Reviews from

in the past


I shelved this game multiple times due to my obsession with completing every side mission and earning five stars everywhere, which made me lose interest after a few hours. This time I played only the main missions and the story hooked me, all the weird, unusual characters I was bonding with time, great memorable music, and beautiful graphics. The online aspect of this game is genius and so simple at the same time. With a great story and excellent mechanics, this game truly shines when you focus on the main narrative and forget about 100%ing everything.

Snoreman!! SNOREMAN PENIS!

They got rid of monster energy......

Was fun to have some new toys and missions before I gave Victoria Falls a run for its tourist money.


The BT fights absolutely suck ass.

Franchement un bon jeu très beau mais qui mise à part à la fin manque globalement d'émotions tout se produit à la fin sur le plan émotionnel et lzs personnages les plus importants sont développés à la fin ce qui marche bien sur le moment mais qui couplé au pacing moyen (je pense à la partie TROP longue dans les montagnes) peuvent donner des sensations d'ennuis vers les 3/4 du jeu. Le gameplay marche très bien lors des livraisons moins durant les combats notamment corps-à-corps et les combats de boss sont globalement moyens (mention spéciale à ceux de Clifford Unger qui se démarquent des autres). Le gros point fort du jeu réside dans ses personnages notamment Clifford Unger qui est pour moi une réussite de A à z.

ABSOLUTE CINEMA

I will literally buy every game kojima every puts out now.
If you start this and you feel it might not be for you, just get to chapter 3 and if you arent vibing with that then give up.

Let’s start with basics
Graphics: 10/10
Story: 8/10 (only because I didn’t skip cutscenes yet still confused as fuck)
Mechanics:7/10 (encountered a few visual glitches and wonky controls)
The story towards the end really drew me in and I’m glad to say I finally played this game all the way through, played on release but gave up shortly after.
Worth a playthrough is long stories are your thing

Beaucoup à dire.

On va commencer avec les défauts du jeu, mais surtout le plus gros, le gameplay. Il faut s’accrocher parce que le jeu est vraiment très chiant à ce niveau là.
La narration aussi est assez spéciale, mais c’est pas pour autant mauvais, juste très confus.

Les points positifs maintenant :
L’HISTOIRE, LES PERSONNAGES, LA MISE EN SCÈNE, LA RÉALISATION, L’ENVIRONNEMENT, LES GRAPHISMES EN GÉNÉRAL OH MON DIEU. C’est une claque à tous les niveaux et je suis tellement heureux d’avoir continué le jeu pour ces raisons précises.

J’ai très hâte de la suite, mais je ne vais pas branler Kojima pour autant.

achei a história no geral desinteressante, o final é muito arrastado, parecia que nunca ia acabar

a gameplay é a melhor parte, muito bom ter que perder um tempo pensando qual o melhor caminho a percorrer para chegar ao objetivo

El gameplay me gusta mucho; es muy chill y es entretenido. Caminar es un puzzle y es muy entretenido, en serio. Es visualmente espectacular, tiene de los mejores gráficos de los últimos tiempos. El motion capture y la calidad de los modelos y las animaciones y los personajes son una locura, realmente de las mejores cosas que hay. Las actuaciones son también increíbles... Todo lo otro... Uffff. La historia no se entiende, o más bien, se entiende a medias. No me gusta, no conecto con los personajes, no me emociona. El guión es un quilombo, en grandes partes. El final son 2 horas de cinemáticas de exposición para intentar explicar lo que sea que hayamos visto pero aún así no se entiende un culo, además de ser aburrido y lento. Siento que si esto fuera cualquier otro que no sea Kojima, jamás se habría salido con la suya pero ni cerca, pero como es Kojima la gente se hacen los que entienden y es profundo y le siguen el juego. OJO, no digo que no tenga buenas ideas; las tiene, estoy seguro que enterrado en el quilombo de narrativa que tenemos, hay un pedazo de fucking historia que te deja sentado, pero la ejecución es... mediocre. Kojima no debería ser guionista, director creativo at best y aún así debería alguien decirle che... Recorta un poco acá. Aún así el juego me gusta mucho, me lo pasé dos veces, pero el final me cansa muchísimo, (tiene creditos 3 veces) y estoy escribiendo esto justo después de terminarlo así que quizás eso le redujo el puntaje un toque. Si pudiera jugar toda la zona intermedia mil veces lo haría, porque es muy divertido. De mis 29 horas de gameplay creo que 15 son de cinemáticas, y es demasiado. Más aún considerando que la información que te dan la repiten 19230182 veces ("Sam! Check the terminal for details on the order")

I really tried but just can't do it with this game

O jogo mais honesto já feito e uma pedrada do kojima, o cara é uma das últimas mentes realmente criativas nessa indústria.
O cara criou todo um universo do nada em cima de uma premissa simples de entregador, e não se limita a isso, a variedade de mecânica e progressão é absurda, e a melhor parte é seu fator online.
Pra mim esse é o shadow of the colossus dessa geração.

