I really wish this game was better. I really do. The style, the writing and graphics are all quite unique and fun. The sound design fits well and the story is servicable. Yet, this game lacks a certain oomph that you need for exploration based games. The tedium to intrigue ration is a bit off.
Journey to the savage planet does not make you want to explore beyond the initial couple of hours. It is quite damning that a game this short (8-10 hours max) cannot hold my interest for more that a fifth of its runtime. Many games suffer from a boring middle phase but are saved by the ending. Yet, the ending here is not only run of the mill, but you cannot truly finish without a boring as hell fetch quest (find fuel to leave savage planet). The boss fights are bland and so are the normal enemies. The AI is support is annoying as hell. Some sections are mind-numbingly boring or frustrating. It just does not deliver on its early promise.
A repetitive game with a vague and random objective of a story carried by initial wonder and uniqueness. Not to mention a fair amount of bugs, clipping and even a couple of crashes in my playthrough.
Sorry, this aint for me chief .
PS: screw fetch quests.
Journey to the savage planet does not make you want to explore beyond the initial couple of hours. It is quite damning that a game this short (8-10 hours max) cannot hold my interest for more that a fifth of its runtime. Many games suffer from a boring middle phase but are saved by the ending. Yet, the ending here is not only run of the mill, but you cannot truly finish without a boring as hell fetch quest (find fuel to leave savage planet). The boss fights are bland and so are the normal enemies. The AI is support is annoying as hell. Some sections are mind-numbingly boring or frustrating. It just does not deliver on its early promise.
A repetitive game with a vague and random objective of a story carried by initial wonder and uniqueness. Not to mention a fair amount of bugs, clipping and even a couple of crashes in my playthrough.
Sorry, this aint for me chief .
PS: screw fetch quests.
Journey to the Savage Planet is a lot better of an idea than it is as an actual game. Throughout the game, you get to see many different ideas that are pretty interesting sometimes, but there’s also a feeling of sloppiness to it all as well. Everything in this game just feels rough and not fully ready. The shooting feels bad, the platforming feels bad, everything feels bad. Honestly, the only reason I remember it fondly is cause I played it with a friend, which is something that adds a lot to the experience. Exploring a new planet and discovering new life is an idea that has so much potential and is something I would really like to play. It just sucks that when a game tries to follow this idea, it just ends up like this.
A comical Metroidvania-light featuring strong item-based progression and successful level design evoking games like Metroid Prime. The comedic edge is generally quite fun, and the alien world you explore is visually very interesting. A sleeper hit from earlier this year that’s great as either a single-player adventure or a co-op romp!
Full Review: https://neoncloudff.wordpress.com/2020/02/28/now-playing-february-2020-edition/
Full Review: https://neoncloudff.wordpress.com/2020/02/28/now-playing-february-2020-edition/
This game suffers from the same problems as a game that came out later: High on Life. A lot of the game runs off of its humor, but the humor ends up being cringy more than anything else. It's so in your face all the time that it becomes hard to appreciate the other parts that might be more interesting.
The game ends up being an interesting enough 3D metroidvania. The world is colorful with some interesting enemies. I just with the attempts at humor would get out of the games own way.
The game ends up being an interesting enough 3D metroidvania. The world is colorful with some interesting enemies. I just with the attempts at humor would get out of the games own way.
This game sits right in the middle of good and bad for me. The game is pretty fun right off the bat for the first few hours. I did this co-op with a friend, and I really liked the implementation of that feature a lot; it made the game a lot more enjoyable to me.
Buuuuut this game has a lot of weak points. The humor gets old and gets worse as the game goes on. It's almost as bad as Borderlands at some moments, maybe even a bit worse. A lot of the zones feel monotonous and not fun to explore too, especially at the end. The level design could have definitely used some work. The final area and boss in particular were both unfun and anticlimactic.
We did play the DLC too, and I DO think that was one of the better segments of the game. It still wasn't GREAT, but it was still fun enough.
