Reviews from

in the past


Was ne Sucht.
Man startet mit nichts, baut immer mehr und immer größere Anlagen, schaltet neue Technologien frei.
Sorgt für eine autarke Fabrik, sodass man 100% seiner Zeit auf das zuschalten von Ressourcen konzentrieren kann und zack sind 30 stunden weg.
Das Spiel klappt alleine oder in Gruppen, es gibt immer was zu tun.

Die Sucht hat bei uns beim letzten Objective nachgelassen.
Die Ressourcenflut, die man bräuchte um das zu erfüllen sind krank und würde 100 Stunden+ verschlingen.

Abgesehen davon und der eher langweiligen Spielwelt (wenig Gegner, kaum Sinnvolles zu finden) gibt es wenig zu meckern. Man merkt schnell, dass das Welterkunden nicht zum Spielziel gehört.

Das Bauen ist ultra einfach und man wird unfassbar schnell darinnen.
Da Ressourcen in der Regel endlos sind, geht man damit irgendwann um, wie Politiker mit Steuergeld.
Und es fühlt sich super an!

The coffee mug clanks against the helmet.

Also an amazing factory game to hyperfocus on

The Satisfactory Says: honestly the game could do away with the PvE elements; it's not that it's unnecessary to have PvE in an automation game, Satisfactory just totally whiffed the execution because it didn't really need PvE to begin with. It feels next to pointless and every single mob/mob variant is solely there to give you a bad time. Focusing on the logistics aspects, though, the game is very satisfying. The automation is very fun and mostly makes up for the meaningless hindrances that are hostile mobs.


has only entered my life during times of incredible mental crisis, and is a good enough replica of Having A Plan to make those times easier

Great game, but due to the nature of early access games, that could easily change. As it stands, the game has some really fun automation and cool worlds to explore.

Automation, endless updates, more automation, have I mentioned this game still getting big updates after 4 years? And you know what? AUTOMATIOOON!!

This will almost certainly be a 5 star once it comes out of early access. As the name suggests, it is truly satisfying. One of the best factory games out there

Still a WIP... excited to see where they go-- still a fantastic factory building game in its current state.

İnşa ve amelelik seven kaçırmasın. Türünün zirvesi.

Do you want to play factorio in 3d with significantly less hostile mobs? Me neither. It does what it sets out to do well, I just have plenty of other games to scratch this itch.

early game was really really satisfying but I lost steam after a good chunk of obsession. Will one day return once it's fully released and see if it's worth the score

It's okay but it is very very grindy

really good early but gets boring late game

I love destroying whole biome's just to make some plastics. Better it's in a game then in the real world.

Really enjoyable with a lot to expand with.

By far my favourite factory game
(not played Factorio at time of reviewing)

Janel cabron tornam los 30 pavos de esta merda

A great game with an excelent and passionate development team

Demonic piece of software. Once I had to pull up a calculator, Google Docs, pen and paper, and start drawing blueprints, I knew that the worms had infested my brain and that The Fog was drawing ever closer.

This is still in early access, so I assume the devs are fully aware of all the problems, but I'll throw in my two cents:
• The map is too big and too empty. There's a lot of interesting biomes, but zero reason to explore. Having to travel longer distances for resource nodes is a waste of time and a glorified loading screen - you will not find anything on your way to your destination, and nothing will kill you.
• Enemies are barely a thing and only serve as minor annoyances. The game throws some pretty cool weapons at you, but you don't have any reason to use them, since everything dies with 2-3 hits from your laser sword anyways.
• 99% of the factories are the same thing. They don't get more complex and satisfying to build - they just get bigger and more tedious.
For the final few products, I just started putting down a bunch of overclocked Manufacturers and feeding them manually, because factories for stuff like Supercomputers are insanely hard to optimize, and way too slow even when fully optimized.

Noped the fuck out once I calculated how long it would take me to build all the Phase 4 Space Elevator parts.


I fundamentally do not like factory games but I can respect the attempt

Log 100 hours in two weeks, shelve it for 3 months and do it again. One of the best games ever!

fun game to play with friends

had me drawing blueprints in microsoft paint the fuck dude