Reviews from

in the past


2 attack button character action game AND unlimited dashes don't really mix that well, but the extra presentation package embraces this into a wacky ass romp.

In the unfortunately barren field of its combo-based stylish action genre, Assault Spy shines.

i can forgive all the jank (visually and occasionally otherwise) for all the joy this game gives me. it's a game about unbelievably broken characters being balanced out by the varied level design and great enemy variety.

This never Happened to me before

Assault Spy scratched that Devil May Cry itch for me. Its combat is awesome, but it's obnoxiously frequently interrupted by visual novel style cinematics where the game tries to be funny when it should just allow me to kick robot butt. The game is pretty short, taking me about 6.8 hours to beat the game with both characters and get the true ending, but the price is fair for the content you're getting. I found that one move in the game, Amelia's block and counter attack, to be extremely overpowered and break the balance of the game, but other than that the normal difficulty was well balanced. I also dislike how the game doesn't transfer over your currency from Asaru to Amelia like how Devil May Cry 4 does, this makes the game feel less fun for a little bit when you start your playthrough as Amelia until you unlock more skills. The ranking system also sucks, you can only get S or A ranks, but if you get hit even one time you cannot get an S rank anymore in that section, making A rank feel like a participation medal, there should at least be a B and C rank as well. It has lots of flaws, mostly the bad pacing due to a constant barrage of cutscenes, but the core gameplay is really good and carries the whole game on its back, I highly recommend it for fans of character action games.


Pasé la historia de asaru, skipee absolutamente todos los dialogos por que todos dicen que son una verga y creo que valió la pena, el combate es muy bueno y siento que el dev hizo una buena mezcla entre platinum y capcom. El environment es muy aburrido así que si buscan algo además de gameplay no lo van a encontrar. Si el Dash les resulta muy tosco lo pueden cancelar con un salto, haciendo cosas como Ataque o finisher > cancelar con dash > cancelar con salto > etcataques

Super underrated, a very good action game that's more on the DMC side than Platinum which I appreciate. Movesets are very fun to play around with and combat feels great. The story I honestly couldn't care less for but that's not really what you come to an action game for.

Doesn't quite reach the heights in quality as the titans of the genre but for an indie studio, the fact it comes even close and is a fun alternative is commendable.

Genuinely floored at how good a one-man developed indie DMC can be. A game that knows its strengths, and plays to them without a second thought; level design is near nonexistent, but the two lead characters' equally enjoyable combat systems more than make up for it. Definitely scratches all the itches I've had waiting for Bayonetta 3, in the event I'm too burnt out for another DMC5 Bloody Palace run.

Strongly recommend hack and slash game. Besides the comparison with DMC the combos with multiple button combinations reminds me more of Bayonetta than anything else. Asaru has a dedicated launcher button and Amelia has a gun with a charged shoot, but Amelia's parry, dive kick anda Asaru dash attacks and both characters run function are way more MGR/Bayo/Transformers Devastation than DMC.

There are few games in this world that will have you shouting "LET'S GO WHITE WOMAN!!!!!" as much as Assault Spy.

“what exactly do you do?”

“oh, i travel— a sort of licensed troubleshooter.” - pat fearing & james bond, goldfinger

frantic, kinetic, and most importantly stylish. assault spy is a frenzy of business cards, suitcases, and fisticuffs skating and spinning around wildly on ice. a short and sweet package that’s purely action to action with no brakes, but with the bells and whistles typically seen in its contemporaries to make it worth challenging yourself to be “japam” and “mamerica”’s top spies. assault spy has a crystalline cynosure on its combat, with much of its familiarity owed to its foundational inspirations but with the consummate professionalism of a career spy, giving it its own distinctive flavor and identity. a fun romp through and through and absolutely worth the price of entry for some solid spy shenanigans.

i’ve actually played (but never finished) this a couple years ago during the wait for devil may cry 5, only to completely forget about it when the golden goose laid that egg, so going back to finish it this late was something i owed it. coincidentally, my full playthrough of this game also coincided with dmc coming back into my consciousness more prominently as of late, and they’ve been great reminders of just how good these kinds of games are. they remind me a lot of fighting games where what you’re willing to put in is what you get out of it. games like these are truly freeing, and proficiency in them is an artform in itself.

i feel like indie-developed character actions are a really underexplored niche; wazen is proving there’s absolutely a place for them, and that they can stand with the time tested giants of the subgenre. assault spy does exactly everything it sets out to do and does it with a business card in bone-white. i’d love more games like these in the indie sphere, can’t get enough of them.

RRRAHHH I LOVE SPECTACLE FIGHTERS

Very impressed at how an indie developer like Wazen nailed the spectacle fighter genre on their first try with this game. Its very low budget but also a lot of fun. Story and characters are light hearted and while it does fall on its face a bit near the end overall its a lot of fun.

Asaru's and to a lesser extent Amelia's movesets are pretty DMC inspired with many similar moves but enough to distinguish themselves as unique. I do prefer to play as Asaru cause personally Amelia's gameplay loop of charge bar and release feels very unga bunga to me while Asaru seems to have a lot more depth. Dodging can feel slippery and unresponsive at times but this is rare. Once you beat the game you get to swap between both characters on the fly which is really cool.

Instead of having a health system, you can only take five hits before you die. For normal mobs its manageable and health drops can be found frequently but with bosses it can be pretty punishing until you get to a point where you can just own bosses. You can get health drops in boss fights by breaking their shield so I guess its fine.

