Reviews from

in the past


My body was craving a souls-like, and the visuals, reminiscent of Sekiro, did the rest. Surely, I was not expecting a masterpiece, but the game indeed comes out rather bland and half-baked in most of its aspects. It’s enjoyable for the first few hours, mostly thanks to the combat system. Similar scenarios and the exact same enemies get rehashed with little difference for the whole game. My rating could have been slightly higher if the game had been half as long.

While initially engaging with its parry-based mechanics, the combat system loses its edge as the game unfolds. The first bosses pose a satisfying challenge, but the later stages become noticeably easier, especially for those who went through the additional subquests. It's a system that offers a decent level of challenge, but that could have been more consistently rewarding throughout the game's duration.

While the game presents players with the option to utilize spells and customize equipment with special effects, these elements, regrettably, turned out to be disappointingly irrelevant. Opting for the highest-powered gear and mastering the parrying mechanics should be enough to let you win most encounters. Even money and loot end up having little purpose, as you will get disgustingly rich and full of gear without even noticing.

Despite an intriguing art direction in key visuals, the in-game graphics lacked the polish expected, and the level design succumbed to unexpected repetitiveness. The cutscenes are also some of the most uninteresting things I’ve ever seen in a videogame. Poorly directed and atrociously written.

In summary, the game is a decent yet highly forgettable experience.

good game, one of better souls like, a few bosses felt really good, for most part of the game i felt like playing sekiro on easy mode. levels can be a bit tedious but not too bad

essa parada de todo boss ter segunda fase já tá ficando chato em souls-like

primeiro boss do jogo já tem segunda fase fds

Story was the most ass thing about the game, like what the fuck is even happening.

Me pareceu um soulslike bem promissor. E eu gosto muito da mitologia chinesa. Acho que eu não tava muito na vibe de jogar soulslike na época, então por isso acabei desistindo, mas está na minha lista de jogos que ainda pretendo zerar.


Sembra fatto apposta old school. In realtà è fatto coi piedi.

It's honestly a fantastic game, given the fact I'm a die hard Team Ninja enthusiast. After giving the game a go with all the remaining DLCs released, I've never had a negative experience during my playthrough. Performance was solid (in my experience) for the most part and overall the game's design was really good and enjoyable.

I really can't think of a major flaw to not recommend it, unless you were coming in expecting a Nioh 3, to which I would argue that's obviously not what this game was trying to accomplish. I prefer offset ideas such as Wo Long for Team Ninja to spice things up.

Build variety and skill tree's are joke. Lowest point for Team Ninja in years

Gameplay is as amazing as you'd expect from Team Ninja, but like Nioh pretty much everything else is medicore.
Level design still sucks.
The mission structure approach does more to the hurt the game than help.
Bosses can be good from time to time but overall are pretty forgettable. (There's only 1 really memorable boss)
Wo Long is also far far easier than Nioh 1 or 2 and one of the easiest souls likes I've played.
The games also far shorter than I'd seen reported anywhere, the general consensus was 30 hours to do all quests but I clocked in at 17 hours finishing everything available at the end of a first playthrough.
Lastly the visuals are super dated, barely looking like a ps4 launch title.
Overall everything other than combat amounts to around a 2 or 3/10, but the combat is so varied and enjoyable that I had a lot of fun playing through this. Certainly not a must play for anyone who's a fan of these games but if you can grab it for 10-20 dollars you'll get your moneys worth.

Dropped.
good but easy + badly epitomized.

Level design: 10\10;
Gráfico: 10\10;
Gameplay: 10\10;
Diversificação: 8\10;
Trilha: 9\10;
História: ?\10;
Fator replay: ?\10;
Motivo de não zerar: Primeiro souslike e eu apanhei e fiquei frustado, o jogo é bom, mas não serviu como primeiro souslike pra mim, além do gamepass ter acabado.

Chinese Nioh 3, and maybe it's because I grew up playing Dynasty Warriors, but something feels nostalgic. Really good level design and some really sick bosses, especially Lu Bu. Music was very forgettable, though, and I could care less about the story.

Really great souls like game. Enjoyed this is a lot more than lies of p which also came out last year. Tight tight combat which always feels satisfying. Main complaints really are that it is way too easy, and a little long as the enemy variety isn't the best, but a fantastic game nonetheless. Might tap into the dlc who knows.