The Lost Vikings on the SNES is a charming and surprisingly tricky puzzle-platformer. You switch between three Vikings – Erik the Swift, Baleog the Fierce, and Olaf the Stout – each with unique abilities essential to reaching the end of each level. It's got a great sense of humor, the pixel art is lovely, and figuring out the solutions is so satisfying. However, some later levels get incredibly difficult, and the lack of password saves might frustrate some players.
A fun little game that was requested, you play as a group of three vikings who are abducted by aliens and then have to find your way out of the different levels that you get thrown into, getting every viking to the end, using all of their skills.
You have a short and fast guy who can do really high jumps, a large fat one who bears a shield that can block anything and can even be used to float down and a muscular one with a sword to smash things and enemies.
Combined, their skills are needed to progress through the increasingly difficult stages to operate switches and buttons to unlock the exist to the next stage. All the while attempting to survive to the end.
The game has a cartoon design that works with the fun sense of humour this game gives out. Certainly worth checking out if you're interested in a fun puzzle-platformer to take up your time.
Gameplay + Stream
You have a short and fast guy who can do really high jumps, a large fat one who bears a shield that can block anything and can even be used to float down and a muscular one with a sword to smash things and enemies.
Combined, their skills are needed to progress through the increasingly difficult stages to operate switches and buttons to unlock the exist to the next stage. All the while attempting to survive to the end.
The game has a cartoon design that works with the fun sense of humour this game gives out. Certainly worth checking out if you're interested in a fun puzzle-platformer to take up your time.
Gameplay + Stream
I appreciate the concept and perhaps it would've been a lot of fun to play back when it was released but having to reset the level every time one of your vikings dies is such a clunky mechanic. They could have made checkpoints of sorts. I get that the pacing is supposed to be slow but I just think it plays far worse than a regular platformer.
Gostei bem mais do que achei que gostaria, viu? Apesar de ter achado o humor inepto e o visual não muito agradável, tenho que dar o braço a torcer para o puzzle design. Os puzzles são todos bem interessantes e usam muito bem os três personagens. Nota especial para a progressão da dificuldade, que achei na medida certa, sempre deixando o desafio num nível agradável.