Reviews from

in the past


Donkey konga but JPN-adjacent, yall know the drill by now, same vibes, same engine, donkey kong bongo times.

This versions setlist is a pretty standard taiko-esque affair; you've got your anime music, J-pop, classical, variety, etc. Definitely more kid-core picks overall, but I do like donkin to the hamtaro theme and the second kirby OP. They even got galaxy express 999 and hikaru utada in here, hell yea. Not much really else to say, I've played enough taiko games to really know a taiko setlist when I see one and this is pretty much that. The charts here are a bit on the easy side, which makes things a bit boring. I do wish someone could make a taikojiro or osu equivalent of donkey konga tbh, as not only would it have that meme popularity bump for being bongos but I do think you can do some interesting things with the kind of rhythm game here.

weak tracklist but slapping these stupid bongos to all the small things by blink-182 was pretty funny

First rhythm game i ever played. I had the drums but my sister wouldn't let me use it when we played together.

It's a Taiko no Tatsujin clone (yay!) except the song selection is ass (boo!)


Played with the Bongo drums. Good little rhythm game with a variety of songs including some classic Nintendo ones. Great party game if you have more then one set on drums - can be played with controller.

Great fun and such a random variety of songs, from the Kirby show theme song to B-I-N-G-O (and bingo was his name-o)

Doesn't quite hit the same highs as the EU songlist, but still has some absolute bangers that make up for some slow and uninteresting songs.

This is an early impressions review of a game I plan to come back to way down the line, but I tried a European copy of the game and a Japanese copy just because I got some actual DK Bongos in the mail as a gift.

It's Donkey Kong-themed Taiko, with an occasional "clap" input instead of just left, right, and both. Maybe placebo effect, but I felt as though my clap inputs were not accurate/not read well in the Japanese version, and were being read better on the European one. Considering the one song I played on the European version was way harder than any of the several tracks I tried from the Japanese version, and had several clap inputs inbetween actual notes, I'm thankful it reads my inputs better.

Regardless of how well the game detects the clapping, I feel like it's really flimsy whether or not it hears your clap at all, and another button would've been better. For most of the Japanese version tracks, you can get away with slapping the microphone between the two bongos as if it were a button and it's reliable.

Every region comes with its own track list. For Japan, they have some nice pop songs in there (as a KH fan, I love Hikaru Utada, so I was pleasantly surprised to see Colors on the track list), some anime openings like Kirby and Detective Conan, and they have the ED to Abaranger. The funniest this version gets is having Mambo No. 5 in it.

This is what the European version has, and I think I like this better just for the pure absurdity:
https://www.youtube.com/watch?v=RCJDXPv8oGk

Oh, also the European version has a 50 Hz and 60 Hz option on boot-up for people who don't play the game with PAL TVs, which was appreciated.

Somehow the first Donkey Kong game I've played. It was fun. 7/10

Pretty basic rhythm game, kind of a taiko knock off, would be better if the controller properly registered the clapping

Pretty basic rhythm game, kind of a taiko knock off, would be better if the controller properly registered the clapping

The game controls fine once you realise slapping the sides of the bongos is the more accurate way to clap.
I haven't regained feeling in my palms since however.

Ever wanted to play Taiko no Tatsujin with bongo drums and a monkey?
Well this and the two sequels are that... idk how high the demand for that is though.

The only game that puts Mamma Mia, a song about monkeys (italians), and actual monkeys in the same game. I get to say this, I am Italian

bro why are u making me fuckin clap?? playing rhythm games and trying to be taken seriously is hard enough out here

Some weird Taiko no Tatsujin clone, using the most ridiculous controllers on the market at the time. A bit weak playlist, but multiplayer this was fun. Yes, I did own two pairs of congas at the time.

donkey konga ran so friday night funkin could crawl

i remember not having the dk bongos so id just pretend i was playing perfectly with real bongos instead because my stepfather had one for some reason

I am convinced this game is not even in sync with the music but hehe hit bongos funny chimp chump

DK banging out to losing my religion is quite the experience

played this, maybe some 10 years ago in my friends basement alongside donkey konga 2. ah, memories...

unfortunately, i am too white to have the rhythm needed for success at this game

Pretty basic rhythm game, kind of a taiko knock off, would be better if the controller properly registered the clapping


DONKEY KONGA saxophone noises

I remember blowing into the clap sensor to make DK clap incessantly. Fun times

As a hardcore rhythm game enthusiast I can safely say that Donkey Konga is probably the worst rhythm game I have ever played in my life. Despite being based on Taiko No Tatsujin it has none of that games production value.

Notes scoll past the hitbox even when you hit them, full combos aren't acknowledged by the game seemingly at all (you just get a gold DK icon if the bar is full at the end, silver if not), the music consists mostly of low quality covers of songs for Grandad and any hit sound that isn't default bongos is like having nails shoved in your ears

I thought for the longest time that Museca was the worst rhythm game ever made but I had no idea Donkey Konga was this miserable

One of my biggest second-hand gaming deals came from a garage sale. A lady was selling some games from her son who was in university at the time and got some really bad grades, apparently. This resulted in me getting The Legend of Zelda Wind Waker, this game, and two sets of Bongo controllers for $5. Not $5 each, $5 total.

I grew up with this game and enjoyed it very much, the bongo controllers are very fun to play with and this was always a great multiplayer game. However, when I brought it to my college dorm years later and played it more, I realized how many of the songs were simply nursery rhymes, or had really simple charts. I do like this game and the concept but, I think the sequels might have a better selection of tracks and would be more worth playing. That said, the Pokémon theme and Rock Lobster were always fun to play.