Reviews from

in the past


This game is an awful, janky mess. That's exactly what makes it so fun! Complete freedom with janky gameplay just... works! Also, you can straight-up kill people.

MDickie takes his madness into the mainstream. This is mostly the same game as the previous Wrestling Mpire and its remake/sequel Wrestling Revolution 3D, but now we have a touch more polish and regular updates.

The characters still look as goofy as ever, and the gameplay is as wonderfully jank as they come, but that only adds to the charm. There's the option to mod to your heart's content, so if you want better faces and textures etc, you're more than able.

Diving in headfirst there are so many match options here you could create just about any conceivable scenario in the ring, and create the perfect wrestlers to fill them. From the simple to the absurd. Want a barbed wire cage match with tables and a ring surrounded by a moat of water? You got it.

The controls may take a while to get to grips with admittedly, but the same could be true for jumping in to any wrestling game blind. Once you get the hang of it you'll be throwing your rivals off the Titantron and attending their funerals in no time.

controls are too hard to learn but when you learn them the game is really fun to play

Who would know that, out of all the people, not WWE nor AEW, but one single guy, McDickie, would get the ideal formula for a wrestling game for current standards, which is not boring realism (never was and never will be) or lame over the top cartoonish action (Battlegrounds and all that shit): is just a fluid, charismatic and fun game.

It's an amazing game, the wrestlers are recognizable despite the graphic quality, which is still pretty charming and brings a really rich roster with the option to do whatever you want with it. What it lacks in a perfeccionist aesthetic, compensates in game mechanics which WWE doesn't have the balls to put.

Has a really great attention to detail and mechanics which add to a clever realism that doesn't need to show itself constantly for it to show it's worth its presence. A really great career mode both for GM and Wrestler (somehow richer than WWE's latest) with unexpectable progressions and roads with deaths of wrestlers, actual injuries, shoot fights, rivalries, promos, dialogues, absurdism, rival promotions events, and, without exageration, much more.

I would say the chaotic nature of the game, a really fun one, comes from the roots of something like WWE'12's Universe Mode, which was never topped because of a lack of courage for something that was so fun; unexpected events all of the time, never getting tiring.

Matches are epic, dynamic, unpredictable and with absurd freedom, moves are hard htiting, double tag team moves are insane, extreme matches are bloody brutal, high flyers fly like angels and powerhouses are genuinely scary. Customization in wrestlers, matches, ring and everything else is sublime, with ropes, ring size/type, crowd appearence, lights, and all of that with a few clicks.

Such freedom lets you create the absurd on your own, with you actually owning this game and what you can do with it. McDickie took the pros from every single one of his games (not only wrestling), the formulas, the open world, dialogues, prototypes from Wrestling Revolution and previous creations, and just made one of the best wrestling game in the last 10 years. Hoping for a new Weekend Warriors version with this much ammount of work.


The greatest "bad" wrestling game to ever grace this earth

Wacky fun, what can I say? The career mode is addicting. Especially when you edit the OCs to their corresponding real life counterparts.

not the best wrestling game in the gameplay department, but the freedom it gives you makes up for it

The ONLY wrestling game where you can break your testicles, spend $25K and accidentally break another man's neck within the span of 10 minutes

EL CIUDADANO KANE DE LOS VIDEOJUEGOS

Possibly the most in-control I've ever felt during a wrestling game. I've known of MDickie for going on a decade at this point, coming home from school to play Hard Time on my barely functioning laptop. His games have always been special to me and this is no exception. Well, there is the whole Joe Rogan worship-level pronoun joke that I can't describe as anything but cringy, completely out of place in what is otherwise a really engaging and impressive video game.

An improvement over Wrestling Revolution 3D in small but noticeable ways.

While I find it pretty funny that MDickie has essentially been slightly modifying and re-releasing Wrestling MPire for over a decade, it's hard to dent that the games tend to get better with every subsequent refinement, and this game really is just pure fun.

One of the most unique wrestling game experiences available. Unfortunately has a lot of set backs or half asses its more curious ideas. Like appearing on podcasts or demanding matches or doing play by play commentary. Mat Dickie is clearly a looney tune, right wing, hardcore Christian egotist but his cartoony-ness almost wins you over by the end. Too bad about the frustrating elements like constantly being booked in 23 man elimination matches and what not.

In a world where the only major and breathing wrestling game series is WWE 2K, Wrestling Empire is a steroid shot to the gut. It uses it's simplified engine to it's advantage, it's Superstar Mode is a far deeper dive into the mechanics than 2K has ever given us, and it's generally just a hilarious time dicking around and doing whatever and making fun characters who will implode with rapid intent.

It's great, if you want a Wrestling game and are fucking tired of WWE 2K releasing the same shit and saying it's new and unique and interesting like the Fifa Series then pick up Wrestling Empire and just have a blast. M Dickey will thank you.

