Reviews from

in the past


Besides my rose tinted glasses, the soundtrack was so sick, the intro cutscene was the best and coolest sonic ever looked, the mechanics hold up decently well. Plot was very lacking but it did what it needed to do for its time.

Not the best game but a lot better than average

WHY THE FUCK I AM FLOATING AWAY.

On par with the original. While the level design isn't quite as good, the crazy options you have in this game are fun.

koitti olla enemmä polished ku eka mut poistti kaike siisti techin

Ok, I have to ask, did they choose to greatly simplify the mechanics from OG Riders because of the Wii's motion controls, or because people complained about said mechanics after the first game?

Zero Gravity feels like it's on autopilot for the most part, almost braindead. Riders' gameplay wasn't super polished or anything, but drifting, boosting and air management felt pretty good to master. All of those are thrown out the window here in favor of gravity mechanics that seem like they open crazy possibilities on the surface, but don't add much at the end of the day. Stopping everything to reposition yourself in a sharp turn doesn't feel nearly as good as keeping up speed with a tight drift. (I was gonna say "At least it looks pretty cool" but I'm not too sure about that either. It loses its luster after the 30th time you have to use it.)

Track variety isn't much better when compared to the original; honestly, it's a bit worse. The water track is the only one that stood out to me, everything else felt kind of samey. It doesn't help that there are certain parts of the story mode where you're racing by yourself, making these tracks feel even more barren than they would otherwise.

The story is pretty inconsequential again, but the presentation did get an upgrade across the board; in-game models and CG cutscenes all look much better, and the soundtrack is sick. Catch Me If You Can and Ungravitify are super catchy, stage themes weren't bad either, Gigan Rocks being my favorite, and it has one of the best Main Menu themes in any game ever, instantly recognizable and iconic.

It's a shame. Riders had a lot of potential with its gameplay system, and I hoped that Zero Gravity would expand on those ideas, but instead it feels like they got cold feet.

Ride through gravity
Just ride through what Earth planned
Ride through gravity
Ride through, now, let them loose, oh!
Ride through gravity
For all that's not falls down
Ride through anomalies
With one worth believin' in, oh!

in other words, this game sucks