Reviews from

in the past


meu pensa em um jogo ruim pra krl meu deus que coisa feia isso aqui

Feels like I’m a kid again. Playing old 360 games like prototype or timeshift. Main difference though is that they were fun. The story, graphics and controls are quite bad with the setting not doing any favours. I did enjoy playing as the wolf in stealth but this got old fast. The constant crouching with no way out of it is an obvious ploy to extend the very small play time.

Metal Gear + Devil May Cry + Mim de Papai, melhorando os três.

Podia ter sido bem melhor explorado. O combate é daora, as habilidades também, mas tem muita coisa da história que é jogada e eles não desenvolvem nada. Parece um jogo da época do Play 3, mas é divertido de qualquer forma.

Prob the best fucking video game I've ever played


want to play something that is even more boring than watching paint dry? boy is this the game for you

Ha ha, pee pee poo poo bad bad game.

Story wasn't anything special. Visually it was like an very early PS4 game and the combat was very repetitive. For a trophy hunter though it was perfect. Very quick and easy Platinum. A lot of story related trophies that can't be missed (will need to do a back up save for a very quick alternate ending). Combat related trophies can almost all be done by the end of the second mission and I'd suggest guide for the collectables because if you miss one you'll have to play the whole game again. So over all, if you are a trophy/achievement it's great. If not, then I'd avoid it.

O Manifesto Werewolf é um jogo escrito por "Wolf Karl" e "Werewolf Engels", publicado pela primeira vez em 1848. Neste manifesto, são apresentadas reflexões críticas sobre a sociedade capitalista e defende-se a luta de classes como motor da história e a necessidade de uma revolução werewolf para derrubar a "burguesia" e estabelecer uma sociedade werewolfista.

Wolf Karl e Werewolf Engels argumentam que a história da humanidade é marcada por uma série de lutas de classes, com a "burguesia" (classe capitalista proprietária dos meios de produção) sempre explorando o "proletariado" (classe trabalhadora desprovida de recursos). Eles afirmam que essa exploração gera contradições internas no sistema capitalista, levando inevitavelmente a uma revolução werewolfista.

No manifesto, há uma análise detalhada do modo de produção capitalista, descrevendo suas características e consequências. Eles argumentam que o capitalismo cria uma divisão entre a classe trabalhadora e a classe capitalista, com a acumulação de riqueza nas mãos de poucos em detrimento das massas. Essa exploração e desigualdade resultam em alienação dos trabalhadores, pois eles são privados do controle sobre seu próprio trabalho e dos frutos de seu trabalho.

Wolf Karl e Werewolf Engels enfatizam a necessidade de uma revolução werewolfista como meio de libertar o proletariado e transformar a sociedade. Eles defendem a abolição da propriedade privada dos meios de produção, argumentando que isso permitiria a socialização dos meios de produção e a distribuição equitativa dos recursos. A revolução werewolfista visaria criar uma sociedade sem classes, onde todos os indivíduos teriam acesso igualitário aos bens e serviços necessários para sua subsistência.

No entanto, é importante ressaltar que o Manifesto Werewolf foi escrito no século XIX e suas ideias foram aplicadas em diferentes contextos históricos posteriormente. Embora tenha influenciado movimentos políticos e sociais, é fundamental considerar a evolução das teorias e práticas werewolfistas ao longo do tempo e em diferentes países.

Em resumo, o Manifesto Werewolf é um texto que aborda a crítica ao sistema capitalista, defendendo a luta de classes e a necessidade de uma revolução werewolfista para alcançar uma sociedade sem classes. Suas ideias têm tido um impacto significativo no pensamento político e social, gerando discussões e debates até os dias atuais.

A game so bad that it doesn't even have a 5/5 joke review

Genuinely had to google if this was just a quick remaster of a ps3 game, the combat is flat, lifeless and simplistic, the stealth is unimaginative and boring, the characters are cardboard cutouts from action movie posters and the story is sleep-inducing.

Gameplay is fine at best, terrible on all other accounts.

