Reviews from

in the past


3rd person is fun to do, Shadows of Rose is a nice DLC chapter with decent plot, puzzes and some genuinely spooky moments. If you liked the base game I'd say this is worth it either as priced now if you're a big fan or on a sale if you're just somewhat interested.

This review contains spoilers

(shadows of rose review)

it was super fun to play as rose but.. didn't really add much to the story that i wanted answers to. i wanted them to add on to the ending of the original 8.. but.. :(

A bit of a let down in comparison to the base game. While Shadow of Rose starts out strong it drags in the latter sections. Some of the tension is lost in the transition to the 3rd person perspective too.

Infelizmente é uma DLC bem fraca, me decepcionei demais com ela, a movimentação da Rose é muito dura, as armas que ela carrega (LEMI e Shotgun), são horríveis, sem upgrade nenhum, os inimigos são bem mais rápidos, o jogo te coloca a todo momento em situações que você fica perdido e tem que fazer ações em um curto período de tempo, me senti jogando um Silent Hill. O final é emocionante, mas não passa aquela sensação de complemento na história da Rose, o Duque aqui age como um jigsaw, outra coisa bastante triste é o reaproveitamento de cenários, não tiveram a capacidade de criar algo novo. Essa DLC só saiu pra dizer que "olha, vocês não queriam tanto uma DLC pro village? Toma ai essa bomba então"

MagnificentMrMads Halloween Marathon #7

As someone who absolutely loves Village (it's in my top 5 for the series) I was definitely excited for the Winters expansion but came out a bit underwhelmed. The actual Rose expansion is just a retread of the original (without the incredible factory bit) that explores Rose who is just a whatever character with the most predictable arc I've seen in a while. Has some cool bits but just play the original.
What really was good is the new mercs content. Can't really say I like this new mercs layout (the areas and predetermined enemies kinda suck) but the new characters are a ton of fun and the finale bit in the new levels is so fucking cathartic and a blast!

I'd reccomend the Winters Expansion but definitely not for full price. 10 bucks max I'd say for a middling expansion and fun stuff in mercs (third person mode is neat too)

7/10



Using this to rate Shadows of Rose. The extra story wasn't to bad but nothing special either. The gameplay was pretty good but I admittedly had tutorials off until the final boss from when I would play re8, which could have messed with my experience a little bit.

This review contains spoilers

Ethan gets worst father of the year award for giving Rose a dinky ass handgun and not a Shotgun or Magnum.

Muito ruim, não percam seu tempo com essa bosta.

Shadows of Rose is 90% a sort of barebones, derivative retread of Village with even clunkier writing, and 10% something that starts out as yet another retread but ends up being one of the most genuinely scary sequences I've ever played through in a horror game. So you know, I gotta give em some credit for that.

Shadow of rose is interesting but also not really needed. I loved seeing Rose's reaction to physically seeing her dad, and her powers are fun but I kinda wish this was free like "Not a Hero" was but ahhh, this was a good $20 spend.

I loved Resident Evil Village so it was great to explore this world a little bit more, but this expansion was lacking a bit in terms of brand new content. It was mostly an abridged retread of some of the best areas from the base game with some new twists, so the price of admission feels a bit steep. That said, the gameplay holds up and the new bits that are here are just as quality as the main game. Excited to see where this series goes next.

Peak RE content like the base game.

May or may not have almost shat myself during the dolls and statues section lmfao

Extremely interested in whats next for the franchise

more of the same in best way possible if you enjoyed the base game already, TPS mode alone was a neat addition

This review contains spoilers

Shadows of Rose review:

Shadows of Rose is a really great DLC and concludes the Winters Saga and Ethan Story especially. The locations you go through are edited enough so that the experience is not the same as in the main story, but don't expect seeing brand-new views left and right. It was cool to see the Duke again and the Beneviento house had some genuinely spooky moments. One thing that particularly stood out to me was Rose herself. She's such a great character and her abilities are really interesting. You experience how Rose struggles with her powers and her own body and hates herself because of it. You also find out how hard her childhood was/is because she's "different". At the end she accept herself for what she is and that it's okay to be different. Such a strong message, which I didn't expected at all in a Resi DLC.
The section where you visit the Winter's old house and find all those memories and Ethan's letter in particular was really emotional. That whole section made me tear up quite a bit.
I have to say it again, Ethan really is universe's best Dad.
All this effort just to not show his face, kinda hilarious.

The Mercenaries Additional Orders:
I'm not a fan of the Mercenaries mode, I only played it for the Platinum trophy but if you enjoyed the concept of Mercenaries Village-style, then the Winter's Expansion should be a treat. The new characters are a really cool addition.

