Reviews from

in the past


Relaxamento e meditação via fomento da expressão artística encarnado na forma de um Zelda-like. A pintura é tudo: mecânicas de movimentação, escape criativo, paralelos e metáforas, e o que corre no sangue de todas as fofinhas criaturas com nome de comida que aqui habitam - todas suas aplicações são dadas seu devido valor, o tempo para cheirar as rosas e desenhar um pintinho aqui e lá tão importante para a aventura quanto as provações que nossa heroína enfrenta. O co-op apenas eleva a experiência: arte é melhor quando partilhada, afinal. E é através dos pastéis e das aquarelas, dos rabiscos ociosos e das obras de arte comedidas, que trilhamos uma jornada quase-épica contra a síndrome do impostor e danosas relações parasociais.
Lá para o final, vira basicamente isso aqui.

Version: Xbox Series X
System: Xbox Series X

Got all achievements

I've always liked art but have never been much of an artist, but that did not stop me from enjoying this game. Chicory has an overarching theme of dealing with depression and finding your place in the world, something I can heavily relate to right now. I think because of that a lot of the more important story moments struck a chord with me. The majority of the dialogue in the game is more funny or cute, which isn't bad, just not as memorable. The gameplay is decent too. As I mentioned I'm not an artist, which you don't have to be to enjoy this game at all, but it would probably make your experience even better. I really liked the use of coloring in the world to solve puzzles, that was a cool idea that they went pretty far with. My main problem was that getting all the collectibles and side content was pretty whatever for me, the rewards were nothing major, and looking back the only reason I really went for 100% was to get all of the Xbox achievements. Anyway, I still enjoyed this game quite a bit and I can see why so many other people loved it too. This is a game I think a lot of people who are struggling with their own issues should play, because even if they do not gain much from it they’ll still be having a good time.

8 / 10.

Un peu chiant quand meme...

Chicory a colorful tale is an extremely fun and charming indie game. It really is just a nice chill fun game. It isn't too complicated and it is just a relaxing game. The gameplay is fun, the visuals and art style are cute, the characters r fun and its just a very good game bordering 8/10. But the only reason I have it rated at a 7 instead of something higher is because it doesn't really have anything to push it above and beyond a lot of other games. With that being said the game is still great a very solid 7/10.

Reviewing every game i've fully completed #59

fajna gierka, niestety nie wciagnela mnie, moze bylo za latwa i prosta nw moze. gralo sie fajnie osiagniecia raczej spokojne nic ciezkiego. cudo :)


Chicory tries to meld the coziness of Animal Crossing with the action and adventure of Zelda. There are towns to visit, characters to chat with, and portraits to paint; likewise, there are dungeons to delve through and bosses to battle. It sounds great, and in some ways it is, but unfortunately there are a few niggles that dampen the proceedings.

Let's start with the story and characters. The main characters are a highlight -- the dynamic between the protagonist and Chicory is one of the best parts of the game. Both characters have clear motivations and distinct personalities, and their conversations flow between topics like friendship, confidence, and artistry with ease. Reading their conversations is always a joy.

As for the other NPCs, my feelings are mixed. They're all fun and quirky, but I rarely felt engaged when chatting with them. They'd tell me about their problems, or thank me for painting their houses, or talk about what they'd had for lunch, and I'd simply nod my head and wonder how soon I could get back to the main crux of the adventure.

The adventure itself is also one of ups and downs. Exploring the map is fun, and the game offers up plenty of clever puzzles to solve, both mandatory and optional. If you've played a Zelda game, you can expect puzzles in that vein, although often with unique painting-centric twists.

The bosses, on the other hand, were frustrating. Because there are no Game Overs in Chicory, the bosses aren't difficult in the traditional sense, but they do take a lot of hits to bring down. Although the battles look intense, knowing you can't lose drains them of any sense of tension. Just keep swiping with your brush and you'll win eventually.

While I appreciate the story and I'm glad that Chicory exists, for me it feels a bit too at odds with itself. It has an abundance of cute characters but 90% of them have nothing interesting to say; it's a Zelda-like adventure but with boss battles that feel less tense and more tedious. The result is still a strong game, but one that could've been even stronger if it had cut a bit of fat and doubled down on what it does well.

A feel-good comfy Zelda-like. I was waiting for something more but I did get every piece of gol-darn trash. There was a nice sense of exploration but not much else. Play this if you are struggling.

This game is so fucking cute dude. It's just pleasant. I like being a cute dog in a cute dress and a cute hat and I get to paint the world and make my rabbit friend happy.

coloring book game is emotionally relatable

Best game i played in 2023 Even if i didn't played to alot of big game this year, this one is definitely my favourite he's full of color, i had lot of fun playing it and god lena raine.... It deserve those five star