Reviews from

in the past


Another great 3D Zelda and the artstyle stands the test of time. But I can't get over how tedious sailing is. I always had to switch between watching something on TV and setting a course for a faraway island just to maintain my interest in the game. Wasn't crazy about the dungeons in this game, thought they were all too straightforward. Have to acknowledge the final fight in this game, its the best out of the series hands down. I wish boss rush existed just so I could do that fight more often.

got a demo disc for Wind Waker from ordering the Gamecube version of Ocarina of Time + Master Quest. so i’ve only really played the beginning of this game. but it is my favorite beginning in any zelda game.

outside of the triforce hassle and the bad stealth this game rules

Aside from the art style that was mired in unfair controversy, the highlight of Wind Waker as a Zelda game is the sense of exploration. Unfortunately the actual act of exploring can be frustrating and tedious. As much as I love taking in the art and the music on the high seas, sailing gets old very quickly, and exploration goes unrewarded for almost all of the game. Early on in the game, islands mostly fall into two categories: Islands that are significant later in the story but not now, and side islands that can't be plundered without items from later in the game. Once the player reaches a point in the game where they can be reasonably confident that exploring will not be a waste of time, they end up doing a world tour and uncovering the whole map at once, zone by zone, rather than slowly over the course of the game, which I think is a shame. The last few minutes of the game are incredible and the opening is quite strong as well... it's the middle that's the problem. Dungeons are adequate fail to impress and it certainly feels as though one or more were cut from the game. The mandatory late-game world-spanning scavenger hunt is always a risky trope, and it's implementation here is pretty infamously poor. One would think that finding a piece of the Triforce wouldn't be as unceremonious as just scraping it off the ocean floor. The HD version wisely moves the pieces instead to the locations that once held the charts which led to them. This also cuts out the excruciating fees that Tingle demands in his role as middleman and the game is better for it.

THE TRIFORCE HUNT IS GOOD, THERE I SAID IT


probably my favorite game if i just play through it all

Due for a replay, as the first time I played this I rushed through it as quickly as possible. Wind Waker is meant for chill exploration, I realize that now!

Hell yeah, the King of red lions is my dad

Divertido pero tedioso cuando estas en el mar

Lindos graficos pero juego aburrido

played like 10 times as a kid but i dont have an adult opinion on it

The horrible triforce section near the end soils my memory of this game beyond repair. The sailing is better than the green plains of breath of the wild though, at least. Also, this has probably the 2nd weakest dungeons.

I remember the hate the game got because of its art style.
It's good to see that people now don't mind it or even like it because of it.

The wide sea areas where annoyingly large and barren and finding the triforce pieces was a nightmare. That Tekla was suddenly a rather demure character after her Zelda reveal was weird too but I liked the story well enough.
No horse this time but a speaking boat.

Could have done without that but here we are.

Also liked the rather sympathetic ganon characterization. His last words always kinda stuck to me even though they were not even that good I think...

easily the best zelda game, no i will not be listening to any differing opinions

What a fantastic game with a terrible 3rd act

Wish I could play this for the first time again.

:D

Wait, forgot about the triforce hunt

:)

This soundtrack is in my mind forever

Due for a replay, as the first time I played this I rushed through it as quickly as possible. Wind Waker is meant for chill exploration, I realize that now!

It's the best Zelda game. I know it isn't, but it is

Gorgeous, great atmosphere, cool world

Okay, here's the thing. It's a good title, by all means, but I find it to be lackluster in so many areas that I even have a hard time considering revisiting it.


Maybe if I started the triforce quest earlier I would've liked it more, but that doesn't change how stupid easy the dungeons are.
It does have the most charming story in the series tho, and Medli is one of the cutest characters ever.

My first Zelda, probably my favorite as well. I love the setting, the story and how it relates to previous games, the music, the art direction and style, the characters, the structure of having the world be these islands separated by water. Maybe fumbles a couple things like the triforce quest, but it gets so much right and does so much incredibly well. So much about it is genius, I can't say enough good things about it.

really good zelda that is unfortunately hampered by its rail roady first 2 dungeons, but after that its gets really good

The ultimate vibes game. Played this mostly cuz i liked sailing