of this size, and more recent replays haven't sullied my love for it. The main story is probably my favourite questline in Skyrim. Apocrypha is just too cool.

Having a whole new island with a new environment, items, locations, monsters kept the game so fresh. I really enjoyed the various quest lines and added secrets. Helped me love skyrim in general even more.

This review contains spoilers

A very good DLC for Skyrim. This adds the excellent Solstheim island, which has a lot of great places to explore. The Dwarven ruins are at their best here, with complicated puzzles and traps to keep you on your toes. There are also a wide variety of interesting side quests here as well. The two major communities are both very interesting, and have it's nice having two very different cultures on each side of the island.

My only issue is that, once again, the main quest line never feels all that dire. There are some good moments here and there, but the major villain, Miraak, feels more a nuisance than an actual enemy. The stuff with Hermaeus Mora does save it, but it does not feel as impactful as Alduin.

All in all, a very solid DLC to wrap up Skyrim with, with some more plot issues.


Morrowind > Skyrim. This DLC shows

Returning to Solstheim is such an exciting change from the cold and hills of Skyrim.

Unfortunately I feel like this is one of those DLCs where most of the value is in giving you cool special powers and unique assets and bonuses - cuz the actual GAME part is kind of shallow. Apocrypha is no Shivering Isles, Solstheim is cool but sort of empty.

Better then the main story which was already amazing. The best DLC ever.

ending aside, honestly found this really boring and repetetive, which surprised me cause i was really excited to visit morrowind. this just felt like one of those unecessary sequels to a masterpiece movie. this took me so long that i forgot what skyrim looked like but im happy to be going back!

edit: holy shit the skyrim map is huge lol

Playtime: 14 Hours
Score: 8/10

Another solid expansion for Skyrim! I remember this being my favorite add-on for Skyrim since it added a new map to explore, which is always my favorite type of expansion in RPGs. Solstheim is a great place to explore and its cool to have the more Morrowind themed world design.

Story wise I much prefer Dawnguard, as I felt it told a much more gripping narrative. This one is very forgettable, story wise. I also remember hating the fact that the bad guy can show up and steal your dragon souls after you kill a dragon, but I figured out if you destroy the stones that people are building around the island, he won't be able to do that anymore.

Overall, this is a solid expansion and is worth a playthrough whenever you pick up and play Skyrim.

Yeah this ones great and all but I prefer the vampire one.

DLC muito boa. Área nova com questline e quests secundárias bem legais. Também gostei da ambientação da nova região. Mas, a mecânica de dirigir o dragão é meio feiosa, não hype muito isso não.

Eh. A decent final chapter but the main quest is shockingly short. Solstheim is a great setting, though.

Skyrim is great, but FUN FACT the whole dragonborn side of it isn't what draws me in the most which is a bit of a ? moment, but a new zone is always welcome!

- 15 hours played

I lived in Skyrim upon its release and absolutely adore that game. But I didn’t have access to the internet until 2015 and so the dlc’s came and went and I never got to experience them. The remaster came about and I played Dawnguard and messed around with Hearthfire but for some reason I left Dragonborn to the wayside. That is until now. Finally I have all the Skyrim content under my belt.

Dragonborn was a great dlc. A new land mass to explore that’s much different to mainland Skyrim. I loved the ash and the overall very gloomy vibe. The mushroom houses and the creepy new enemies. Raven rock was a great new little town as well.

The dungeons were much better and more memorable in this dlc. The perks that are rewarded for completing the black books were very useful. I got some great loot, new armour and weapons. It’s a shame I won’t be playing the base game to get more use out of these kick ass items though. I did find the main plot line of the dlc to be very short and also very disappointing. It starts to ramp up a little then it just ends abruptly. Not satisfying at all. The main antagonist Miraak is very underwhelming. You don’t learn enough about him or interact with him enough. He barely registered as a presence throughout my playthrough. Despite this I did like the Deadra you encounter and his realm was pretty cool to traverse if a little ropey visually. I get individually placing books to make up the walls in the realm of knowledge would be very taxing but the way they went about it here, having muddy textures meant to convey the appearance of stacked books looks very messy and outdated. And that’s if I was playing the dlc on release let alone now in 2024. So the main quest was pretty meh but I enjoyed all the side content.

Overall it was great to be back in Skyrim. I vibed hard, big chilling in Solstheim with the amazing ambient music and bloody lovely skybox. Shout out to the aurora borealis that hangs in the sky. I can’t wait for Elder Scrolls 6. But Bethesda seriously needs to take a long hard look at this combat model. Throw it out and give us something meaningful, impactful and actually decent because what has passed as melee combat in the past games won’t pass now.

Dragonborn is hands down the best expansion of Skyrim, it's a love-letter to newcomers and old fans alike.

The lovecraftian approach to the story is very interesting, and the new characters are pretty good.

Solstheim looks absolutely beautiful and it's quite big, there are many things that you can do in it. Overall the amount of side content is more than enough.

As for the new armor sets and weapons, they're very strong and valuable, definitely worth grinding for.

Final Rating: "Amazing" ~ 9/10.

I played through this entire thing on a single night during the covid lockdown because I couldn't put it down, it was amazing

Adding tentacles to Skyrim had the exact results me was expecting

shit rules, the new map is awesome and adds a ton of stuff

I think this is a really great DLC addition. The entire new region is awesome and I love how it takes the player back to the region from Morrowind. I like this new location a lot and I like the mystery of what is going on in this story and how the player needs to fix it.

miraak is fucking epic i wanna be besties with him


que buen dlc y la pelea final me encantó, me gusto tanto que hasta me lo hice al 100%.

10/10

Legalzinha, trouxe coisas novas e interessantes (Pra mim os Black books e os shouts novos são o ápice dessa DLC) mas no geral não é algo memorável pra mim. É maior que as outras DLCs de Skyrim porém não é algo a ponto de ser uma masterpiece, creio que a Bethesda deva começar a investir mais nas campanhas principais, pois geralmente essas são muito mornas e sem empolgação (muitas vezes as campanhas principais dão uma motivação a mais em DLCs ou mesmo em jogos de RPG base).
No mais, foi legal.

Kind of disappointed that the only way to defeat Miraak is to make a Faustian bargain and become the slave of Hermaeus Mora. At first, I thought I had gotten the "bad ending," but from what I've read online, it's the only story option.

Loved the new Dwarven Ballista enemy type. They put up a good fight at higher difficulties!

Last game I played before my Sony VAIO laptop exploded