this .. is a game. it's if silent hill downpour, homecoming, all the worst parts of resident evil og 1, 4, 5, 6 was produced by bethesda; clunk, bugs & glitches included.
i'm about halfway through the chapters, so i'll start with things i like:
- some boss designs
- some environments look really pretty & nice art direction
- story sounds interesting though i think i can probably guess what's gonna happen.
- can tell there's a lot of ideas.. don't know if they're executed correctly.
- unintentionally hilarious
now here's the things i don't like:
- limited stamina where if you don't pay attention, the dude will just freeze in place & pant.
- can't run if you're under a certain amount of health. can barely walk.
- hasn't been 'scary.' very of its time where the jumpscares are very predictable.
- very, very, very limited ammo, & you're limited to holding 8 shotgun bullets without upgrades.... teaches you you can sneak attack .. but about ~4 chapters in none of the enemies are able to be knifed
- seems like they want you to use the bow but why the fuck does the bow literally block your entire view while trying to aim.
- SO many insta-kills. no matter what health you are.
- horrible controls & non-intuitive boss fights. the dog made me want to rip my hair out. i still don't know what i was supposed to do.. was i supposed to hide in the grass because there was collision in the bushes.. was i supposed to stand in the middle & dodge it? because the dog would turn in circles & drift like a race car until it hit me.
- can't shoot while crouched
- tries to be an action-horror game but the combat sucks. cutscenes have you doing wild leon-kennedy-like moves but you can't roundhouse kick anyways
- don't really like games/media where they have 'mentally ill' or 'insane' characters almost infantilized
- i'm playing as a cop.
will update when i finish it ... someday ....
i'm about halfway through the chapters, so i'll start with things i like:
- some boss designs
- some environments look really pretty & nice art direction
- story sounds interesting though i think i can probably guess what's gonna happen.
- can tell there's a lot of ideas.. don't know if they're executed correctly.
- unintentionally hilarious
now here's the things i don't like:
- limited stamina where if you don't pay attention, the dude will just freeze in place & pant.
- can't run if you're under a certain amount of health. can barely walk.
- hasn't been 'scary.' very of its time where the jumpscares are very predictable.
- very, very, very limited ammo, & you're limited to holding 8 shotgun bullets without upgrades.... teaches you you can sneak attack .. but about ~4 chapters in none of the enemies are able to be knifed
- seems like they want you to use the bow but why the fuck does the bow literally block your entire view while trying to aim.
- SO many insta-kills. no matter what health you are.
- horrible controls & non-intuitive boss fights. the dog made me want to rip my hair out. i still don't know what i was supposed to do.. was i supposed to hide in the grass because there was collision in the bushes.. was i supposed to stand in the middle & dodge it? because the dog would turn in circles & drift like a race car until it hit me.
- can't shoot while crouched
- tries to be an action-horror game but the combat sucks. cutscenes have you doing wild leon-kennedy-like moves but you can't roundhouse kick anyways
- don't really like games/media where they have 'mentally ill' or 'insane' characters almost infantilized
- i'm playing as a cop.
will update when i finish it ... someday ....
protagonist middle-aged white cop: KCPD needs all the help they can get!!! There's a seemingly disproportionate amount of crime these days!!! this is my city and it needs protecting!!!
me, sifting through dozens of horror games trying to find one that doesn't coddle and praise law enforcement for once: are you fucking kidding me
me, sifting through dozens of horror games trying to find one that doesn't coddle and praise law enforcement for once: are you fucking kidding me
Одна из самых противоречивых игр в которые я играл. С одной стороны увлекательный геймплей и дюже крутой стиль, с другой же стороны повсеместная сырость и фрустрирующие скрипты.
Первый уровень с одной стороны внушал опасения на проходной хоррор, с другой стороны покорил постановкой, отталкивающим, но таким притягательным бодихоррором и своей сюрностью/загадочностью. Второй дал огоньку, ну а третий натянул тетиву очень неплохого левел дизайна (крутой арбалет кароч дали). В этот момент мне искренне захотелось пройти игру до конца и потом перепройти (что мне вообще не свойственно) на Акуме.
