Reviews from

in the past


this game is fun. the controls take some learning but you can just go wild with it

I honestly believe that this has a claim on being the worst game ever made.

Are there shooters with worse controls and movement? Yes.

Are there games with worse visuals for their time? Tons.

Are there games with a more clumsily told, bloated story? Uh, sure, probably some.

Are there games with worse audio? Animation? Enemy AI? Shooting? Item management? Shameless male gaze? Insulting 'puzzles'? Out of place assets? General jank? Yes to all.

But is there ANY other game that is THIS BAD at ALL of those things, simultaneously? While also being one the biggest AAA releases of its year, from a world-class publisher, who spent more money and manpower on it than literally any game they had EVER made before? Has there EVER been a bigger swing and a bigger, more embarrassing miss?

Mess of a game. It being NOT scary is not a problem. Somehow the inventory and co-op system from RE5 (which was perfectly fine) was completely butchered here. This was all from one campaign (Leon's) and I have to do 3 more? Nope! Onto to RE7...

honestly this game doesnt need rating its really good although a friend is highly recommended


This would’ve been so much more fun if they just gave me and my friend more ammo. You can’t have survival amount of ammo if you design your game to be action focused. Actually I can’t even say they designed this game with that intent because it’s all over the place and doesn’t know what it wants to be. What a wacky game, and I can say for a fact there has not been a single moment in my life where I’ve seen the RE6 logo and haven’t thought that’s a mf giraffe getting a bj.

Finished Coop; Great with Friends lots of wackiness lol Resident Evil the Action Game. Jumped the Shark on this one.

É divertido até, porém não é um bom RE. Gamer Tag (nome no xbox): xTiuJow557

THIS IS MY ULTIMATE GUILTY PLEASURE

Just a hollywood action movie drawn out to 20 hours.
Ranked
Leon
Jake
Chris
Ada

Reason for 6/10 is because Jake’s story is great. The ONLY reason to play re6. Don’t play the rest except maybe Chris’s story.

The Metal Gear Solid 4 of Stupid Co-Op Third Person Shooters. A cathedral built on a styrofoam foundation. A renaissance painting where the painter used a slim jim instead of a brush. Resident Evil: The Movie: The Game: The Movie: The Game.

Pure schlock in every sense. While I commend it for having paths with a unique playstyle to all of them, they don't blend together into anything fun or cohesive. And considering how much time, effort, and money went into it for it to just come out like a lukewarm fart, I'd be lying if I didn't say it was bad. Like, very bad. Although I will end this review on a positive note, mostly because the zombie president had me laughing all throughout the game.

I never gave this game a fair chance before honestly and only played Leon's campaign, wasn't a fan and called it a day. The game is often considered not only one of the worst RE games, but also one of the worst AAA games of all time and honestly while I agree it's bad, it's far from the worst game I've ever played, it is more of a mix of good and bad to me and despite not being a huge fan I am glad I gave it a chance. I have a lot to say about this experience so brace yourself.

Apparently at the time this game had the biggest budget of any previous Capcom game and honestly it shows. The presentation is pretty incredible. Everything from the sound design to the action set pieces, environments, cinematics, graphics and character models were all top notch and some of the best PS3/Xbox 360 had to offer and even holds up very well to date.

The story is pretty good, I like how it shows you the perspective of multiple characters and slowly interweaves all these tales together and oh boy a lot happens in the story, a new virus, the most powerful yet is unleashed, the president of the US is killed, 2 new criminal organizations are revealed, multiple city wide infections occur etc. This is basically a Michael Bay movie in game format and If nothing else something is always happening in game, but that's not necessarily always a good thing and the non-stop action can feel fatigue inducing with no breaks in between.

The characters all have decent depth and good arcs, both old and new and are easily my favorite part of the game. Chris is now a PTSD ridden rage induced war vet who is constantly at the throat of his partner Piers Nivans who acts a lot like Chris did when he was younger and less punished, I enjoyed watching their relationship develop. Leon and Helena had an equally compelling relationship as they try to clear their names of being fugitives as they were blamed for the president's death. Though my fave story was by far Jake Muller, Albert Wesker's son he never knew he had and federal agent Sherry Birkin, these two have a lot in common both being kids of past RE villains and I like how that commonality helps develop their relationship. I also have to commend the voice performances of the main cast which is very professionally done and features a pretty star studded cast of everyone from Eden Riegel to Matt Mercer, Troy Baker and Laura Bailey.

The enemy design is great and how the basic enemies evolve as you shoot them really shows just how terrifying the C-Virus is. The bosses are extremely mixed, most are just forgettable, a couple are outright awful and a couple are amazing and some of the best in the series (Specifically the fight with the invisible snake in Chris's campaign and the final fight in Jake's campaign)

So as I said the game is a mix of good and bad to me and so far I've mostly just been praising it, well here comes the bad. The gameplay is where the game falls apart unfortunately and gameplay is pretty important for a uh game.

First let me start off with saying on one hand I like how each individual campaign plays differently (right down to the UI/Inventory looking different for everyone), Leon's delivers a semi-survival horror classic RE 4/5 experience, Chris' plays like a Gears/CoD military shooter, Jake's has the most emphasis on hand-to-hand action combat even being able to do combos and Ada's is stealth based. That said while I like this idea on paper, it's also extremely jarring because there's no cohesion and moving from campaign to campaign doesn't flow well at all, it's almost like you're playing 4 different games at once.

