Reviews from

in the past


Para nada parece un juego de Wario o de Mario. Es tan raro lo que lo hace único. Un tanto corto pero da una buena experiencia de juego.

ALRIGHT EEVEE... you pick Wario.

this was legitimately my least favorite gaming experience of all time.

awful level design. terrible, unfun enemies. the stupidest level clear requirements ever. 300 different collectibles, with only one of them actually being necessary. bosses with terribly easy move patterns that take ages to actually learn. an awful AWFUL final world & final boss. i legit spent over an hour on 4-2, and another 30 minutes on the final boss for 3 attempts. a nonsensical story that feels even less fleshed out than a normal mario story.

the only way i finished this game was in a VC with a friend of mine because playing this on my own would make me want to smash my TV with a hammer. thank you crynn

i hate this game. do not play.

Really makes you feel like Wario.


I was so mad when this came out. I waited months; my favorite big idiot Wario was finally getting his own game on the big boy Gamecube. Warioland 3 and 4 were so damn good, this was bound to be right up there!

I was so wrong. The perspective on this game is constantly fighting with you, and it's one of the most unreliable platformers of all time. It just doesn't have the quick and accurate movement options that any good platformer has.

This game tears ass, piledrive eldritch horrors into dust.

An eclectic GameCube gem, this one, and honestly one of Treasure's better games. The bosses are all, like, sleep paralysis demons—conventional Mario would never dare tread. I can still hear Wario screaming, "NYAH NYAH NYAH NYAH NYAH" at me from having the game on pause.

Probably one of the most underrated games on the Gamecube

When I was little, I remember loving this game and wanted to come back to it again, but we lost it.
Cut to a few years later, while I was playing on the gamecube, my dad approaches me and tells me to go downstairs, drink a lot of tea, use the bathroom and come back.
When I booted it up, that spinning coin in the loading screen looked oddly familiar, then was blown away when it zoomed in to the man himself, in his glorious castle, and hearing the triumphant music and those great words:
"WELCOME, TO WARIO WORLD!!!"
Then, the entire day blew by like that.

Played through this multiple times as a kid, but I think the best part of this game is soundtrack and design. The gameplay itself is kind of interesting but gets repetetive. All around not too long, so worth playing through still.

I find that the idea behind Wario World is a good one, but the execution of the game itself was pretty poor, and could be improved in a lot of ways.

The secret stages are a cool idea, they're basically puzzle rooms where you have to use Wario's moveset to get to the goal and obtain the Red Diamonds, which are basically the equivalent of the Power Stars of Mario's games, the main problem they have is that there's a lot of them, and a lot of the time they just feel the same, but a bit harder.

The bosses themselves are actually one of the strongest points in the game, there's one per each stage, and an additional final boss, so for the game's length, it is packed with Boss Fights, the bosses themselves are also charming, with visuals similar to the ones of a comic book.

But sadly, this is everything I found worth praising about the game, the level design feels really repetitive, being mainly a item hunt most of the time, with a lot of combat sections, that are mainly mashing the attack button over and over again with no actual strategy, I think that the game would have improved a lot if some challenged from the Red Diamonds would have been part of the levels intead.

Then there's the fact that it's hard for Wario to lose all his health bar, but it's really easy to fall onto an endless pit, which doesn't translate to a Game Over, but brings you to a weird room where you have to find the exit, which is generated randomly. Those segments main purpose is to make you lose money, but money on this game is basically worthless apart from buying some recovery items, so in reality, those sections are only a time sink.

Overall, I think the game itself had the potential to be good, but there's a lot of weird decisions in its core design that only harm it.

Super fun Gamecube platformer where Wario tries to defeat an evil gem. Drags a bit by the end but it has fantastic 2000s WarioWare-era attitude and fun beat-em-up/platformer hybrid design. A lot of little things you wish were a little better, but a really nice way to spend 4 hours or so.

It's really cool to see the Wario platformers get a 3d entry. On the same console that launched with Luigi's mansion even. Big fan of the more fleshed out extended Mario universe Nintendo went for in this era. Wario games have always been a more unhinged version of Mario, and that really shines in this game especially in the boss fights.

It's very short but I think that's in its favor. Does not get the opportunity to overstay its welcome, and it maintains its pretty clean pacing for a majority of the game. I wish money did more than act as a revival in the rare case you die. But otherwise the collectation elements are a lot of fun, ranging from mandatory progression items, optional stuff that just unlocks Wario ware crossover levels for the gba link cable, optional stuff that effects the ending, health upgrades, etc. Love the challenge rooms and their light puzzle solving and especially the platforming rooms. You never quite know what to expect and almost all of them are good. Except that one where you just slowly pick up and throw like 20 Wario head statues. They break up the gameplay really nicely and just like the game itself, are generally pretty fast and feel good to play.

Great music, graphics hold up very well, most of the bosses are really fun and bare minimum just absolutely wild. Good personality, sound effects, level themes, etc. Very solid aside from a few small moments that feel like padding and the final boss being a bit of a dud. Also I really like the hub world, something about it feels so alive.

