Reviews from

in the past


Pues un gameplay bastante costroso, una dificultad y equilibrio carentes de sentido, level design bastante pobre y muchísimo padding, mucho potencial desperdiciado

Une purge.
Level-design et rythme au fraise : chapitre trop long à cause des aller-retour intempestif (jusqu'à 1h sur certains chapitres), level parfois "labyrinthique" qui casse complètement me rythme du jeu.
Gameplay perfectible : caméra mal gérée dans les zones étroites ou avec des cibles rapides, pas de lock (ce qui rend les cavaliers et motards horribles à affronter). Système de parade et d'esquive très rigide en comparaison du reste des mouvements de Ryu. Heureusement le feeling des armes, les combos, le dynamisme des combats relève un peu le niveau.
Sauf, que les boss ne sont tout simplement pas à la hauteur : recyclage, mal équilibré (parfois beaucoup trop simple), design sans inspiration, (sérieux qui avait envie de combattre un tank et un hélico, en spammant des flèches...).
L'univers un mélange tout sauf harmonieux : Le thème Japon féodale, du premier chapitre laisse vite place à un univers technologie très brute, puis une ambiance plus sale/poisseuse centrée sur des démons/l'enfer (à la fois très lambda et sans personnalité), en parsemant l'ensemble de zone sur le thème de l'Égypte et même des aztèques qui semblent n'avoir rien à foutre dans le jeu.
Bref le jeu n'a quasiment rien pour lui, hormis ses graphismes. Une purge donc.

Played and loved it on xbox, also bought it on ps3, the changes are slight but pretty good, and it goes even harder than the original too.

https://youtu.be/vCRV6ENLL0E

I streamed this because a friend said it was a banger game and was challenged to do my first playthrough on hard difficulty. What ensued was probably the most painful video game experience I have ever went through. Apparently has more camera problems than Ninja Gaiden Black, so play Black instead of this if you can. But either way, only play if you are a super masochist

Caralho, como eu odeio e amo esse jogo.


ryu is a beta sadly, false advertsing

Yo creo que en su momento este debió ser un juegazo, quizás no envejeció de la mejor forma.

En mi experiencia lo disfrute la gran parte del juego debido a que el combate esta bien implementado. Me gusto la cantidad de jefes que tiene el juego.

Lo más negativo que podría decir seria que la cámara es tediosa en algunas partes, pero todo el resto estuvo bien.

Talvez o pior jogo que eu joguei esse ano. Movimentação truncada igual e frame de invencibilidade para todos os inimigos são os meus principais problemas com o título. Como um jogo de ação da criação do gênero ele é bem legal, mas hoje em dia, não se sustenta sozinho.

Cheguei perto do final e parei por lá, eu pensei que seria algo mais Devil May Cry mas com certeza não é, eu tentei me forçar a jogar apesar da dificuldade mas quanto mais jogava mais reparava que eu não estava me divertindo, eu achei difícil de um modo bem injusto, não é um difícil Souls like em que você é punido pelos seus erros, é difícil por querer ser difícil, e eu não teria problema nenhum pra zerar, tanto que cheguei bem longe, o problema é que eu não quero, o jogo não me ofereceu nada que me fizesse dizer "ok realmente vale a pena continuar" tirando as missões com a Rachel que eu realmente consegui me divertir um pouco, mas sinceramente, não é pra mim eu acho, nada contra quem curte, mas eu não entendi o status que esse jogo tem tirando a dificuldade injusta.

It's just an updated re-release of the original Xbox game with more weapons and better graphics. Luckily that game is one of my personal favorites of all time and one of the best hack n slash games ever made.

Didn’t really vibe with this one, but I’m willing to go back to it at some point.

Its over....

Turns into a bird

This game is sweet, but I think I hate it? Or love it? Or maybe I hate how much the game hates me? Weird Checkpoints, inconsistent boss blocking, BS grabs, awful camera, and Rachel's sections. The list goes on. Yet, the combat and the movement are so freaking good, especially when the game finally clicks. The difficulty, however, is really inconsistent, where I was able to beat the final boss on my 3rd go, but two bosses before that almost made me break my PC.

I never played Black, so I have no grounds to talk on the changes, but aesthetically, Black seems much more interesting. (UI, Combo Counter, etc.) A frustratingly enjoyable game that tends to show its age a little too much, and I think Sigma's more polished look really tries to hide that at its core, this is a Xbox game from 2004...

7/10

Regardless of what people tend to regurgitate, I welcome most of Sigma's changes, making the game flow more seamlessly and putting a focus on the combat itself by streamlining the boring puzzles of the original, it's a better experience through out.

Even then, the game fundamentally has aged and it shows, the camera is really janky and most of the time you'll be looking at Ryu's shiny ass and in tight rooms especially it's super prominent and just adds another hurdle to the already difficult game.
The game also does a poor job at telegraphing some enemy attacks making them feel like cheese because they're just a blatant knowledge check rather than any mechanical skill, but overall it's still a great game, with a super satisfying combat system and it made every weapon feel necessary at some point as they're better at certain types of enemies.