Also while I like how the characters stories tie together from a narrative point of view, but the actual gameplay is super tedious having to replay certain segments with almost no variation other than being a different character. Though the thing I hate the most about the gameplay is how 90% of the game is just an endless horde mode and it's so boring and tedious. The reason why the shootout segments in RE 4 & RE 5 work as good as they do is because they're well placed and there's good variety in between them, but in 6 every other scene is a big shootout sequence where you have to defend a location against an army of enemies and that wears out its welcome very quickly. Oh and don't get me started on the vehicle parts, controlling the vehicles always just felt awful, at least those parts still looked cool though. Last but not least I don't think I've played another game in my life that has as many QTEs as this game does and it's absolutely obnoxious.

However there is also some great things about the gameplay, like how this was the first RE game to remove tank controls and implement the ability to walk and shoot at the same time, I like that and it fits the more action based gameplay of this title. There's also some cool John Woo like slides, flips and rolls you can do while shooting. There's more emphasis on melee combat, you have a combat action bar which is actually my fave feature in the game because melee combat is so powerful and fun to do. Oh and most importantly the co-op is back and the single player partner AI is much smarter than than RE 5.

Overall the game has a ridiculous, but solid story with great characters, killer enemy design and incredible production values, but the clear lack of direction in gameplay style, tedious overuse of QTEs and waves of enemies, plus lackluster boss battles and a slightly bloated campaign have earned this game its poor, but fair reputation and due to that I just can't in good faith recommend it to anyone other than the most hardcore RE fans.

I liked the Leon segment but the rest of this game is a chore to get through, I have no idea what they were thinking in turning the game into a generic action game.

RE6 may have some issues but at the end of the day it's a really fun game. It's not the best RE game. It's long and overbloated. It's story is weaker than most and is way over the top in the most bombastic and cheesy ways. There is a lot to make you roll your eyes.

However when taking the game for what it is, it's a solid action game. A pretty unique third person shooter. It has a lot of focus on shooting, running, diving, doing back flips, meeleing and precise countering. The sheer amount that you can do is really cool. I know it's a little too hard on the action side than what most people want from an RE game. Still I can't ignore it's still one of the best co op games out there next to RE5. So many returning characters and different scenario's to play. It's a blast. Feels like something platinum games would have made. The more I play this game over the years the more I appreciate it and all of it's flaws. The things I don't like honestly don't nearly matter as much anymore to me. I can see why action RE fans like this title a lot.

PS I also loved this versions Sherry. What a cool way to reintroduce her. That and I really liked Chris's campaign.

Platinum #46

RE6 is a mess. The quality of the game is up and down like a see-saw from mission to misson. Leon's campaign is by far the best and feels like a re5 spinoff of uncharted but was fun from start to finish (last boss not included). Chris campaign is a gears of war knock off that suffers from a lot of my problems with the cover shooting in re5 but has been improved a decent amount in this entry. Jake's campaign is also really good in my opinion with the best character moments and Ada campaign acts as a way for the game to explain the story. The story is even more chaotic and unfortunately didn't find it to engaging besides Jake's campaign. This is a game I only recommend to people with someone to play it with as solo it's a tedious slog at times particularly Chris's campaign. Mercenary's mode is back along with another slew of modes to give you something to do if the 4 campaigns weren't enough to satisfy you. In conclusion RE6 can definitely be considered a bad game but there is just enough good here to have a good time with a friend.

Porradaria, explosões e muito quicktime events

This game wanted to be everything for everybody all at once, and ended up being nothing for anybody. A michael bay-esque story and cutscenes, completely linear levels, bland combat, and too many hours to play. Where you have to think your way through 5, you might as well get a few drinks and really turn off your brain for this one.

2012 really was the worst year for survival horror and horror games in general, the over saturation of both Resident Evil & Silent Hill led to nearly destroying Resident Evil and killed SH until recently. Resident Evil 6 is devoid of any unique personality that's found in past entries. No interesting gameplay or design, a Michael bay explosive action movie with the most subpar, annoying mechanics and action gameplay. Parts of this game are hilarious but for the most part is a sludge to get through and co-op saves this from being nearly the most monotonous experience. Back when I first played this when I was younger I never knew such disappointment that swept over me that it nearly killed my love for this franchise then as a big fan of RE then (and still am), and even now revisiting it brings back those awful memories. I'll never replay this game ever again and thank god Capcom has come a long way since this but.... they should tread really carefully after RE Village because history often repeats itself but for the time being I'm enjoying this while this lasts we somehow ultimately get another RE6.


The Bohemian Rhapsody of video games.

I think its fine tbh. It's a great shooter but as a Resident Evil it's kind of weak. Which is a shame bc you can SEE the effort it was just too little in terms of classic Resi horror and puzzles.

Mais um "odiado" pela crítica mas que eu tenho um carinho muito grande! Assim como seu antecessor, esse aqui também dá mais foco a ação, deixando um pouco de lado a essência da franquia mas diferente de RE5, aqui eles "tentaram" trazer um pouco do Survival Horror de volta, através de uma campanha onde os inimigos eram mais parecidos com os originais e com alguns elementos que lembravam seus jogos passados mas devido a natureza de gameplay que o jogo tem, onde podemos desde deslizar e até mesmo bater com as próprias mãos, isso não foi bem sucedido! Apesar de tantos problemas e controvérsias sobre o game, não o vejo como um jogo ruim, mas para quem é fã de longa data da franquia vai sentir uma grande diferença no game, e ai é claro, vai da opinião de cada um o que achar disso.