Но со временем и без того явные огрехи стали бросаться в глаза всё больше. Игра хоть и пытается дать простор тактике, но в определённые случаи забивает на свои же правила, навязывая нелепые скрипты. Часто бывали грустные моменты, когда патрон исчезал после выстрела или враги не поджигались как положено. Такие моменты дико злят и фрустрируют, из-за чего я иногда пользовался сейвскамингом, ибо на среднем уровне сложности игра достаточно щедра на чекпоинты.
Но чего так же не отнять у игры, так это зрелищности и разнообразия. Визин знает, как приковать внимание игрока, и всячески пытается удержать у геймпада. Либо красиввми локациями, либо крутой постановкой, либо подбросив интересную игровую ситуацию.
И пускай в игре многое криво сделано, пускай происходящее лютый фарс, а с управлением сражаться приходилось не меньше чем с противниками, я с огромным удовольствием и громкими матюками прошёл эту игру. И каким-то чудом она оставила у меня в основном положительные впечатления, постоянно находясь на грани ненависти и любви.
Первый уровень с одной стороны внушал опасения на проходной хоррор, с другой стороны покорил постановкой, отталкивающим, но таким притягательным бодихоррором и своей сюрностью/загадочностью. Второй дал огоньку, ну а третий натянул тетиву очень неплохого левел дизайна (крутой арбалет кароч дали). В этот момент мне искренне захотелось пройти игру до конца и потом перепройти (что мне вообще не свойственно) на Акуме.
Но со временем и без того явные огрехи стали бросаться в глаза всё больше. Игра хоть и пытается дать простор тактике, но в определённые случаи забивает на свои же правила, навязывая нелепые скрипты. Часто бывали грустные моменты, когда патрон исчезал после выстрела или враги не поджигались как положено. Такие моменты дико злят и фрустрируют, из-за чего я иногда пользовался сейвскамингом, ибо на среднем уровне сложности игра достаточно щедра на чекпоинты.
Но чего так же не отнять у игры, так это зрелищности и разнообразия. Визин знает, как приковать внимание игрока, и всячески пытается удержать у геймпада. Либо красиввми локациями, либо крутой постановкой, либо подбросив интересную игровую ситуацию.
И пускай в игре многое криво сделано, пускай происходящее лютый фарс, а с управлением сражаться приходилось не меньше чем с противниками, я с огромным удовольствием и громкими матюками прошёл эту игру. И каким-то чудом она оставила у меня в основном положительные впечатления, постоянно находясь на грани ненависти и любви.
Enjoyment - 6/10
Difficulty - 9.5/10
I was let down by this game when I first played it on XBOX 360. I can remember it running really poorly on the hardware and it soured my first impression. Now, I fully completed it on PS4. Its not much better in performance but it was bearable.
My expectations got the best of me because I believed The Evil Within would have been on the same prestige as Resident Evil 4 or Dead Space, and it just wasn't.
The platinum trophy is very difficult because you have to complete the game on the One Hit, You Die mode called AKUMU.
A rough start, but maybe the sequel is better?
🏆
Difficulty - 9.5/10
I was let down by this game when I first played it on XBOX 360. I can remember it running really poorly on the hardware and it soured my first impression. Now, I fully completed it on PS4. Its not much better in performance but it was bearable.
My expectations got the best of me because I believed The Evil Within would have been on the same prestige as Resident Evil 4 or Dead Space, and it just wasn't.
The platinum trophy is very difficult because you have to complete the game on the One Hit, You Die mode called AKUMU.
A rough start, but maybe the sequel is better?