Conclusion
If you're craving something new from the spectacle fighter genre while waiting for DMC 6 or the next time Platinum decides to make a good game, this is an absolute must have

A fun action game that combined aspects from dmc and bayonetta gameplay but there’s not really something new that makes it special or unique

-Smooth combat and fun
-Mediocre enemy design
-Exciting bosses
-Cool character design

Cant wait to play actual DMC
It looks kinda blurry and grey, but combat is great and fast

What kind of idiot would add a sneaking level to a stylish action game?

Seguro, su historia, la optimización y los visuales son deficientes por donde lo mires y el reciclado de escenarios en su 2da campaña se siente flojo, pero en lo que es raw gameplay logra destacar gracias a un complejo sistema de combate muy bien trabajado.

Inspirado en obras de acción como Devil May Cry, Assault Spy logra construir dos personajes con sets de movimientos diferenciados que brindan de complejidad a la obra: uno de ellos con ataques potenciados por medio de timing, capacidad de distraer a enemigos, un arma que recuerda a la Yamato de DMC y la habilidad de "detener el tiempo"; y el otro con una barra que se llena siendo agresivo la cual incrementa tu daño y habilita el uso de nuevas habilidades, un parry que puede ser usado mid-air, dos armas para crowd control y un modo "berserk". Súmale a eso que ambos tienen un dash que cancelan tus animaciones, y el dinamismo y velocidad del combate se puede sentir en cada pequeño enfrentamiento. La mejor parte de todo es que, cerca del final, desbloqueas la opción de cambiar entre personajes en medio de los enfrentamientos (con cancel incluido), y si puedes deducir lo que esto significa para las posibilidades del sistema, podrás entender como esta obra logra impresionar aun con esa débil presentación.

Assault Spy is an excellent collection of combat mechanics and character designs contained within an otherwise mediocre package. Fortunately it knows enough not to outstay its welcome, unlike some of the other games I could describe in such a way, and honestly it really is an ABSURDLY good set of mechanics, so I'm inclined to be kind to it.

game was ok then it plopped me into a "stealth" section and i got bored

A perfectly serviceable character action game. A fair amount of abilities and combos to keep to entertained going for the S+ rank. As well as a silly little story full of charm. Such a shame that the secondary story has no little to no combos and the overall game gets boring, because of the lack of variety in enemies and bosses.

This game should not demand as much computer power as it does given a lot of its areas are empty corridors. I could hardly keep up a framerate. My PC was actually below the minimum when I played this game so if I ever upgrade my computer I'll give it another shot. Doesn't save that assistant character from being incredibly annoying and the majority of the game being formulaic, even if lightheartedly so. The bosses at least decieve you in that while they are similar the fights are all quite different...but they dissolve with a similar approach so it's a touch moot.

Thankfully there's a second campaign I didn't do, so if I do get that computer upgrade I'll give this game a second look.

A pretty good character action game

A solid character action game that will definitely scratch the itch if you're a fan of the genre and looking for something new. It has solid mechanics, and a good amount of content for a small title. Multiple difficulties, two characters with their own distinct movesets, a bloody palace-esque mode, a boss rush, and even a bonus boss. The story is nothing amazing but I found the characters bouncing off of each other fun. A good game.

underrated gem for hack n slash enjoyers

Now that I've finished both routes, I have to commend the developer for mostly succeeding at making a DMC-style action game that feels competent enough to be fun despite some janky movement. But that's mainly all this game has going for it.

Story? Throwaway drivel.
Level design? Pretty much nonexistent.
Enemy variety? Severely lacking.

I can't say that the developer didn't try but, playing through this just made me wish I was playing DMC instead, or even Bayonetta. If you can ignore the plot and are looking for something to scratch that hack-n-slash itch, I can just barely recommend it at a heavy discount.

P.S. The second to last boss of Amelia's route is built different. I'd rather beat Orphan of Kos again.

Surprisingly really fun character action game. The character designs are the exact kind of style I dig; scifi in suits. It succeeds in what it wants to do. Could be more polished and longer but both characters are fun and I had a blast!

despite being a totally inept and buggy ass dmc clone it somehow still gets things right that dmc 5 couldn't lmfao
bosses will decimate you if you mash even on your first playthrough and are actually somewhat enjoyable to fight because of their humanoid nature but the way their hyperarmor works is arbitrary and can be a source of annoyance at times
also it takes a while until you can force out even the tiniest amount of enjoyment from this absolute mess of a game as amelia is the only fun character out of two and she unlocks after you've played through the game once but her campaign being roughly the same as the previous one doesn't work out in the game's favor
better than dmc 5 tho its still trash


so when Amelia starts beating up traffic cones she's a "hero" but when i do it i'm "disturbing the peace" and "destroying public property"

Surprisingly solid DMC-like action game with a fun sense of humor. While comboing and boss fights are a blast, enemy variety is lacking and I found Amelia's story to be a sharp downgrade from Asaru's despite her being very cute.

There's a real lack of polish here, but man did the devs nail the gameplay. The two characters feel really different, and the enemies are just varied enough to keep things interesting. Also making your main character a businessman who can judgement cut with an umbrella was the smartest thing a video game developer has ever done.

Cheap visuals are being carried by stylistic combat that rivals DMC. Comboing feels really good and there's a nice variety of moves, I like the JUST moves. There are times where the movement was wonky or felt chunky. The soundtrack is pretty serviceable, I found myself bobbing my head to the tunes a couple times. I like the story and characters, the CG Art is really good too. The voice acting and funny dialogue is primo. I had fun!