Werewolf: The Apocalypse - Earthblood reminds me a lot of action games released in the Xbox 360/PS3 generation- destructable environments very basic stealth mechanics and a lot of button mashing.

In Earthblood, you play as Cahal, a werewolf whose pack opposes a corporation that is jeopardising the planet. For Cahal, it is also a pretty personal matter, as this company has also inflicted harm upon his family. As far as plots go, it isn't the most original but at least it is set in the World of Darkness universe and I have to give the developers' their due, they clearly spent time looking at how to recreate this universe in video game format.

It is unfortunate that everything else about the game feels pretty rushed. The game races towards it conclusion as if it is being chased by a pack of wolves. There are only six side quests, which really are only three but repeated twice in two different locations. Finally, the skill tree is rather small, so by the time you get halfway through the game you will have unlocked all the skills you would want to use.

That being said, it is clear that the game was made by a small team with a small budget. I feel that if given the chance, they could make a fantastic World of Darkness video game.
I would only recommend this game to World of Darkness fans or if you find it on sale.

Seriously tho fuck this game. It's so fucking vile. Racist, misoygnistic trash. As other reviews have mentioned, it's also bland, weirdly dated, and not fun at all. The stealth and rpg elements are so shallow and bad, I can't understand why they're here. AND NO GORE???

PS: Whoever designed the werewolf's butt to look like THAT... I see you and thank you. but that cake can't redeem this shit.

I just liked the game, everything was simple, it didn’t promise me anything, and I didn’t expect anything from it, except maybe cutting bags of blood for a werewolf, and I got even a little more, I liked the presence of the plot with all its simplicity and roughness. The game was also able to evoke a pleasant feeling of nostalgia.
I don’t think I can give a definite answer to the question “is it worth it?”, because everyone has their own preferences.

A very run of the mill game that's like comfort food. Feels like a lost PS2 or early Xbox 360 game in the best way possible. Hard to really explain the appeal but it's a werewolf stealth/beatemup that is what it says on the tin.

While skewering puny humans as a werewolf is inherently fun, this half-baked action game can’t escape its predictable story and decades-old visuals.

Full Review: https://neoncloudff.wordpress.com/2023/11/30/now-playing-november-2023-edition/

This looks like a 360 game (derogatory).

Very cheap and mediocre, repetitive and uninspired. Hard to think this belongs in the same canon as Vampire the Masquerade and the rest of World of Darkness, even hard to believe this launched in 2021 as a mid-budget videogame. The whole game feels like a tedious and repetitive shore and I can't think of any good aspects.

I didn't think it could be as bad as everyone said

This game totally sucks with it's repetitive combat, bad visuals, horrendous animation, and lackluster story. However, I got to be a werewolf so I still enjoyed playing it lol

Juego bastante cutre de bajo presupuesto que parece un juego de PS3 y dónde las cinemáticas son lamentables. A nivel de historia te mete de golpe y no te hace ningún tipo de introducción, luego se atreve con cosas adultas pero con 0 sentimentalismo por lo cutre que es y acaba con un final abierto que no me ha convencido. [6/10]

Difficulty: 3/10
My time: 12 hours
Platinum N°: 147

Looking for something to play, I came across Werewolf: The Apocalypse - Earthblood on PS Plus Extra, unfortunately, the game falls short in several aspects such as the visual theme.

The faces are awful, the scenarios are similar and monotonous, and the cinematics look strange, as if the compression didn't turn out well. The story has interesting touches but is overshadowed by the poor presentation. The gameplay, on the other hand, is acceptable, it's fun to destroy enemies as a Werewolf, but sadly it becomes very old very quickly.

The path to the platinum trophy consists of finding all the Spirits (collectibles), reading 30 documents (collectibles), getting both endings, completing 1 level without killing any civilians, winning a fight with 5% energy, among others.

Honestly, I don't recommend this title unless you want a relatively short platinum to earn

This game is fun I wish it was more fleshed out tho cause it has a lot more potential the combat needs a touch up and look the story well anything would be better

Recently I've been trying to raise my overall completion percentage and have been trying to get the rest of the trophies in games I never got far in. For some reason I decided I wanted to play a shitty game, so I chose this one. I wanted to play something bad and be able to say hey look, I did it. And goddamnit did I do it, platinum and all.