This is what people on Twitter wish wrestling was

MDickie is a crazy bastard but a passionate crazy bastard. He definitely isn't out here making masterpieces but i'd be lying if i said i dont come back to this every few months, junk food game.

i, one time, did a gutwrench suplex to a guy and he landed into the referee's nuts. Best game ever

Best wrestling game but can my save please load I cant take this

The Virgin Earthbound-inspired indie RPG V.S. The Chad WWE inspired jankfest sandbox

Games get kinda repetitive, but the amount of exploring, possibilities and customization keep it from being boring as well as the NPCs being idiots.

Unironically the best wrestling game since SvR 2007

This is the funniest video game ever made. Which is funny because before this game was made, it was another MDickie game, Hard Time.

One of my guys got renamed to "Ghetto Kennedy", accidentally killed wrestling superstars by power bombing them into chairs, and then died after getting ambushed by a group of women wrestlers in a cage match.

One of my guys broke Misawa's neck with an arm drag.

This is MDickie at his weirdly best.


This one surprised me. Might not be as pretty as the A list WWE games, but it makes up for it with versatility. GM and career mode make for a hilarious caricature of the wrestling industry. Gameplay is really fun, reminiscent of older Nintendo wrestling games but with modern customability and moves.

MDickie's games have a history and reputation of being low-budget works where their ambitious concepts are endeared more on being barely functioning novelties rather than actual polished experiences. Of course, it's hard to deny the fun and absurdity of seeing the results of using the same broken wrestling core platform to power a boxing game, a prison simulator, a football game, and even an interactive experience based on Jesus Christ's life.

However, those years of creating a variety of games based on the same core platform and design philosophy may have finally paid off with Wrestling Empire. Not only is Wrestling Empire a notable improvement in terms of polish, but it's also a really fun wrestling game that has an engaging set of systems and mechanics that makes it genuinely one of the best wrestling games around period.

The crude visuals may imply otherwise, but Wrestling Empire actually features a rather intricate combat system that leans more on the simulation side. The size and stats of wrestlers matter a lot, and regardless of the movesets you've chosen, each wrestler can fight and react differently depending on the environment, weight and height difference, and the overall capabilities of the wrestlers. Even the inputs and minigames required are less on button mashing and timing but instead based on context. The more simulation-like mechanics end up not only creating more dynamic-looking fights but also end up adding to the absurdity if you double down on ridiculous scenarios such as stacking 30 tables on top of each other while setting them on fire. Granted the way it plays is still a bit rough around the edges, but it functions just enough to be completely enjoyable where most of its mechanical faults result more in happy accidents rather than frustrations.

A familiar constant element with the MDickie games is the sandbox-like freedom, and Wrestling Empire is no exception in exhibiting that element. What Wrestling Empire lacks in production values, makes up for letting the player do anything. From moving around to your own entrance, with different props and gestures, to continuing beatdowns even after the bell rings for the end of the match. As long as you're in control, you can pretty much do anything and interact with characters and the environment as you see fit.

All these neat systems extend to the career mode, which is the highlight of the game. You start off by choosing and modifying any character to your liking, as you carry them towards a career that can span for years on multiple promotions. It's all completely unscripted, with a variety of feuds, events, and happenings that can happen based on a variety of conditions. This makes the game a sort of story generator, as anything can happen not only based on your own choices but just as how the game world simulates throughout.

If the base career mode wasn't enough, there's also a booking mode that lets you play as the manager of any of the promotions in the game, as you book your own matches, shape your own roster and try to take over the ratings throughout different territories. It all makes for a great excuse to mess with the game's systems by giving you an objective alongside.

The way everything interacts with each other just creates a large amount of potential. Even when you start to see the patterns of the content generated, it keeps itself entertaining just due to how much variation there can be and how everything actually moves forward with effects and consequences.

Unfortunately, there are some things that hold Wrestling Empire back. For one, there is a notable lack of raw content, from limited movesets to a lack of variety for character customization pieces. You can still create a diverse cast, evident by the game's recognizable lawyer-friendly versions of real-life wrestlers built-in. However, you really will start to notice the lack of things fast, whether you're just going through the career mode or trying to create a variety of characters.

Fortunately, the game is still being actively worked on, with it receiving updates that add content and other changes slowly but surely at the time of writing this.

All in all, Wrestling Empire is a really enjoyable game and almost feels like the dream wrestling game of every kid that grew up with the likes of Smackdown! Here Comes the Pain and Fire Pro Wrestling. The amount of freedom the game offers on top of its fun mechanics makes up for an experience that anyone can sink countless hours into despite its roughness and shortcomings of being a low-budget solo-developed game.

Me contrataron de arbitro siendo un Sting verde muy bajito y muy viejo de marca blanca y destruí a Michael Cole porque le pusieron en la posición del Doomsday Device y me pareció gracioso darle un sillazo, pasó por encima de la tercera cuerda, rebotó en el apron y golpeó a las escaleras que están fuera del ring, se lesionó, me supo mal y le dejé ganar

También me hizo gracia ser un Joker muy mazado y alto también de marca blanca que se llama The Jokar y Vince McMahon pensó que ese nombre no capturaba mi esencia y si me quería llamar Cathedral Dozer

imagino que los videojuegos se inventaron para momentos como estos

Paralyzing your rivals from the neck down has never been so fun!