Reviews from

in the past


An enjoyable mix of Metroid Prime and No Man's Sky. All this is presented in a very adorable and cartoon art style. Add to this a bit of humour and you've got yourself a really cool metroidivania game about exploring an alien planet.

would you play a Metroidvania with interesting a never-before-seen world, along with some funny writing and some meanless collectibles that you always collect because a little part of yourself will die if the 99 isn't 100.................well then play Control...................oh yeah this is good too I guess

This was fine. World and level design was great until the last area. It feels like I wrote most of the comedy.

I'm not funny.

Bring a friend, bring a drink, punt some birds.

The exploration in this game is really fun, especially in co-op. The last area of the game isn't the greatest, but it doesn't hurt everything that came before it. I'd probably rate it higher, but the writing was extremely not funny and it just wouldn't stop talking.


O problema inteiro é essa estética simplória do gênero. O alvo central não consegue sustentar inteiramente o jogo. E a noção dessa falta do pedestal só obstina mais a irrealização do produto em geral. Faltou potencialização na fórmula e fica óbvio olhando a sub-trama satírica.

wish i didn't have to shoot things :(

I have two main takeaways from this game. The first is that we don’t see nearly enough takes on the Metroid Prime formula, seeing as it is clearly enough to carry a game on its own. The second pertains to its humor; while it’s an misculated attempt to mimic the works of Paul Veerhoven that largely only lands as annoying, the grimness of the satire on display nonetheless managed to get under my skin. More ambition and less smugness would help the game stand out more but nonetheless, I’m just glad that somebody is working in this genre space once more.

Thought I'd give this a go as it's due to be taken off Game Pass at the end of the month.

I'm glad I did because there are lots of really good ideas in this, some sections are tremendous fun to play through.

However, I did find some aspects a bit unpolished. Sometimes, I don't think it know exactly what kind of game it's trying to be and it definitely falls into the trap of not being as good as other titles in the various genres it emulates.

For example, whilst there's nothing essentially wrong with the scanning mechanics, it's done so much better in NMS. Gun play is okay, but something we've seen done better in many other titles.

But what I did enjoy was the visuals and the b-movie style and feel. It's vibrant and gorgeous to look at, so many striking colours which fit the game perfectly and the layout of the levels is great (there's no map but I don't think it needs one). The cheesy videos that play back at the ship were awesome, though I did find myself skipping them by the end as I wanted to get back to the mission in hand.

The various power ups you have to work towards are also really good - using various flora as tools is also neat - I did enjoy the grapple berry sections and the shock fruits are VERY useful in combat. The feeling of progression is pitched just right with plenty more to upgrade and collect after the credits roll.

I try to avoid the phrase 'a perfect game for Game Pass' but this is exactly what this is! It's a title I wouldn't have looked at otherwise, it only took about 12 hours to get through the campaign (with plenty more to do afterwards should you feel the need) and I'm pleased that this kind of game is available on the service because it's neat, fun and enjoyable without ever being anything too groundbreaking.

It was fine, though I really hated the part inside the tower

Decent fun if you play through it with a friend.

the world needs more games shamelessly inspired by Metroid Prime, and this does a decent job of scratching that itch. yes, it's pretty flawed: the humor is sometimes grating, combat isn't great, there are a few annoying difficulty spikes, and the vaguely Soulslike "go back and find your loot near where you died" mechanic should have been replaced by a more conventional continue system, but overall, I had a lot of fun with exploration and traversal

If you’re desperate for a Metroid Prime sequel and are fine with it being a wacky comedy, this will hold you over for a few hours.

would've given it a 3.5 but then after completing the game I found a glitch to fling myself way into the sky with a grappling hook so it gets 4.

Video games do exploration better than any other medium. It’s awe-inspiring to roam the sand-covered dunes in Assassin’s Creed Origins or the alien planets in No Man’s Sky. But exploration, as showcased by those two examples, often comes with an intimidating amount of scale. Journey to the Savage Planet is keen on evoking that same sense of wonder yet in a play space that isn’t measured in square miles or the amount of planets it houses. And, through a well-paced upgrade loop and interesting world, it manages to bottle that adventuring spirit in a more digestible package.

Read the full review here:
https://www.gamerevolution.com/review/629615-journey-to-the-savage-planet-review

This game blows. 3 hours in and it's literally just doing errands. The combat sucks and the traversal gets repetitive fast. The humor was nice for maybe the first hour. But not enough to play it. Bad game.

Honestly its one of those games thats just perfect to mindlessly spin through in between bigger releases. Its not amazing, it certainly suffers from a lack of content and its combat mechanics are a little on the lackluster side but for a few hours, its fun to just throw yourself around the game world, grabbing all kinds of powerups and loot items and taking in the overall explorative nature of the game. Fun... Albiet limited fun. Perfect for a sale or Games Pass.

Decent little comedy Metroid Prime. Pretty impressed that most of the humor landed... not everything was a winner but props for actually getting more hits than whiffs. One of those games that was perfect for Game Pass, because I liked playing it but didn't feel compelled to 100% it and didn't love it enough to want to own it. A shame it's not there anymore, oh well. Biggest issue I had was that combat kinda sucked on console, though it didn't feel like it would've been much better on PC either. Just a bit clunky and lacking in options. None of the bosses were particularly great, with the final boss a standout of just not being fun or interesting at all.

Não faz tanto meu tipo, mas tem estilo e é legalzinho.

é legal explorar as coisas

mid but I had a craving. The gun feels nice to use

a fun, brief game that places you in a nightmarish capitalist future where your company runs every aspect of your life and asks you to scout a planet for potential growth opportunities. it is surprisingly funny and well-written, or at least it was for me. the gameplay loop of gaining new abilities that lets you solve new puzzles and discover new secrets feels very reminiscent of a metroidvania. i found it pretty satisfying. there isn't much depth, but it's enough given the short runtime of the game. for anyone who Portal was even sillier, more colorful, and was a bit more open, you could do much worse than this title!


I loved the vibe, I loved the aggressive humor, I even loved the traversal but there's the stink of jank about this game (especially anything other than PC, and even a little then), and never in another game has the combat felt so weak and pathetic; this really needed to be just a puzzle game or something.

i love eating goo and rocks mmm mmm scrummy !

never uninstalled a game quicker than after listening to the robot companion in this for 5 minutes

Finally! A game where everything can be considered a "goopy little guy"!