It's the less acknowledged fellow pioneer of the Character Action genre next to DMC but I do think it has aged a tiny bit better in comparison, granted it's also a bit newer.

abi bu oyun mekanik olarak ta içerik olarak ta boss kalitesi olarak da çok üst düzey de bir oyun
ÇİFT SOLUCAN YA DA 3 LÜ SOLUCAN BOSSLARI GİBİ OROSPU EVLADI BOSSLAR OLMASA
oyun gerçekten bir başyapıt amk zorluğu da dmc3 ile aynı dost abarttığı için(sağ olsun) internette boş bir ağlama var

This has to be one of the worst video games ever made, and this is not an April's fool

O boss final disso me irritou, que odio daquela merda.
Os peixes são os demonios do inferno.

If you play this game on normal or ninja dog mode, it's absolutely fair and fun. Imo this game has the most realistic gameplay in all of the hack and slash games. Music is great, level design is not bad, gameplay is fucking amazing, story is decent, bosses are... meh. The only BIG problem is the difficulty. This game is probably the most unfair game i have ever seen in my entire life. For example in every level you get a shop for buying life regeneration items etc. but in the final boss area there isn't any shop. Why the fuck did you guys do this? There are some stupid difficulty, unfairness and unforgiveness problems in this game, but if you feel this game is hard for you just play it on Ninja Dog. Then you can finish it in normal mode, trust me. I have beaten this game in Master Ninja mode and it's SO FUCKING HARD AND UNFAIR. But i managed to kill final boss with no damage so start at ninja dog, then work your way up to hard mode. Very hard and master ninja are truly shit, but difficulties below them are not THAT hard. So if you're a hack and slash fan and want yourself to get ass kicked, this game is exactly for you! I strongly recommend it, even with it's stupid difficulty.

que ricas las minitas de este juego 9/10

Tá... por que eu faço isso comigo?
Eu consigo até ver algumas possíveis qualidades que o jogo poderia ter, principalmente na época que o original saiu, em principal o sistema de Combo que é extremamente mais rápido, dinâmico e completo do que a grande maioria dos jogos do gênero que haviam na época... porem isso hj em dia é o maior dos problemas.
Esse jogo envelheceu pior do que leite fora da geladeira depois de 1 semana.
A gameplay é travada, os controles são pouco responsivos, a câmera é caótica, os combos raramente funcionam como deveriam.
Combinado ao fato que o jogo já tem uma dificuldade elevada propositalmente, com uma IA agressiva e que dá poucas brechas, nos temos um jogo que acaba sendo injusto, por que diversos momentos é quase impossível reagir bem contra os inimigos quando você não enxerga pela câmera tendo um derrame e pelo Ryu não fazendo o golpe que você quer por que o input não tá respondendo corretamente.
E pra terminar de jogar sal na ferida nos 2 últimos capítulos temos uma sequencia desgraçada de inimigos extremamente fortes e um boss rush junto a uma escassez de recursos devido a não ter lojas, tornando o jogo punitivo pra quem acaba dependendo dos itens, coisa que poderia ser resolvido facilmente colocando opção de loja no começo de cada Capitulo, como em Devil May Cry por exemplo.

Fucking hell, man.
Maybe this was good at the time, but going back to it now is hell.
The character moves like an old resi character, the platforming sucks and the combat is mostly just non-stop Izuna Drops (This is actually a good thing).

The Rachel bits were dreadful, and this was the point that made me quit for good.
https://twitter.com/ViewtifulGaz/status/1612124904106639361

I've never played Black so maybe this game is actually terrible, but I had a great time playing through it. The enemies aren't designed like DMC or Bayonetta where you're expected to just catch them up in your dance of destruction, but in a way that makes you approach them deliberately. Every strike and parry has to be deliberate. You need to commit to your attacks and dispatch your foes as efficiently as possible or risk being overwhelmed. It makes you approach combat in the way that an actual ninja would. You need to be methodical, calculating, and swift. Sometimes that looks like juggling an enemy into the air and Izuna dropping them back into the concrete, but sometimes it means taking your time and cutting your foe in two when they drop their guard. Ninja Gaidens 2 and 3 go for a style over substance approach to their gameplay, but here it's the exact opposite and I think that's what makes it stand out so much to me.

I'm a damn scrub and this game is hella hard. Shelved, for now, might pick it up at a later time.

A sidestep rather than the step backwards Sigma 2 is to NG2. Most changes are admissible. Not necessary but not unwelcome either. Some arenas are different, there's some extra fiend challenges, some areas & encounters have new formations & enemies... A few puzzles get simplified and a mini boss or two is added or reworked. But Rachel missions honestly suck, it's not even half has fun as Ryu with the war hammer, only upside is some aren't too long. Mission mode is also switched up a bit.

Given that NGB is a great game to replay on higher difficulties to see new types of enemies, attacks, changes in exploration... it's not the worst to play like a remixed version of it. And includes some nice additions like dual katanas but overall so much is passable or unwanted that it ends up not as good. Worse, while it's presented nowadays as the definitive edition of NG, it doesn't fix some problems NGB had but instead creates new ones of its own.

But it still has the core gameplay and feels at least like 75% of the main game; it's not a terrible thing to start with or even try out despite having played black.


Is revolutionary in character action game genre. Fantastic gameplay, but the game is too long and drags in middle. Also way too punishing and just ends becoming tedious at points. Story sucks too, but not really what you come to character action games for.

If you can play NGB, I wouldn't recommend this. Most changes are stupid.
But if you don't have an XBOX or don't want to use an emulator, it's still worth a try. There are some user-friendly improvements as well as resolution enhancements.
7/10 for PC action game fans.

great game, but the controls are so clunky and the game is a bit hard for my taste. but combat is excellent and that's what matters ig