Reviews from

in the past


This should be labeled as a puzzle game since that's mostly what you will be doing the entire time. Puzzles are not that fun and are a chore to solve. The story is not that interesting it has neat concepts near the end that it finally explores but by then it is too late

The most underrated indie RPG from the 21st Century.

This review contains spoilers

crosscode is pretty fire, gameplay is absolute god tier, combat is cool as hell, lotsa great quests, optional dungeons and bosses, very fun, but the story felt a bit lacking towards the end, maybe i'm just conditioned by jrpgs where at the end shit scales up dramatically and all of the mysteries have the most batshit insane answers.

all things considered, crosscode's story is actually very grounded, none of the stuff that happens in it is legitimately absurd, and i appreciate it for that. after the suspension of disbelief towards what is essentially a digital form of matter, everything is extremely sane and makes a lot of sense, hell, even the "sci-fi" part of it is extremely believable, it genuinely feels like a story that imagines a futuristic place that is not nearly as outlandish as we usually get when it comes to imagining how we'll be in 100 years. i think that aspect of crosscode is actually really cool. but i still can't shake the feeling that the "mysteries" lacked a bit of sauce, like none of the twists are genuinely as jaw dropping as they seem like they'd be.

idk, maybe i'm expecting something the story never seeked to achieve, you know. that's why i can't say it's bad, it's actually really well tied together and really compelling. the characters are really really good, and i especially really really enjoy how lea is technically a protagonist with a disability, which is not only cool representation but also a fun twist on the classic mute protagonist. crosscode opens up my imagination to all kinds of disability representation in fantasies and sci-fi stories.

i'm very curious what the DLC's gonna be all about since, frankly, i would be perfectly satisfied without one. save for c'tron being suspiciously absent from the raid at the end and then being mysterious after the credits, i don't think there would even be any loose ends.

this is one of those cases where a game is REALLY GOOD but it doesn't hit me where it counts. it's hard to put into words but it's the same way i know and agree that chrono trigger is AMAZING but i'd pick soooo many games before it if i went down a list of my favs. i think that's good tho, i mean fuck imagine being compared to chrono trigger, if i ever made a game that some people said "yeah that shit makes me feel the same way chrono trigger does" that in itself would be an achievement. crosscode isn't a bad game, i just don't particularly vibe with it super hard. i vibe with it big time, but like, if my brain was a wine glass, and xenoblade 3 has the ability to quickly shatter it by immediately hitting the right frequency, crosscode makes the wine glass vibrate intensely but doesn't quite reach the point of making it explode.

crosscode goes in my category of games i would instantly recommend to someone, and say "this game is AMAZING", but it's far from one of my favorites.

Genuinely one of the best indie games in recent memory. Fun combat with a memorable story and characters. All of the pixel art is wonderful and the soundtrack is great.


I never heard about this game before it got highly recommended to me. Out of curiosity I decided to give it a shot and... wow I can't believe I was missing out.

It's kinda jarring how overlooked this gem is, an amazing indie game that does so many things and offers an experience like no others.

It has a premise that glue you on the screen from the moment you start, as you begin explore this MMORPG inspired world to discover the secrets of the main character and the people around her.

The writing is really charming, and gives a lot of personlity to most of the roster and the setting they are part of.

The gameplay has a top-down perspective that combines different things from various geners: you have the energy and range of games like Enter the Gungeon but also really great puzzles from titles like A Link to the Past. It all merges together to create an incredible experience. It is even abe to feature an incredible combat, that leads to really fun and ismart gimmicks for enemies and especially bosses, that makes every encounter interesting and fascinating to discover.

I do have some nitpicks, like I feel that sometimes the maps can feel a bit too large and dispersive, and some of the puzzles and dungeons can feel a bit too long for my taste... but that can also be my lack of general orientation (and possible lack of brain cells) that stops me from praising it more,

I feel I am not really that far into the story (the game is surprisingly long), but for now I can safely say that Crosscode is a masterpiece. An absolute recommendation for every fan of videogames.

Holy fuck this game is good. It's rare I find a game that oozes charm and passion in every ounce of its world. The story is fantastic, the combat is addicting, the quests are fun distractions, and the characters are all well-written and silly. I have yet to do the DLC but I can't see myself not loving it too.

One of the best games I have ever played.

Might very well be the best indie game ever made. Granted I haven't played a lot of indie games but even if I have I'd probably still think of this as the best one.

Crosscode is pixel art RPG that gets a lot of things right with some major caveats. Firstly, I loved the story. The characters and twists made is so compelling. With the story being something very personal and a life experience instead of 'saving the world' cliché, I really wanted to know more. And Emilie is simply the best character.
The pixel art and animations is amazing also. I think its more of a 32bit style having such detail and expressions. I appreciate that they removed the major grindy issues of this game as some "MMORPG's" tend to have.
The combat is engaging. There is a some button mashing enemies but you have to plan and find weak points in attacks. However there was some major downfalls on this game for me:
- The dudgeons. They should be a high point but they were just so long. With some puzzles requiring perfect timing and with so many rooms, it just broke me as it became such a chore.
- The balancing between zones. For instance, in the first zone you fight enemies at level 11 and could be level 12 by the time to move on. But find the enemies in the next zone to be level 16, why the 5 level gap between zones?
- I know you can adjust the difficulty in the game at any moment, as I found the game very difficult but the precision needed to shoot key areas to progress is too tight and became very frustrating.
- Being a top-down game and lack of depth perception I wonder if the platforming had to be such a regular occurrence due to the amount of falls
- Unlike MMO's the opportunity to find great loot is so sparse and you will end up buying gear from vendors. Anyone that play MMO's know that is not what you want to do.
It took me 45 hours to get though but feel it could of been a 30 hour experience and suited me better. It's a great game and expected something different then what I got. Recommended for the gaming enthusiasts out there that love huge dudgeons and a challenge.