This game is like, twilight for forty year old men. Does your dad have a lot of tattoos and wear shirts that say "Don't Tread on Me" or "Facts Don't Care About Your Feelings"? He'd probably like this game.

Originally I couldn't even beat the first level before abandoning it. I gave it a half star, did a quick rant and called it a day but now am I so glad I finished it because everything about this game was unintentionally hilarious. It tries to take itself so seriously, there is not a single hint of irony or self awareness. This game thinks its cool as fuck, as evident by the ridiculous title - and that is the only saving grace.

Make no mistake, this game doesnt get the honor of "so bad its good" Its just bad. But it is the laughable-ness that will keep you sane through the 8-12 hour runtime. So many parts of this game are silly that at one point I told my boyfriend I was worried that there was so much I'd forget some of it for this review, and honestly thats probably true.

Firstly the character models are all pretty ugly. Most of them look like stock assets. All the characters suck too. The main character, Cahal, looks like discount Captain Price and has about as much substance as an empty jar of peanut butter. None of the characters are really all that likeable or memorable, the only one i thought was cool is just because he has an eyepatch, and the only one I kind of liked is just killed randomly offscreen. The story itself is also pretty pisspoor, and I tuned out for nearly the entirety of it. Tries to throw in some weird dialogue choices like the game actually earns to share a similarity to Mass Effect. None of these choices matter until at the end where you can chose between two endings, but both are bad. The game tries to be emotional at a few parts but the acting makes it funny and its not like you care about whats happening to begin with.
The animations, particularly for takedowns are also very goofy. Outside locations have visual variety but nearly every single indoor combat/stealth section looks almost identical. You will see the exact same assets over and over again.

That leads me to the gameplay itself. There are a few hub world areas where your main groups camp is literally within a mornings stroll away from enemy bases and military strongholds. Its not like you're in hiding either, it is explicitly shown the enemies know that you're right next to them. Its just incredibly silly and the game would of worked better if it kept to being linear. Theres not much to do in these areas either, except for a few collectibles and sidequests. These collectibles come in two types: notes and "spirits". The notes Im being honest I didnt read a single one I couldnt be bothered to give a fuck about the game. Maybe they gave more about the lore but the game doesnt even bother to explain itself outside of it so I couldnt be bothered either. The spirits are things you can only see in your enhanced vision™ that every third person game has. Theyre basically like magical plants that Cahal just stands there and sniffs for experience. Yeah, its funny. The sidequests are all just busy work with objectives similar to what you do in the base game already. These are completely pointless, and all they serve to do is give you more experience. If you dont plan to platinum this (which frankly having a sub 1% platinum is the only reason you should play this) then you can skip them and nothing of value is lost. This experience is used to upgrade your skill tree. Mostly to give yourself more combat abilities, with some being tactical. These are all fine, I guess. Maybe about half the abilities are actually useful, and you can get to one of the ultimate ones incredibly quickly anyways.
Now there is the combat itself. Most sections allow you to do stealth. The stealth is bad. The areas are poorly designed, mechanics are only introduced in the first few missions and just continue through the rest of the game. Plus it creates a very big disconnect, if you cause a huge ruckus and get reinforcements called on you in one area, the next area wont have enemies on alert anyways. You have a crossbow that you can upgrade to allow you to shoot cameras and turrets to disable them, but the aiming on that is terrible. Also a lot of levels towards the end have big enemies guarding exits that can neither be taken down or killed in a timely manner with the crossbow, making stealth basically useless. Which is okay, because most of the time you're just gonna opt for the actual combat because its a lot more fun.
In all honesty its the only good thing about the game, but even then its not great. Its basic hack and slash stuff, you'll get some new moves from the skill tree but nothing will make you change up your gameplay. Theres a few different enemy types but you can fight them all basically the same. There is no incentive, not even cool combos, to do anything other than spam your moves until you win. Id say at least visually it looks nice but... not really. Outside of one boss the enemy designs are all pretty meh. There is a lot of blood but absolutely zero gore which is another thing that makes this game so hard to take seriously despite its desperate attempts. It especially makes the executions look terrible. and the enemies dont even get bloodied themselves. The game isnt particularly hard either, but it does get kinda bullshit as you go on, lots of battles just go on way too long with so many enemies and its really more annoying than anything.
The combat is passable for the most part, but by the end you're gonna wanna opt for the terrible stealth instead so you dont have to sit through another shitty battle. Except you cant. Because remember? Big enemy boy is camping the exit.