Nothing to blow your mind or anything but a very cool little oddity that I wish Nintendo would do more of these days. Don't really have anything bad to say about it.

Cool game, combat can get repetitive though. They really should revisit 3D Wario.

I'm just glad a 3D Wario game exists.

This review contains spoilers

Game was kinda fun for the short bursts I’ve played this, Wario dgaf neither just beats up everything in his path, very animated and its satisfying to look at, boss fights are weird as hell but pretty easy to understand, some puzzles are easy, hard, and kinda odd especially the big platforming puzzles. I’ll say I like this game, perhaps I’ll return to it playing the Japanese version sometime

One of my personal highlights of the GameCube and a real Underrated gem in my book. Treasures always been an underdog developer from Gunstar Heroes, to Mischief Makers, and more. It's a very easy pick up and play 3D Platformer with Beat Em Up style elements to it that just really clicks regardless of skill level. Not to mention that the soundtrack in this game is probably my favorite soundtrack period in any Wario game. Every track in this game is a bop AND YES THAT INCLUDES THE PAUSE MENU MUSIC. Even more impressive is that the games 13 levels all include a boss in which every single one of them is incredibly unique and has a fun gimmick to their fight. I feel it's hard enough to make a handful of boss battles for any game, let alone just absolutely nailing it for every single level of one. The few things that keep this game from being perfect for me is the fact that the game is surprisingly short with only 4 worlds of 3 levels each, and because of that the game does have somewhat of a sudden difficulty spike halfway through the game, that I feel does even out a bit afterwards, but can be a bit frustrating. Also the final boss for all the build up is kind of a wet fart. Far too easy with only one specific attack pattern that you have to hit 8 times, and with really no change up or phases it gets really dull. Still, this is one of my all time favorite Wario and GameCube games and I couldn't recommend playing it more. You could easily get through this in one sitting. It's Warios World and we're just living in it.

This review contains spoilers

This games really weird, but that doesnt stop it from being really good, I sorta played the game in bursts for a while, considering I have lots of other games I would wanna play, I actually dont remember the day I started it so I just picked a random day with the faint memory of where i was when i started it, anyways this game goes hard and im glad i played it, the ideas and mechanics are all really good, theres only a couple spots where I ad no idea what i was doing which would be the mirror mini bosses and I faintly remember issues with a snow miniboss as well, some of the platforming challenges kinda sucked later on but i blame that on my controller, anyways this games underated and really good, play it

Wario World is great!! It nails the transition of Wario Land’s gameplay style into 3D with an expanded beat ‘em up moveset that feels crunchy and powerful. Using enemies as tools to bang and throw against the environment feels so “Wario” and never gets old. While the game is very short, its only true downside, each level and theme is so varied that they all set themselves apart with their own gimmicks so well. This is legit a great game, I would highly recommend to anyone who likes 3D platformers with a focus on finding secrets.

For a personal anecdote, I first played this game in high school when a close friend challenged me to beat this 100% without a guide. Her and I swapped games to borrow over the winter break. She loaned me Luigi’s Mansion, this game, and Viewtiful Joe. That was the last time I did a full play through of this game but I would love to return to this one some day. (I did successfully complete 100% all three games without any guides as challenged btw, I was so proud.)

Made by Treasure of all people, Wario World is a game about an evil black jewel that eats all your money and valuables and turns them into monsters. Wario being Wario, doesn't take this shit and platforms through 4 diverse levels throwing enemies around and smacking shit up. What it lacks in length it makes up for in fantastic models, a rich and diverse art style, and great music. Think of it like Wario Land 4 but in 3D and with more collectables.

Wario may be fine but he is swimming in Gold.


Appreciate the crazyness of the bosses designs. Boring and repetitive game

A very underlooked and pretty fun Wario 3D platformer!
Your classic Wario stuff, greediness and all. I'm really starting to think how funny it is throughout all these games with whole societies seeing Wario as this hero, when he's just a greedy son of a bitch who's just in it for the money. I love it!
This game was way more fun than I thought it would be. It only has 8 levels, but the levels are BIG with tons of things to collect in them. Each have 5 Spritelings which give you useful tips and different endings depending on how many you collect. There's also red crystals which allow you to fight bosses of levels (not WORLDS, there are like 13 bosses it's wonderful), gold statues which get you half a heart per level, and treasures! Apparently, all treasures in a level allows you to send some microgames from the original WarioWare and demo them on your GBA with the Link Cable, which is neat! Besides all the collectables, the game just feels good. Wario controls nice, there's no health or anything, and if you fall down a pit you get into a purgatory-like zone where you can lose some of your coins, which felt more annoying than anything but overall the game is pretty fun!
The music is pretty banging, all things considered. Especially the first few levels, which I can remember the music the most from, are wonderful. It was so good that Greenhorn Ruins' theme was remixed as Glittertown in Wario Land Shake It!
And thus concludes my Wario journey (so far). I'm very glad for it to end on a good note, as this game was much better than I expected! I hope this game gets some type of rerelease or sequel soon, I feel like if given the chance this game could go far for our favorite man, Wario.

Smoking cigars with your grampa as he shows you his collection of rare coins.