Resident Evil 7: Biohazard is often remembered for revitalizing the series, but it also has one of the most interesting and diverse arrays of DLC in the medium. Its contents range from a brutally tough roguelike mode to a surprisingly good Saw-like card game to a goofy story-based expansion based around a redneck that punches mold monsters, just to name a few. Resident Evil Village’s Winters’ Expansion DLC has also prioritized variety, albeit with much fewer offerings, and while its three parts have different goals, they all have different levels of quality, too.

Read the full review here:
https://www.comingsoon.net/games/reviews/1245668-resident-evil-village-winters-expansion-dlc-review-worth-buying

if you have winters' blood in you then you're automatically born a badass apparently

Não Capcom, não é assim!

Eu não queria estar escrevendo esse review da forma como eu vou fazer, mas é inevitável. Como um fã aficionado pela franquia, peguei a DLC exatamente assim que ela lançou, as 01h00 da manhã.

Foi uma maratona extremamente exaustiva pois fiquei madrugada adentro jogando e se pelo menos tudo tivesse sido bom, teria compensado o tempo, mas não foi bem assim. No final, a sensação era péssima e só sobrou o gostou ruim na boca com a insônia de um dia já amanhecendo.

Vou destrinchar cada uma das coisas novas dessa DLC!

1 - Câmera em terceira pessoa na campanha principal (Duração: 2 horas e 37 minutos)

Essa é de fato a única coisa nova para campanha e, como eu já sabia a história toda por ter zerado o game antes, eu só me preocupei em ver a gameplay durante todo o trajeto e, por isso, usei meu new game plus com todas as armas liberadas com munição infinita.

A experiencia é boa? Sim! Vale a pena? Sim! Foi uma belíssima adaptação que a Capcom conseguiu fazer, mas ainda falta uma fluidez maior pq primariamente o jogo não foi pensado pra ser em terceira pessoa. Então, quando se compara a jogabilidade com o Remake do 2 e 3, ainda existe um gap considerável. Além disso, as cutscenes são feitas em primeira pessoa, e teriam que ser feitas mesmo pq não daria pra ser diferente.

Conclusão desse primeiro item: para alguém que já tinha jogado várias vezes o game principal, essa nova visão se tornou chata com 20 minutos de jogo, pois não agregou muito valor para mim. Porém, acho que para quem vai jogar pela primeira vez, vai ser uma ótima experiência.

2 – Adições no Mercenaries (Duração: 47 minutos)

Resumidamente, duas novas fases e a possibilidade de jogar com Alcina, Heisenberg e Chris. As duas novas fases são legais, o desafio é bom, os inimigos foram bem selecionados e eles reformularam a inteligência dos inimigos, então agora eles são mais agressivos e vem, de forma mais feroz, atrás de você.

Agora sobre os personagens novos... Jogar com Chris é divertido, porém similar demais ao Ethan pq a visão é em primeira pessoa. O que muda é a estética das mãos, as armas e a possibilidade de socar e chutas os inimigos.

Heisenberg possui uma jogabilidade extremamente chata! Os poderes e armas não são divertidos de usar e o martelo, principal arma dele, parece bugado ao acertar os inimigos, pois parece que você não tá batendo neles.

Dimitrescu já possui uma jogabilidade mais legal. Os poderes dela são legais e divertidos. Jogar uma estante gigante nos inimigos foi o ápice da criatividade que eu achei bem bacana.

Conclusão desse segundo item: uma DLC que não chega a ser chata, mas não é divertida como a Capcom tentou vender. Se ela não existisse não faria falta nenhuma.

3 – Shadows of Rose (Duração: 2 horas e 22 minutos)

Deixei o principal para o final pois foi a parte que mais me decepcionou. Sério, um ano de desenvolvimento para entregar isso é de uma sacanagem sem tamanho. TODOS os cenários foram reaproveitados e requentados, não existe nade de novo praticamente e isso é ridículo.

Sobre a história, beleza, existe uma explicação que dá pra engolir, pelo fato da “realidade alternativa” e dos “poderes”, mas pelo amor de deus Capcom, sério isso? Eu engoli essa dlc, mas foi por isso que fiquei com gosto ruim na boca, pq a verdade é uma só, é ruim.

Para quem jogou o principal e lembra da parte da casa beneviento, imagina isso durante praticamente 1 hora de gameplay? Eu não tenho problema com terror, mas a gameplay é basicamente só isso e chega uma hora que cansa. Para quem sempre falou que Resident Evil tava com pegada Outlast e Silent Hill, agora esse pessoal tem certa razão em falar isso.