Overall, this is the okayest game I've played in a while. I feel if I didn't have a friend to play this with, I probably wouldn't have finished it. I have more negative things to say than positive things, but the first few hours of the game ARE fun, and the DLC is good, too. But it kind of sucks that a game that took almost 9 hours to complete with DLC got tedious, when that's sort of short for a game like this.
Buuuuut this game has a lot of weak points. The humor gets old and gets worse as the game goes on. It's almost as bad as Borderlands at some moments, maybe even a bit worse. A lot of the zones feel monotonous and not fun to explore too, especially at the end. The level design could have definitely used some work. The final area and boss in particular were both unfun and anticlimactic.
We did play the DLC too, and I DO think that was one of the better segments of the game. It still wasn't GREAT, but it was still fun enough.
Overall, this is the okayest game I've played in a while. I feel if I didn't have a friend to play this with, I probably wouldn't have finished it. I have more negative things to say than positive things, but the first few hours of the game ARE fun, and the DLC is good, too. But it kind of sucks that a game that took almost 9 hours to complete with DLC got tedious, when that's sort of short for a game like this.
Honestly disappointed it started off great with a bright and vibrant world to explore but then it just went stale? Idk there was no motivation for exploration by the midpoint of the game and the final area somehow got worse.
the boss fights are average it has some really annoying mechanics like not being able to pause the game or sometimes if you don't position yourself right enough the button inputs don't work.and you can get stuck in the last section if you don't have a certain upgrade which the game dosen't even tell you about.
The only saving grace was the ai companion talking to it was fun and somehow she reminds me of glados just yk not crazy.
the boss fights are average it has some really annoying mechanics like not being able to pause the game or sometimes if you don't position yourself right enough the button inputs don't work.and you can get stuck in the last section if you don't have a certain upgrade which the game dosen't even tell you about.
The only saving grace was the ai companion talking to it was fun and somehow she reminds me of glados just yk not crazy.
Ha uno stile che adoro e un'ironia che ricorda molto quella di Portal 2, in più ha delle ambientazioni veramente belle, avessero affinato di più il gunplay e gli scontri con i nemici ne sarebbe uscito un gran gioco; tra l'altro non ho capito nemmeno perchè relegare al post-game una parte così importante dell'avventura.
Comunque una chance se la merita secondo me, soprattutto se vi piacciono i metroidvania o in generale i giochi esplorativi.
Comunque una chance se la merita secondo me, soprattutto se vi piacciono i metroidvania o in generale i giochi esplorativi.
Bem, o que falar desse jogo? Journey to the Savage Planet foi um jogo que tinha muita vontade de jogar por conta da forma humorada que demonstrava passar. Certo, inicialmente, fui jogar com um amigo, tendo gostado das primeiras 2 horas. Todavia, ao longo do tempo, a história não cativa, se é que dá pra se dizer que tem história. Além disso, a gameplay e as missões passam a ser muito repetitivas, cansando muito rápido. Dessa forma, foi um jogo que tive vontade de desistir logo na metade. Em suma, posso dizer que é um jogo com uma gameplay boa, mas enjoativa, história fraca, efeitos sonoros e questões técnicas na média, bem como uma arte de jogo bonita. Indico jogar com os amigos, pois deixa o jogo mais engraçado - principalmente quando se usa alucinógenos no meio do jogo, heheh - fazendo com que seja menos desagradável com o passar do tempo.
Extremely mediocre. Some fun traversal mechanics, but for the most part they're wasted on samey colorful but uninspired environments with bad gunplay and mediocre gameplay otherwise. A bit of slog to get to point a to point b with little in the way of rewarding elements from doing the task to what you get out of it. I typically think about half of borderlands' humor is poor, and this copied all of its notes out of that half of their book, and didn't bother crafting much of a story beyond that. There were fun bits, but mostly it was a disappointment. The best part was playing with a pal, but that only enhances it slightly, and makes it faster to beat.