This has no effect on the quality of the game itself, but I feel like it has to be mentioned. The trophy list despite the low percentages is really easy. Just nobody wants to get far in this game. I however only gave this a second chance because of trophies, and am still a bit shocked at me actually going through with this. The game does have a lot of miscellanious trophies which I do like, but they are so incredibly easy that by the end of the second mission I had every single one of them besides one for an enemy that hadnt been introduced yet. Theres a silver trophy for killing 250 enemies that I got in the first level. Theres also a few times where you will get two story trophies at the exact same time, for just doing one thing. Theres also one for getting every single spirit. There is no way to track them or even chapter select so if you miss one you'll have to play the entire game a second time and I hope nobody puts themself through that. You also get one for each ending choice. You can continue from your completed save but it just puts you after you made the choice anyways, which is a bruh moment, Thankfully you can just restart the mission. Like I said it doesnt really matter, and going for trophies helped me get through it, its just a bit hilarious how poorly they were all thought out and is kind of an example of how the rest of the game is.

So thats Werewolf: The Apocalypse - Earthblood. If I did have one positive, its that I like the metal song on the title screen. Other than that I hope Ive demonstrated how much of a mess this game is, and I didnt even cover everything. This game is far from the worst I've played, but its definitely one of the worst I've beat. Thanks for reading <3

God I hope theres a sequel. And I hope its not much better.

Trophy Completion - 100% (Platinum #213)
Time Played: 12 hours 21 minutes
Nancymeter - 36/100
Game Completion #115 of 2022
September Completion #5

I downloaded this on a whim on a bored weekend. It's a third person werwolf action game. How bad could it be. Well not great really. This seems like it's based on some established IP. At least it feels like it. I dunno but everything about this game is really dull. Every enviroment is the same. Get used to looking at the same facility level over and over again. Not a lot of animations and things are jank. It's hilarious how detailed the main character is compared to the other NPC's. They look like they could be from two different generations. I mean I like me so low budget games and jank is a part of that but man is the gameplay bad. I know people exagerate when they say the gameplay has no depth, but holy shit is that true here. It is just mindless mashing. Stiff controls and tons of enemies who either die in a single hit or have a crap ton of armor. Very limited movesets and tanky enemies just repeated over and over and over again. Not a good time.

World building looks like there was some effort put in, maybe cause it's an established IP? Again I don't know. What i do know is that the story is so boring and life less. Could be from the limited animations, bad character renders and stiffled voice acting. The game looked like an easy platinum that I could do over a weekend but I missed one collectible and there isn't any chapter select or anything to go back and get it, so I kind of lost any motivation to keep playing. Kinda a dumb reason to stop playing the game but the gameplay or story sure as hell wasn't going to entice me to continue. I'd pass on this one.


Started the game through psnow out of pure curiosity, knowing that the game had quite the reputation. Seemed rough initially but could get some enjoyment out of the wonky exploration, stealth and combat.

Unfortunately the experience quickly becomes extremely repetitive and the unsatisfying mechanics, boring progression and dull environments just made me question why I was even bothering ...

This may be one of the worst games I've ever beaten. And I play sports games

PUMP ACTION RIFLES WITH HOLOGRAPHIC SIGHTS

You make a game about werewolves ripping people apart and you don't have any gore?? what the fuck is wrong with you. That's just problem number one. The game looks like ass, the voice acting is horrible, it takes itself way too seriously and I could go on but this is probably one of the worst games this year, I was hoping it'd be at least a little fun because critics are harsh sometimes but no, this belongs in the trash