Reviews from

in the past


SOME GOOD DLC... I knocked it down a point for making you fight Thunderblight Ganon again, this time without any anti-electricity gear, but other than that it was great to get to see more of the Champions' stories! I was really invested in the lot of them and gosh! Also the new challenges were a lot of fun, especially the DLC's boss. It was hard but it was intensely cool. I loved that fight so much.

This does a great job of adding on to the story in Breath of the Wild that we didn't really get enough of in the actual game. The boss at the end is also maybe my favorite boss of the whole game, and the master cycle is so helpful to get around places fast without having to call and deal with a horse.
My review of The Master Trials: https://www.backloggd.com/u/MrSolo/review/105019/

A bit of backstory of the game. You can get a little from what happened before the begining of the game itself. The new shrines are cool and the trials to unlock them are interesting.

The additional story content was great and the shrines were very creative. However, the new dungeon added was just a waste...at least the boss was cool.


The best of the two available DLCs. A must if you enjoyed the game.

Breath of the Wild is a really great game and this is an extension of that. And it's been 5 years since I played BotW but it really is just as good as it was then.

pretty damn fun dlc, plus a bike exists now.

This was a pretty good DLC. 12 extra shrines that were pretty fun, an extra dungeon which was great, and a really fun boss fight! Also we got a lot more background for the characters in the story, which was really nice.

The Champion's Ballad is about as good of DLC as we could have gotten for Breath of the Wild: More shrines, another dungeon, a big boss fight. All of those are fun, but not particularly memorable, but the bike you get as a reward for completing them is indisputably rad.

The initial challenge you're presented with involves a weapon called the One-Hit Obliterator, and this might be my favorite part of the whole game. BotW shines brightest when your life feels like it's hanging by a thread. (Eventide Island is another great example) This intro to the second DLC pack requires you to rout groups of enemies in certain areas without being struck a single time, resulting in a new shrine being unearthed. This is some of the most tense, strategic gameplay in Breath of the Wild, and I desperately wish there was more of it.

After unlocking these shrines on the Great Plateau, there are more new Shrines to unlock across Hyrule, each batch corresponding with one of the four deceased Champions, and the quests to gain entry to them are solid. All of this culminates in a new dungeon being unlocked. This isn't technically a Divine Beast, but it may as well be. It maintains the same repeated aesthetics from the four you've already completed by this point, and feels like it could be an extension of any of them. While it's cool to have more to do, this emphasized one of BotW's greatest failings: Dungeons without unique identities. It does, however, end with the best boss fight in the game.

Like the first DLC pack, the new clothing items are essentially useless in the late game (they can't be upgraded), so if you're thinking of getting this DLC, I'd recommend doing it right from the start so you can actually take advantage of these new unlocks. The new Horse armor is the best of the bunch, but if you beat the aforementioned new dungeon, you won't need a horse ever again.

Mais repetitivo que jogo da ubisoft e da Bathesda com as missões infinitas. Não vela a pena fazer praticamente as mesmas missões com apenas algumas variações só pra assistir ceninha de 30 segundos. VSF NINTENDO

Adds some more cutscenes and more fun gameplay. It lacks the best part of BOTW , as there is no new area to explore.

This is really just more 'Breath of the Wild' which isn't a bad thing because 'Breath of the Wild' is a great game. Especially after playing 'Age of Calamity,' the slim story offers no surprises. And there are no new gameplay additions until you are rewarded with Motor Cycle Zero upon completion. This is now the best way to move around on ground.

El último santuario... de lo mejor que he visto.

Es bien bonito y triste ver más historia de los campeones.

melhor templo, melhor boss fight, pior começo
mas experiencia até que boa.
melhor parte do jogo é uma DLC cara vsf
e a moto vale a pena vrum vrum vrrrr randandandandandandan TRAAAAA POPOPOPOPOW TCHHHHHHHHHHHHHHHHHHH SAI DA MOTO INTERESSEIRA VRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

The Champion’s Ballad starts strong. You are tasked with activating and completing four shrines in the Great Plateau with access to only one weapon which can take out any enemy in one hit, but this weapon has reduced your health so you can also be taken out by any enemy in one hit. This makes for some really intense enemy encounters which force you to plan carefully and not be reckless while also making for some interesting and unique shrines. Once these shrines have been completed you are given your inventory and health back and are tasked with finding and completing three shrines associated with each of the four divine beasts. Completing these enable you to battle the beasts again with a fun twist. Finding and accessing the shrines themselves can be a bit laborious with the cryptic clues and lack of easy access to the maps which show their approximate location. However, the shrines themselves are as good as ever. It was also nice to have another crack at the bosses you face in the base game but with an extra challenge (that I won’t spoil) though it did feel a bit like déjà vu at points. Completing all of the above unlocks a fifth divine beast. Going through and completing this divine beast was pure joy, being BOTW at its best. What’s more the DLC does a great job of providing more substance to the storytelling, with frequent and more fleshed out cutscenes giving us a better insight into the Champion’s and protagonists. It’s by no means a storytelling masterclass but it is definitely a step up from the base game.

The Champion’s Ballad has a really strong opening and ending, but is slightly dragged down by a weaker middle section. Regardless, the DLC is well worth your time, being a fantastic addition to an exceptional game.

Ranked DLC Recommendations

such an incredible DLC, a beautiful wrap-up to BOTW.

A cherry on top of a wonderful experience.

BOTW team showing us they can make a good boss fight


some really cool content and while some of the story is kinda mediocre I still cried in the end

incrivel, extremamente desafiador, mt bem pensado, boss battle do final extremamente marcante, deu uma nova vida pro jogo que eu precisava, e eu chorei no final pq eu simplesmente amo esses personagens

Zelda Marathon #4

This shit came out 5 years ago and I just never bought or played it. Idk why. But with the Wii U eshop closing and me owning it on Wii U as well as Switch, and doing a Zelda marathon, I decided to replay BOTW, buy the DLC and have this be the swansong for the Wii U in my heart. This was good. Like. Really good. I’m not the biggest BOTW fan, I find it’s overrated, but this was great. The story was whatever yeah but those shrines were FUN, I loved the obliterator (wish I could’ve used it more), and THAT FINAL FIGHT OML. So good. Still has my problems with BOTW tho.

It's an OK excuse to spend some more time but definitely nothing gamechanging. Other games already proved, that DLCs can be more than just mediocre. This doesn't.