Reviews from

in the past


i owe you an apology miyazaki, i wasnt really familiar with your game

i have learned to love dark souls. the atmosphere is great, the way the world is connected is amazing, and i love the combat system. almost everything is amazing, except lost izalith which is the worst shit ever.

o&s and gwyn are awesome. pretty much every boss is. excellent game.

I have an exact 3D map of Lordran in my head and I've only played through this fully once.

Eu tentei, eu JURO que tentei, mas jogos lentos como soulslike não é pra mim, nada aqui funciona o suficiente pra me agradar, simplesmente desisto.

A primeira vez que joguei isso não entendi NADA, e digo isso porque joguei lá em 2013, não existia algo parecido, não existia um mar de informação que nem existe hoje sobre um SoulsLike, cada esquina é um terror que eu ia morrer pelo menos umas 40 vezes, e mesmo assim o jogo me guiava pela história de uma forma natural. A dificuldade é um show a parte que você tem que estar disposto a enfrentar, esse é daqueles jogos que sua perserverança que vai valer, não desista a próxima bonfire está logo ali...ou seu túmulo. Vale CADA centavo

I love this game more than life sometimes. This game's environment is unmatched compared to the other games.


Solid af.

Loved the world and how everything would lead back to the main area, Firelink shrine. Everything is interconnected beautifully. The Firelink shrine theme is also a banger and got me feeling stuff I don't even know how to explain. It was just so cathartic beating a chore of a boss then limping back to firelink and hearing that relaxing music while spending my hard earned souls.

I didn't find the game difficult but the hardest part was without a doubt the Dragon Slayer Ornstein and Executioner Smough boss fight. I must have spent an hour dying but I was slowly improving. By the time I was getting the hand of it, the boss glitched out of the screen and died instantly I still have no idea what happened. This was the only glitch I ever experienced in the whole game which I found funny.

The DLC, also solid, it had great boss fights that were fair and basically skill checks, none of them felt as impossible as Ornstein and Smough. Artorias is probably one of the best bosses I've fought in a video game, I knew where to improve every time I died and had his move set down to a study. Incredibly satisfying when I took him down.

One complain is that the game doesn't hold your hand whatsoever in terms of where you need to go, I had to pull up a guide a few times to show me where to go next according to my level. You can do that or either go to an area under leveled to die 20 times and figure out this isn't actually the place you're supposed to go to yet. Plus the paths you are supposed to go to are so well blended in the not so good graphics that I doubt I would have even been able to find them on my own.

This game was just a bit harder than Demon Souls (the only other Soulsborne I've played) but nothing rage worthy. Would love to play this again

backtracking shortens my lifespan

Flawed yet perfect somehow. As From build and innovate on the formula they came up with so many years ago and create phenomenal games, there is an uncapturable essence this game has that makes it stand out in this rich catalogue. There never was a game like Dark Souls and there never will be a game like Dark Souls.

The most breathtaking gaming experience of my life. This game changed the way I play games, and taught me patience. It challenged me to use my natural human ability to learn. I will hold this game inside my heart forever.
My first playthrough is highlighted by community engagement with other players, discovering new information and secrets about the game as I went. It was also full of moments of complete defeat and desperation, contrasted by the ecstacy of overcoming a challenge that truly cannot be compared. An excitement I will likely never experience again.

The sweetheart that can do no wrong despite the last half of the game being unfinished dogshit. But that doesn't take away from how good the first half is. I just wish the entire game was that good.

The start of my favorite videogame franchise (Yes I know Demon's Souls exists, but this was mine). Revolutionary game mechanics that continue to be implemented in many games today. Created its own Genre.

second half is dope. dont talk to me

I’m extremely happy I finally tried this game. It’s a beautiful work of art but it’s also bullshit sometimes. Blight town ended my first playthrough and I just recently replayed this game to completion and I’m glad I did

It took a while to properly get into this one but man, Dark Souls really is something else.

Really hard to say anything original when talking about this game since everyone seems to have said it all already but I’ll just say this:

It’s an amazing ARPG that commits to some absolutely crazy ideas that make sense once you get into it. So many elements from story to mechanics seem to have been tailor made to create this soul crushing atmosphere which allowed me to truly immerse myself into the “dark” themes of the game.

An impressive blend of narrative and gameplay that few games have achieved, Dark Souls is a one-of-a-kind experience that has earned its position as one of the greatest games of all time.

It’s certainly up there for me.

A modern classic, and a phenomenal game, but I can't help but feel it's a tad overrated. Not the peak of the series by any means, but still a game I love to return to. It's a bit rough around the edges, but that gives it some charm, to an extent.

While we take it for granted for how influential this game has become, Dark Souls I feels like a remnant from previous console generations when devs took risks to make the games they wanted.
Because of this, it now stands above nearly every game and is one of the few games I'd say everyone needs to play.

I like to make fun of people who hate the Demons Souls remake because it “Looks too good”, but then I thought about how I would feel if this game got a remake that made it look like Demons Souls. And uh, ya okay I get it now. It would feel completely different. And this game, one of the most important games ever made, doesn’t need one.

поебота ебучая, а не горгульи и еще те мудаки по пути к ним. вот

i was the first guy to notice that the second half is dogshit

it’s crazy how this game came out slightly before Skyrim and yet does so many things soooo much better. I feel like it simultaneously feels more and less dated in terms of the world and overall presentation of the game in some ways..

I’ve never really understood people who complained about blackreach, and I know for a fact that they have never been to blighttown. It really does make Skyrim look like a game that was build for babies (which it is but I guess that just makes me a baby)

It’s also INSANE…!!!!!!…!!!.!.!.!!!
that we have gotten ds2, 3, bloodborne, sekiro AND Elden Ring which are all masterpieces of games in their own right that are incredibly fleshed out and surpassingly impactful and innovative each in their own ways while we have seen NOTHING OF SUBSTANCE WHATSOEVER from the elder scrolls in this time… actually blows my mind it just isn’t close at all. From/bethesda are not even close to being on the same level , honestly just sell the elder scrolls IP to someone who actually cares, or just wait around until the Skyrim modders just make it themselves

Maybe I will give it a 10 once I finally beat it someday. This game has certainly made me understand where Skyrim falls short as a game. Dark souls maybe the most unmatched dark fantasy atmosphere of all time.

9/10 I’m gonna go play morrowind


This review contains spoilers

I first played this close to release, around 2011 2012 and i dropped it upon reaching the Capra Demon. I returned to it frequently, 3 or 4 times, and hardquit each time at that fucking box room with that miserable prick.

I finally returned to it in 2022, after conquering a lot of what Fromsoft had to offer, and found the Capra Demon still difficult, but not insurmountably so. This time i pressed on, further, to see iconic bosses whos names i'd heard of in passing but had no experience with.

Game is good, and has become synonymous with quality for a reason. Docking it a point for bad bosses and some dull NPCs, but remains a must play.

Real gamers don't attack Priscilla.

Wahrscheinlich nicht perfekt, aber ich hab’s in meiner Jugend zu Tode gespielt und kann deswegen nichts anderes geben, als einen perfekten Score.

This is the game that put From Software on the radar as a proper AAA game developer. Insanely replayable and top-notch world & enemy/boss design and lore. The difficulty was just right, hard but fair and that's how i like it.