smeethan
Bio
I am bad at games but I enjoy them a lot. Also I own too many.
I am bad at games but I enjoy them a lot. Also I own too many.
Badges
Best Friends
Become mutual friends with at least 3 others
On Schedule
Journaled games once a day for a week straight
Busy Day
Journaled 5+ games in a single day
GOTY '23
Participated in the 2023 Game of the Year Event
Roadtrip
Voted for at least 3 features on the roadmap
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
N00b
Played 100+ games
Favorite Games
213
Total Games Played
023
Played in 2024
036
Games Backloggd
Recently Played See More
Recently Reviewed See More
Really delightful game. It looks fantastic and has a fun story. The combat is fast pace and very fluid. There's not too much to think about which is something I think the game benefits rather than suffers from. The collecting of doohickeys gives a fun reason to veer into the occasional side path without feeling like too crushing of an objective to miss. A short and sweet game, very carefully curated into a meaningful experience.
It was okay. Really takes from that Fallout NV/Elder Scrolls "go here and talk to this NPC" formula. I didn't enjoy the companions so for what I played I just didn't use them. I like the perk and level up system, but I found that instead of specifying to a specific skill set I was switching gear often enough to just spread everything out evenly. Overall it just didn't hold my attention for long enough, and I was tired of having my 10 minute walk to the next NPC interrupted by fighting 50 space rats and 20 bandits. If I do return it will be for the decision making and action alignment elements. I enjoyed some of the more narrative driven RPG aspects.
After increasing my playtime from 10 hours to nearly 100 hours at this point, I figured it was time to actually talk about this game and give it a more thorough review. Plenty of people will tell me that despite increasing my playtime tenfold I still have not given it enough time because in order to truly experience the endgame pvp content you have to dedicate hours to grinding lifeskilling in order to make a good enough build to actually compete. However, to be so honest, lifeskilling was an aspect I barely enjoyed. I might even go so far as to say that one of the few elements that I enjoyed about this game was the sense of achievement that came from leveling with friends and getting a slightly better gearscore than before. They weapons are fun to tinker with at a lower level but as time moves on you get punished for trying to switch to new weapons due to each weapon being underleveled. This discourages learning new playstyles and makes the combat generally less enjoyable, which is dissapointing because the combat in new world often felt more interactive than other MMOs I had tried. The PVP I did play felt unengaging and the never ending cycle of leveling up life skills in order to have a better chance at getting select perks on gear makes me cry when I think about it. In the end I felt like I got my character to level 60 as a way to participate in a system that once I tried I decided I didn't enjoy. Maybe one day I'll give it another shot.