Reviews from

in the past


Fun for a couple hours, but ultimately the twin-stick combat mechanics just aren’t deep, varied, or engaging enough to make one run feel sufficiently distinct from the next; the quest objectives, meanwhile, are randomized just enough to make finding them frustrating, while also being fixed enough to make the lack of any mid-run checkpoints, admittedly standard for the roguelite genre, frustrating as well. The pixel art is still cute and the writing is fun (if too Extremely Online), and I respect that Snoozy Kazoo chose to do something different with the second Turnip Boy game, but I wish they had just built on Commits Tax Evasion’s Zelda-like gameplay instead.

Tão bom e engraçado quanto o primeiro, é um jogo que realmente dá vontade de fazer tudo nele

Mejor que el primero en muchos aspectos, aunque me deja un poquito de mal sabor de boca que no esté tan bien pulido.

Que eso no te detenga de jugarlo. Es mucho más ambicioso, divertido, terrorífico y ridículo.

I started off loving this one, but there were a few major issues that impacted my playthrough:
1) The roguelike elements lacked enough depth to sustain the game through the last 25% or so.
2) I ran into a bug that prevented the completion of the game for me for several months until a patch came through
3) The ending sequence really felt like the devs ran out of ideas but wanted to make the game artificially longer. Plus, in the original design, there were no checkpoints for the whole end segment (I've heard this was patched later), leading to unnecessary tedium.

Overall, It's cute and I think now that it's patched up it may be worth playing, but my experience was negatively impacted by the bugs and poor gameplay choices and can't personally recommend it.

some of yall are smoking MADDDDDDD penis on this site saying this is worse than tax evasion
i talked to someone that thinks this sucks because it's babys first roguelite
okay but tax evasion was babys first zeldalike
so like
what

u dont play turnip boy for ball busting, teeth gnashing gameplay
u play it for the whimsy

turnip boy robs a bank is a pretty easy game though
and to really get some of the moment to moment humor and narrative of this one you kinda do Heavily benefit from having played the first game in its entirety(like me)
This IS a sequel after all!
BUT i can respect the isolated silliness of the 1st one being more charming for its premise and with how that game has a LOT of casual lore
Like its kindof a background casual post apocalyptic adventure but in an adventure time way where everybody's got a job they dont gaf about none of that

But all things considered, i think i got beat to shit by the 3rd boss fight once, the 4th boss fight once and the final boss once before too

Im stressing these things like difficulty because ultimately i dont think they even fucking matter for turnipboy robs a bank LMFAO LIKE, I KNOW THAT SOUNDS S T U P I D FOR A ROGUELITE GAME
but the bulk of this and its predecessor is you doing quests, and collecting new weapons that can be kinda fun to use :) with some trendy humor
some of you, may cringe into a blackhole from jokes about nfts, exposure, rtx geforce and the dark web
and thats Okay
I think its fun though and there's a couple bits in the game that im not gonna list because theyre pretty fun to experience

The doug dimmadome hat is the best hat in the game, and I loved the diff environments and shit, the new characters are fun and I think my biggest gripe is that there's' like four varying quality types of rooms you can go into the bronze, the silver, the gold and the rainbow ones

and Also six different types of rooms that can go to specialty locations

the problem with this is that even though this is a small game, some quests you can only do if you have access to certain floors!! and you cant just REROLL these mid-heist
so you kinda just gotta deal with it.

all in all i enjoyed this a lot and i can def acknowledge the faults with it but i think its inherently more interesting than the first game ever was and im really curious what this team is gonna do with turnip boy in the next game
maybe he'll be in a 3d platformer????
maybe itll be a strategy rpg????
maybe itll be a beat em' up???
idk!
i just know i love the little asshole

final thoughts: i got jumpscared n lost $1,000,000 dollars in hard cash, aliens shoot transgender lasers and t4t fruits are real
its impossible to be a bad video game with all these qualities

also why does this shit say xbox one for the platform when its on series x.. cause thts what i played it as.. i could probably tweak it myself... but like. i dont get how to do shit with the website for adding games to this fucking site


Turnip Boy Robs A Bank takes the comedic writing, characters, and hyperbolic grandeur of the first game and applies it to a more recent gameplay formula, the roguelite.

Calling it a roguelite is pretty generous: The level is functionally identical every run, little if any is randomized, but the game makes excellent use of the genres short-form run format.
In the beginning you only have three minutes so you're sprinting and collecting loot as fast as possible while happening to see a familiar face. As time goes on you get better at the game and the game gives you more lifelines which allows you to engross yourself in the storylines during your runs. The writing is right on par with the first game which is good to see since the mechanical gameplay is fine, but fairly uninspired.

Turnip Boy Robs A Bank is a great game and a worthy sequel. What will that abomination do next

Just as funny and batshit insane as the first game, although ultimately I prefer Tax Evasion to this. It's weird, considering I typically love roguelikes and dislike Zelda-style games, but I think that if you're going to fill a game with sidequests, especially a game meant to be short, they can't be dependent on finding characters in randomly-generated rooms.

It's a fun little roguelite-lite-lite, compared with Tax Evasion there's a bigger focus on gameplay rather than story which I do feel is somewhat to the game's detriment.

Weirdly disappointed in Turnip Boy's transition from "Chaotic Neutral Little Bastard" to "Guy who does what he's told" but idk if that's even a valid complaint.

Short, sweet, stupid, fun.

I adored this videogame. It nails its own flavor of contemporary (read: absurdist) humor. It revels in the cartoonish violence it subjects its ridiculous characters to. Basically nothing else, like the questionable progression system or shallow gunplay, mattered to me. I loved being sucked into this colorful little world for a while, a world where a turnip can kill a god and rob a bank.

still fun game, but worse than 1st game. a few grindy sidequests