Reviews from

in the past


Un petit roguelike de tactique bien sympathique ou faut réfléchir un minimum.

Fantastic gameplay, theming, everything just meshes together. Not much variety in environment for a roguelite, but the different mechs add a lot to the game's lifespan. Less punishing than it looks once you get the hang of it.

Um dos melhores jogos táticos que tem por aí. Muita mecânica interessante e com um baita game design pra acompanhar, aulas. Não achei o fator replay tão interessante, preferiria mais fases, mas tudo o que é bom dura pouco.

Man, I feel like an idiot :D Before picking up this game, I had no idea this was a roguelite. Yeah I know, how can you not know but I usually refrain from reading up too much on a game I'm even slightly interested in. I knew this was a grid-based tactical game with mechs including stellar pixel-art, great music and interesting worldbuilding.

Well, I was right.

What I didn't know was that Subset Games have created one of the most addicting and fun roguelites out there. They basically developed a game as complex as Chess (yeah yeah, let me exaggerate a little^^), put a post-apocalyptic, hyper-capitalist mecha spin on it and put everything into a super addicting game loop. If you're like me, you're gonna spend hours customizing your team, planning moves and figuring out the best strategies to reach your mission goals. The game is dangerous that way, it's a real time-sinker :D

It's a bit of a pity that the game has so little to offer in terms of story. Don't get me wrong, the writing is good when it comes to worldbuilding. It can be very on the nose but also has its subtle moments that I came to appreciate. However, the "plot" is barely existent and you don't really form any relationships to characters...which is probably for the better since they are all going to die anyway :D But anyway, I can't help but feel that there was potential for more in this regard. I see this game in my mind that uses the gameplay, art, and worldbuilding of Into the Breach but in a linear, more story-oriented game. This is not that game. It's still a banger though.

Tecnicamente bacana, impressionantemente desinteressante.

Joguei algumas partidas e o loop n me prendeu.


I don't play a lot of rogue likes but this one works for me. I still do get a little bored of the repetitive nature, but it's so satisfying to pull victory from the jaws of defeat in this game.

Very addictive rogue-style puzzle game. Don't go in expecting epic Mech or Kaiju combat, instead think of the matches as mini puzzles that require you to use the different unique abilities of your units to survive.

Amazing tactical game. Makes you feel stupid and smart at the same time, with nice variety from the many squads and upgrades.

The behaviour of the enemies is too unpredictable in my opinion. And the progress during a run is too washed out. I don’t feel progress by doing a reset (which is kind of the gimmick/selling point of the game)