Let me preface this review by saying the only thing that detracted from my experience of this where "The Stick of Truth" did not was the simple fact that I like high fantasy more than superhero storytelling.
Aside from that, this felt like a perfect evolution of the game from its predecessor. Combat was far more strategic and having an ever-expanding hoard of abilities to switch between at any time really helped create a unique experience for each of the two playthroughs I went through to get all achievements (though Blaster/Plantmancer became my overpowered build).
The story once again felt like a multi-part South Park episode, up to the very abrupt ending reminiscent of the older episodes of the show. It succeeds in mimicking/mocking modern Marvel films in an increasingly convoluted plot in a way we've come to expect from South Park's writers.
If I had to make one light complaint about the game, it's that the game becomes heavily reliant on your companion's exploration abilities. While they are all pretty funny, having to repeat their specific button commands so often made me wish it was just a matter of summoning the right buddy and watching the outcome unfold. They were, however, short enough to warrant a mild annoyance at most, and didn't detract heavily from the overall experience.
Definitely play "The Stick of Truth" before tackling this one. Not only does the first game's plot play a part in this sequel's story, but it will also get you warmed up for this particularly fun style of turn-based RPG.
Aside from that, this felt like a perfect evolution of the game from its predecessor. Combat was far more strategic and having an ever-expanding hoard of abilities to switch between at any time really helped create a unique experience for each of the two playthroughs I went through to get all achievements (though Blaster/Plantmancer became my overpowered build).
The story once again felt like a multi-part South Park episode, up to the very abrupt ending reminiscent of the older episodes of the show. It succeeds in mimicking/mocking modern Marvel films in an increasingly convoluted plot in a way we've come to expect from South Park's writers.
If I had to make one light complaint about the game, it's that the game becomes heavily reliant on your companion's exploration abilities. While they are all pretty funny, having to repeat their specific button commands so often made me wish it was just a matter of summoning the right buddy and watching the outcome unfold. They were, however, short enough to warrant a mild annoyance at most, and didn't detract heavily from the overall experience.
Definitely play "The Stick of Truth" before tackling this one. Not only does the first game's plot play a part in this sequel's story, but it will also get you warmed up for this particularly fun style of turn-based RPG.
Stick of Truth and Fractured But Whole probably have got to be the best Licensed Games and Adaptations ever, at least in the top 10. I never really watched South Park like that, just saw some episodes sometimes, but yeah these games are just so explicitly what it is.
The gameplay in this one is pretty fun and making the build you think fucks everything up is dope. It drags a little bit towards the end cause I played this shit for almost 27 hours in 4 days (including DLC), but its not too bad and the ending rules.
Also the bit about picking what gender you are actually kind of touching to me, and the Craig/Tweak being gay, idk that shit rules genuinely.
The gameplay in this one is pretty fun and making the build you think fucks everything up is dope. It drags a little bit towards the end cause I played this shit for almost 27 hours in 4 days (including DLC), but its not too bad and the ending rules.
Also the bit about picking what gender you are actually kind of touching to me, and the Craig/Tweak being gay, idk that shit rules genuinely.
This review contains spoilers
Prometo que, durante un segundo, dudé si pasarme Baldur's Gate 3 o South Park: Retaguardia en Peligro. Entonces fue cuando tomé la mejor decisión que podía haber tomado, y el segundo se ha convertido en el cuarto jueguito que me paso en lo que va de año. Y menudo acierto de decisión, tú.
Para ser exactos, este juego ya lo empecé en su momento. Concretamente, el anterior guardado era de verano del 2021. Pero recuerdo que lo dejé, casi al principio, porque me resultó raro el cambio de estilo de combate con respecto al primero. Sin embargo ahora he visto que es lo mejor que tiene.
No deja de ser un combate por turnos, pero aquí le añaden el plus del movimiento y posicionamiento dentro de un "tablero", con ataques que ocupan ciertas casillas. E imagino que, por ponerle esmero a esto, han dejado de lado un poco el sistema de Stats del anterior. Y eso se echa un poco en falta.
Aquí no hay armas o armaduras que suban o bajen Stats: todo es cosmética. Y los Stats se basan en artefactos, poderes o miembros del equipo. Que oye, ni tan mal. Como digo, está MUY currado.
Al fin y al cabo, lo importante aquí es que el juego sea un capítulo de South Park. Y lo es. Vaya si lo es.
Para ser exactos, este juego ya lo empecé en su momento. Concretamente, el anterior guardado era de verano del 2021. Pero recuerdo que lo dejé, casi al principio, porque me resultó raro el cambio de estilo de combate con respecto al primero. Sin embargo ahora he visto que es lo mejor que tiene.
No deja de ser un combate por turnos, pero aquí le añaden el plus del movimiento y posicionamiento dentro de un "tablero", con ataques que ocupan ciertas casillas. E imagino que, por ponerle esmero a esto, han dejado de lado un poco el sistema de Stats del anterior. Y eso se echa un poco en falta.
Aquí no hay armas o armaduras que suban o bajen Stats: todo es cosmética. Y los Stats se basan en artefactos, poderes o miembros del equipo. Que oye, ni tan mal. Como digo, está MUY currado.
Al fin y al cabo, lo importante aquí es que el juego sea un capítulo de South Park. Y lo es. Vaya si lo es.
Same praises that I gave the first one apply to this one pretty much. Although, I personally like this one a bit more since I think it is funnier, and for allowing more party members and the new combat system, which I think is really cool and interesting for an RPG.
I also really love the idea that the kids were playing The Stick of Truth but then one day just decided to play superheroes, and now because of that you are no longer OP and have to start to unlock your abilites from scratch again. It's just such a genius way to explain the usual progression reset that sequels suffer from.
It's a 5/5 for me. Give it a shot, even if you are not a South Park fan; it's just a good game, period.
I also really love the idea that the kids were playing The Stick of Truth but then one day just decided to play superheroes, and now because of that you are no longer OP and have to start to unlock your abilites from scratch again. It's just such a genius way to explain the usual progression reset that sequels suffer from.
It's a 5/5 for me. Give it a shot, even if you are not a South Park fan; it's just a good game, period.
The game is several times weaker than the stick of truth, but plot-wise everything remains on the same level. I really disliked the ever-repetitive abilities and annoying mini-games.
Игра в несколько раз слабее, чем палка истины, но сюжетно все осталось на уровне. Сильно не понравились вечно повторяющеюся способности и надоедливые мини игры.
Игра в несколько раз слабее, чем палка истины, но сюжетно все осталось на уровне. Сильно не понравились вечно повторяющеюся способности и надоедливые мини игры.