Reviews from

in the past


The gravity shifting mechanics sound more interesting on paper, they aren't really that well developed in-game but it is still a really good game if you put in the time to master the handling. I prefer the first game.

Weaker than the first one, not as complex, but music is somehow better


i never gave this game back to my friend

Sem sombra de dúvida esse jogo é uma obra-prima.

fun game to play, a bit flawed
love the ost though

Fun but not close to the first game

Horrendous compared to the first game

The controls and handling were too weird for me

It really does take a step back in terms of gameplay from the first Riders game, but that's all people ever focus on.

Besides the gameplay, SR:ZG does everything else a lot better than the first SR. The courses are way more memorable, The OST is better overall, and the story mode (While nothing amazing) Is more interesting than the first game. The Zero Gravity gimmick is cool but not that impactful. I think its a fine sequel, but I can agree that the gameplay is pretty bland...

simping heavier cuz looks cooler

Why are the only good modern Sonic games spinoffs?

the fucking goat number 2 the music cums

Not as good as the original, but still a fun game. Let's all just pretend this is where the Riders series ended.

This game isn't very good but I do like it a lot for some reason

Nobody and i mean nobody is seeing me in this game when i play shadow

not even close to the masterfulness of the first game

People sleep on this game compared to the first one. The learning curve is pretty steep but once you learn it, this game is fun as hell.

The last great of the Rider games

Could have been a way for sega to compete with Mario kart but they fucked it up.


Grace in game design. You'd typically expect someone to take a standard hover racer as a framework, with preexisting buttons for boost and tight turning, and then try to shoehorn gravity mechanics into it where it's not needed. But instead, Sonic's newfound gravity shift and freefall abilities are used as this game's tight turn and boost mechanics, respectively.

Melhorou mas ainda assim nada demais

Isso aqui era divertido pra caralho