Para não dizer que tudo é ruim, tem uma cena que é MUITO emocionante e, pessoalmente, me tocou muito e gerou gatilhos por questões pessoais, mas ainda sim é uma parte mal feita pq toda a construção da DLC de “tudo vai se explicar e chegar ao fim” nada disso acontece. O jogo termina e continua a sensação de que existem muitas perguntas não respondidas e buracos na história, ou seja, serviu de nada.

Conclusão sobre esse terceiro item: Uma DLC que mais engana do que entrega. A prometida resolução da história não veio, os cenários são todos requentados, a câmera em terceira pessoa é bem ok e o novo mercenaries não agrega valor. A Capcom deveria ter usado o um ano de desenvolvimento totalmente para a shadows of rose e não dividir com os outros dois itens.

A DLC é cara para o conteúdo disponível, lembrando que a Capcom tinha dito lá atrás que ela seria de graça. 94 reais e aproximadamente 6 horas de não diversão, mas sim de POR FAVOR ACABA LOGO.

CAPCGODDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD I KNEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

Look at the time! It's schlock o'clock! Time to add another layer of total nonsense to the Resident Evil canon.

Did Albert Wesker invent ghosts? What a virus! It's nice that Rose can still go to school and live in a thriving city, some twenty years after apocalyptic global events. Look - I played through all four acts of Resi 6. The only thing I ask for in return is the freedom to relentlessly rip the piss out of the state they've left the Resident Evil storyline in.

Shadows of Rose is a mixed bag, starting out fairly strong with a new take on Resi 8's castle section, descending to a fairly tedious retread of the scary puppets bit alongside a crap stealth section, and tapping out before bringing back anything from the game's two other major sections. Maybe they're saving those bits to frame another DLC campaign around, maybe they had to scale back this campaign midway through production. Either way, their absence seems weird, given how much else they've dredged up.

I'd have been fine if they just did the castle bit. That's pretty much what I thought they'd done when it started to wrap up. I like these wee Bowser's Fury things that sum up the appeal of a bigger game in a tight little campaign. It's Resi, but it holds back on much of the key finding and, instead, uses big patches of Malice from Breath of the Wild to keep you from your destination. Rose has to run around them until she finds their weak spot and deactivates them. It's a fine little system that keeps goals and progression tangible, while stripping back on the scale of your searches. I'd have recommended the DLC if this is all it was.

The campaign then delves to further passionlessly plod through a clichéd, shallow and shockingly juvenile storyline. It's Frozen meets Casper in a PEGI 18 horror game. I just wanted it to end. The writers seemed to care as little about it as I did.

I had to try the last boss three times, because it requires you to do a new move in the last section, and you'll only know that if you have tutorial pop-ups turned on in the menu- I had them off since the second time Resident Evil Village reminded me what the reload button was, back in May 2021.

Kratos who? Ethan Winters is a real dad for real

woooooooooooooooo!!!! yeaH!!!!!!!!!

This review contains spoilers

Capcom HATES him!

Local protagonist hides his face for 5 years with this ONE WEIRD TRICK


This review contains spoilers

nobody wants to be friends with an icky biohazard.

re8 was complete, so the devs rlly didn't have to bother with this, but i'm more or less happy they did. this is an awkward lil companion piece, a mirror image, an almost epilogue that picks up characters and plot threads without answering any questions, asking many new ones. a sloppy play on cheap and well-tread conventions, like some alice in wonderland bs, "weeping angels" styled mannequins, sappy reunions, (bioorganic) virtual reality, and psychic energy fights between lost, lonesome daughters.

each piece of re7's dlc was ridiculous, but also singular and cohesive. shadows of rose is a mess of ideas layered one on top of another. it's not narratively necessary, but still, i enjoyed rose's trip into the biomatrix.

3rd person mode was a neat addition and honestly really cool but shadows of rose were unneeded and I believe they could have done something better I'll probably play re 8 again in first person but if I ever get the urge to switch I appreciate the option

Shadows of Rose. The new enemies are really cool. New boss fights are good. Puzzle gameplay shines. There’s one truly scary set piece that had me very tense while playing through it. Definitive good ending to the Winters saga.

porra é essa capcom, shadows of rose é chatão e só reutiliza os assets e foda-se, o mercenaries adicionou o magneto que é chatão de jogar e tem a vampirona gostosa q é mais divertido - pelo menos os novos cenários são bão.

o modo 3a pessoa tinha que ser JÁ trazido com o base game e se bem me lembro, a srta. capcom disse que seria um update sem valor adicional (posso confirmar depois) então é isso, pagar 100 conto nisso é absurdo, não caguem no RE4 remake japoneses pfv.