Reviews from

in the past


Streamed this to my friend for whom this is his favorite game of all time. After i finished he said, and i quote “so Garb, hows it feel knowing that you can look down on the stupid masses and have full authority over them in discussions of story in video games now that youve played the citizen kane of the medium?” To which, i replied “yeah i thought it was pretty decent”

I love the visuals, characters, and story of this game. It just has a great feeling to it that I can’t really describe. The only detractor is the gameplay isn’t my favorite and it’s a bit difficult in some places. I wouldn’t get on your case if you wanted to use a guide

I was not expecting that a game from 1999 would have some of the very best writing I have experienced in a video game.

I felt like the game took its time with getting me hooked, but once it did, it never let go. I'm just glad I stuck to it and finally got around to beating this gem of a game.

As a dnd noob I didn't care much for the combat, but I managed to get by regardless.

But the story, the characters, the world building, the introspection... Just fantastic. My congratulations to the dev team.

I got this for my iPhone to play on vacation, but I really hated playing it on it, the controls are really bad and I think I’d rather play it with a mouse and a bigger screen.

Well, the story was good. I liked the overall plot, and the prose was enjoyable to read. I also found the setting of Planescape to be one of the most interesting and compelling video game settings I've seen, and the characters felt like characters, as opposed to tools for the player to progress the story through. This did, however, have its downsides -- there were a few times where progressing required following a random dialogue tree with a random named character. It wasn't particularly troublesome due to my tendency to fully embody the very inquisitive archetype of The Nameless One, asking everyone every available question, but it did feel a bit off.

The main issue with the game is the combat -- there are notable stretches of gameplay which pretty much devolve into dungeon crawls. The tactics I utilised seemed quite simple and boring, but also most effective -- drawing aggro with Morte and then wailing on the enemies one-by-one as they did not fight back. You would quickly figure this tactic out if you played the game. What this ultimately means is that a lot of the game is spent on rather tedious gameplay which does nothing to aid the story or worldbuilding -- the good parts of the game.

There is not much more to say here: the story was quite moving, the gameplay was bad, but tolerable. It's pretty short for an RPG, at around 23 hours, so I'd recommend it to any prospective player.

Most tactically interesting Planescape: Torment encounter (mild spoilers for a late-game boss fight): https://youtu.be/nAKLjyG7OHw

Bitirmeme az kaldı yaklaşık 2-3 aydır oynuyorum bu süreç içerisinde kesinlikle favori oyunlarımdan biri olucağı belli hatta oldu bile .Gördüğüm en iyi yazılmış oyun.Hikaye anlatamı çok iyi,karakterler çok iyi,dünyası çok iyi yani oyun bu konularda gördüğüm en iyi oyunlardan biri oldu.Bunun dışında biraz oynanış sıkıntı ama o da eski yani ne beklersin ki

A good remaster which makes the game available to almost every possible platform and doesn't stand in the way of the original game, actually fixing bugs and not adding unnecessary characters, cutscenes or whatnot.
Unfortunately, there are still some bugged scripts and some annoying issues with the music almost never starting at the right time. I would have also liked a rework of the french translation which was clearly done in a hurry and on a low budget when the original game came out.