Reviews from

in the past


I feel like I played the That Game Company touchstones in the wrong order, unfortunately. AFTER experiencing the absolutely groundbreaking, emotionally life altering gaming experience that is Journey, I went back to Flower, and then farther back still to Flow. Flow is a lovely experiment in gaming mechanics, and the building blocks for its later games are all there. However, this game lacks the heart and depth of what TGC would soon become known for, and overall felt like a bit of a letdown by comparison. Still, the meditative beauty is there, and I will jump at any opportunity to listen to Austin Wintory's incredible scoring.

I wanted to like this more than I did. I loved Journey and Flower but this was a much more shallow experience. Felt like a dime-a-dozen indie puzzler.

About as fun as you might think controlling an aquatic microorganism would be.


Apparently this was impressive for 2006 but its the same year that the movie CARS (2006) was also made on the same year so I'm just gonna say its no big deal compared to CARS (2006).

Has the potential to be enjoyable but the controls are just too awful for me to keep going

good game about the infinite violence of life

I played this as a substitute for Spore when I didn't have access to it. Pretty game. Nice visuals. I have fond memories of it.

uhhh, why would I enjoy being a sperm?

Sometime in high school, I found a friend of mine playing this game on his laptop. He went to take a piss and what I saw on his laptop perplexed me. I didn’t know that this was a video game and thought it was rather odd that my friend was staring at his screensaver. I slightly brushed his laptop mouse with my finger to see what he was really doing, but the screensaver did not go away. The persistent screensaver befuddled me as I tapped the mouse key with slight fervor. My friend returned and tilted his head with confusion like a German shepherd dog. “Oh yeah, that’s flOw man. It’s pretty fuckin’ sick dude”, my friend said followed by a slight cough. I realized that my friend was on some serious drugs and needed help…

Nah, that story isn’t true. I just wanted to set up a clever scenario to tell the joke that flOw is nothing more than a pretty screensaver.

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Attribution: https://erockreviews.blogspot.com

Not a super long little game. I personally feel it's worth playing through once or twice though.

You run around and eat organisms wowee! wahoo! yippee!

My mom used to love this game

I love that such an artistic ~become one with the abstract shapes as calming music plays~ indie game has such a sadistic trophy list. The person responsible for the Cannibalism trophy hates their fellow man.

There's something very addictive to the simplicity of this. Similar to how Flower made me feel, but without the big payoff it had at the end of each level.

I often feel a bit alien when I see people talk about classic games they love, I mean proper GAMES. No story or anything fancy, real arcade type shit. Tetris is one of those that just does nothing for me, and this is almost universally the one I see people laud. I don't hate Tetris, I just get nothing from it. But the way it seems to still hold people after all these years must mean something, and I keep trying to find that somewhere for myself.

Is it this game? No. But I feel like I caught a glimpse here of what people feel when they talk about those kinda games. Simple, rewarding, and almost mechanical after a while.

Also, after this and Flower I am now shit-hot at motion controls. Might try and become a professional Lair player.

Simple, relaxing but not much to write home about.

Shame that the music is so beautiful because for something called "flow" it does everything in its power not to do so. I just wanted something to help me relax in between blocks of my Bloodborne replay but this annoyed me more than anything in that game. It's a game that doesn't innately push goals on the player and yet punishes them for not quite being the "alpha organism" that the developers want you to be. Funny seeing many video game critics/reviewers toutedthis as some "art piece" upon release in 2006. Y'all were starving. Anyways, death to motion controls beyond the Wii.

I really wanted to love this game (I've loved Journey and Abzu) but honestly, the controls are awful. It's a shame because it has so much potential, and the music is amazing, but this just sucks. I't a good thing that Journey and Abzu exist, to show us what the company is truly capable of.

A super relaxing, beautiful, and no stakes game where you absorb glowy things as a lil glowy thing yourself to become a larger glowy thing. The motion controls with the Dualshock controller works just fine, though it did get tiring after a while and I kind of wish there was a toggle to go back to using the joystick. Also wish there was a pause menu so I could just put the controller down and tune out to the reverberating ambience. I'd say the game more or less accomplished its mission because I actually feel even more sleepy than when I first started playing this to get my mind off of things, though you do get the big idea after a half hour or so, which can make it a little hard to justify the price if you're looking for more varied gameplay. A cool experimentation in abstraction that'll help you forget about life for a while, just maybe don't play it when you're already exhausted or you'll be nodding off in minutes.

feels like a tech demo rather than a fleshed out game, it has that same aquatic ambience of abzu but man, were the controls frustrating or at least they just made me restless to collect all the food pieces, which is annoying as hell considering you can basically only eat one at a time. It becomes tedious fast and the already-thin entertainment value wears off. looks nice though.


A simple game, not very ambitious but I think executes well everything it set out to do. The sixaxis controls are very smooth, the game looks and sounds beautiful and puts you in a very relaxing mood, although there is a tinge of menace and mercilessness in the way you can consume every living creature you meet on your journey.

fun little artistic game where you are a little cell tryng to survive on the ocean. Pretty chill.

Only played it cause it came with the Journey collection.

another came in a bundle with journey it was ok