Reviews from

in the past


Notable for being the first game with random level generation, long before the age of roguelikes. Female developer too, back when they were rare. As for the game? I thought it was just okay, while it was one of my older brother's favorites. Being able to shoot the fuel for points was a neat bit of risk/reward. Also, the reason you play as a plane was because the developer couldn't draw ship graphics that were easily recognizable as a ship, so she went for a plane. Some fun facts you might find interesting.

Maybe one of the first examples of a risk-vs-reward mechanic in a video game. Fuel canisters serve two purposes. You can either fly over them to gain more fuel which you'll need to continue playing. Or you can blow them up for extra points, though this prevents you from getting fuel. Do you risk destroying the fuel to gather up more points and hop you can fill up when the next rounds come along? Or do you play it safe and try to keep your fuel as high as possible at all times? I'm amazed because this is the most I've thought about anything when playing these old ass Atari games