Excellent follow up to Brad's game, Buddy doesn't mess around. It's basically a game about going on a big killing spree.
If the base game was about greasy dude politics and them trying to decide a girl's fate, this is a game about that girl ripping them up and their whole system. It's like killing every single NPC in a Fallout game before they even have the chance to involve you in their plots.
It's a game about fighting to gain true freedom, at the cost of doing away with even thinking about morals and consequences.
If the base game was about greasy dude politics and them trying to decide a girl's fate, this is a game about that girl ripping them up and their whole system. It's like killing every single NPC in a Fallout game before they even have the chance to involve you in their plots.
It's a game about fighting to gain true freedom, at the cost of doing away with even thinking about morals and consequences.
This review contains spoilers
The not-so-great follow-up to my favorite game. Not a bad game by any means, but definitely a bit of a headscratcher. Has some very damningly sad moments, but falls flat of the original game's oomph.
Picks up directly after the end of Painful, following Buddy instead of Brad. The game is very shallow in the gameplay department, featuring mainly Buddy for the majority of combats whilst following a bewildering story of Buddy's spiral into wishing to become the ultimate dictator of Olathe.
The game is heavily nuanced, and still features an interesting albeit disappointing end, but is far from a bad experience. It is a very short-lived experience regardless, but one I feel like sticks.
That being all said; should this game exist? To be honest, yes, but not in its current form. The game could've used some extra time rethinking certain parts of the story such as her motivations, her inner emotions, and not-so-much of the "open for interpretation" writing that comes with lots of scenes (i.e. the final "Brad" fight).
Picks up directly after the end of Painful, following Buddy instead of Brad. The game is very shallow in the gameplay department, featuring mainly Buddy for the majority of combats whilst following a bewildering story of Buddy's spiral into wishing to become the ultimate dictator of Olathe.
The game is heavily nuanced, and still features an interesting albeit disappointing end, but is far from a bad experience. It is a very short-lived experience regardless, but one I feel like sticks.
That being all said; should this game exist? To be honest, yes, but not in its current form. The game could've used some extra time rethinking certain parts of the story such as her motivations, her inner emotions, and not-so-much of the "open for interpretation" writing that comes with lots of scenes (i.e. the final "Brad" fight).
This review contains spoilers
imagine making one of the titans among the RPG Maker games (or at least i think it is) and then following that up with a half-baked DLC with combat that is incredibly boring compared to the base game, buddy's character throughout is "i want to be VIOLENT!! i want to KILL PEOPLE!!" without any changes or development until the actual last second where the epilogue depending on what ending you chose is a 5 second image. there are only a few scenes that don't throw this game completely out the window like the entire brad hallucination fight, but everything else just does not follow up to what came before the DLC. things like the easy mode room are a clear joke but do not fit AT ALL in a world like Olathe, the joke also pretty much falls flat when the combat is also a joke with the ability to heal yourself over and over and then use a poison bomb or any other move you have because the heal skill is vastly underpriced. the DLC is also incredibly short, it's kind of very easy to tell the DLC was made as an obligation for backers and not as one last hurrah, only play if you really want to see how buddy ends up after the ending of painful and beyond that or look at a gameplay video it doesn't really matter.
Honestly kind of lost my attention due to the fact that buddy has plot armor through the entire game. It feels a bit slapdash and very alienated from the experience Painful gave us. I understand it wasn't meant to be a big deal like Painful but it just feels like it could've had way more potential. Not exactly bad, just kinda meh to me.