🏆
The Evil Within é uma mistura de Resident Evil com Silent Hill. Talvez essa seja a melhor sinopse e descrição que possa ser dada sem entregar muitos spoilers do game. Demorei um pouco para me acostumar com a câmera (tive que alterar a sensibilidade inúmeras vezes) e me deparei com vários glitches de textura e alguns bugs. Tais pontos negativos me fizeram morrer por besteira algumas vezes, então fiquei incomodado nesse sentido. Algo que vale ser citado é que algumas vezes cheguei a ficar cara a cara com algum inimigo e ele não me via! Porém, a atmosfera criada em cada capítulo e a trilha sonora são um espetáculo à parte. A história em si é um puzzle que vai sendo montado no decorrer da história, mas consegui montar boa parte das peças antes do meio - e o final foi apenas para confirmar certas pontas soltas que não respondi sozinho. Os bosses são bons, mas os destaques são para a Spider Lady, Light Woman e, sem dúvidas, The Keeper. As histórias das DLCs complementam o universo: The Assignment e The Consequence são sobre a Kidman (uma mescla com a outra) e são bem interessantes de serem jogadas, pois acrescentam um novo ponto de vista na trama do jogo base. The Executioner é sobre o The Keeper e quem ele realmente é. É nessa DLC que você confirma 100% (se já não havia) que ele é o Pyramid Head de The Evil Within. Resumindo: The Evil Within tem probleminhas aqui e ali, mas é um survival horror que merece ser jogado ainda hoje.
Ya esta, subido de categoria. AL pensar que nota ponerle, no pude pensar en menos de 5 estrellas. Este juego lo vi hace 9 años de vegetta, y tras 9 años, poder jugarlo y conseguir todos sus logros, simplemente fue sublime. Me lo he pasado como 4 o 5 veces ya, y aun podria hacerlo otra vez si me retan.
Bons:
Gameplay, História, Gráficos, Level Desing, Variedade de armas, fator replay
Médio:
Personagens, inimigos( com o tempo acaba tornando inimigos repetitivos pois muitos aparecem só em algumas fases)
Ruin:
port para pc, as vezes o tiro não é registrado no inimigo mesmo vc notoriamente tendo o acertado, dlcs de campanham contam o final verdadeiro
Gameplay, História, Gráficos, Level Desing, Variedade de armas, fator replay
Médio:
Personagens, inimigos( com o tempo acaba tornando inimigos repetitivos pois muitos aparecem só em algumas fases)
Ruin:
port para pc, as vezes o tiro não é registrado no inimigo mesmo vc notoriamente tendo o acertado, dlcs de campanham contam o final verdadeiro
The Evil Within throws you headfirst into a gruesome nightmare world. You play as Detective Sebastian Castellanos, pulled into a twisted reality where monsters lurk around every corner. The atmosphere is thick with dread, and the combat is intense – you'll be scavenging for ammo and planning every shot carefully. The story is a bit confusing at times, and the controls can feel clunky. But for a pure survival horror experience with a heavy dose of psychological horror, The Evil Within definitely delivers.
gameplay muito semelhante e puro suco de resident 4, bem entruncado no inicio porém bão de jogar dps q se acostuma certinho, graficos muito bons ate pra epoca e eu particularmente nn entendi a historia muito bem mas gostei bastante dos personagens e das varias viajadas q o jogo da, um jogo subestimado na minha opnião
survival horror que respira resident evil, porém consegue ser muito autêntico e único, equilibra um terror psicológico/surrealista com ação, história boa e um prota delicioso (detetives depressivos, alcoólatras e fumantes nunca erram).
vale comentar da gameplay bem ps3: câmera em cima do ombro que balança quando anda, ritmo em capítulos, roda de armas, sistema de craft, e o slideshow que acontece toda vez que ce entra em cenário novo. Ainda sim consegue se sobressair em outros aspectos como os bosses e ser divertido, só chateia nao ter tradução nem de legenda. promoçao de 11 reais bem gastos
vale comentar da gameplay bem ps3: câmera em cima do ombro que balança quando anda, ritmo em capítulos, roda de armas, sistema de craft, e o slideshow que acontece toda vez que ce entra em cenário novo. Ainda sim consegue se sobressair em outros aspectos como os bosses e ser divertido, só chateia nao ter tradução nem de legenda. promoçao de 11 reais bem gastos