08/10.

(I'm only in chapter 3, please no spoilers) This may be one of the most underrated games of all time. Let's get this out of the way. The gameplay won't appeal to everyone. It is slow and atmospheric, with occasional stealth and combat breaking up the mainly traversal based combat. The story is an acid trip of insanity, with a message that would be incredibly relevant only 6 months after it came out. Everything worked against this game, but after falling in love with kojima's metal gear series, i went, "fuck it why shouldn't i give it a shot." God damn. this game is really good.

the graphics are beautiful, and it is one of the only games i consistently took screenshots in. so many times did i go holy shit this game is gorgeous. There are very few games that make me sit there and just stare at the beautiful landscapes. this is one of them.

The combat is stupidly underrated, being smooth and snappy, and the stealth, while not as good as the metal gear games, doesn't need to be. The heart pounding feeling of trying to slip past a bunch of BTs unnoticed, the sheer panic of being chased down by them, as you try to escape while carrying dozens of valuable items weighing you down.

The equipment in death stranding is so good and a better loadout system than most multiplayer shooters, with the best equipment not being dictated by patches and the meta, but by how you want to make your journey. If you need to get through mountainous terrain then ladders and climbing ropes are your best bet. But if you need to carry heavy cargo through that same terrain, you might need to take the risk of trying to climb it unassisted. Are you going through MULE infested territory? then the best equipment would be either sandalweed shoes for silent sneaking, which pairs great with a strand or even a maser gun. If you prefer the loud approach, then pack some firepower and a power skeleton to sprint out of there if things get overwhelming.

All of it is so unique and worth trying, even if you don't think you'll like it. there is a lot more than just walking, and even then, the game makes a simple trek across a valley a breathtaking experience. In short, it's a great thing that this game is divisive. it means that there will always be discourse surrounding whether this game is a masterpiece or Kojima going too far off the rails and running over a family of four. 9/10 so far.

A Hideo Kojima Game, pela Kojima Productions, Kojima's Cut
GOTY, Cut da década.

It's the same great game but with extra content that I think elevate the game to be even better, from a gameplay point of view. After receiving the platinum on PS4, I find it hard to do it all over again...

It looks so good and the cutscenes are fantastic but playing it is such a slog, painfully boring to play and i found myself not caring about anything that has been happening so i shelved it.

didn't get it at first because I had another picture it my head, but the game grew on me with the director's cut release

finished every quest and built all the roads and still want more

a few years after the release + 2 playthroughs and this game seems to be a solid Kojima masterpiece

I spent 10 hours doing deliveries not realizing I wasn't even doing story missions. Besides the great story which isn't worth discussing in a review as everyone should just experience it, the game part is actually really fun. Sure you can do deliveries the same way over and over but that's what caused the game to be misunderstood. You're given plenty of toys to play with and anything can be done if you try it and equip yourself for it. I also just want more single-player games with similar "multiplayer" features its legit the coolest thing.

Um jogo para poucos, Kojima gênio.

Gameplay exótica, boa mas maçante, principalmente quando é area de EP´S, ia como um tanque mas era sempre um saco enfrentar elas, a parte das montanhas até que foi tranquilo, principalmente se você usar o carro é só colocar ele com jeitinho, história o grande carro chefe e incrivel, principalmente os personagem dúbios e interessantes como o john e o cliff, o jogo definitivamente vale o seu tempo

- Enjoyed the atmosphere, the story and the writing of this game with its flaws and all.
- While the game presents itself as complex, it really is a mile wide and an inch deep.
- Enjoyed mostly the building aspects of it the most.


This is what happens inside the womb during pregnancy

I played through it with my 9 year old sister and she cried through the last two hours of the game and called it “beautiful”

Not everyone's cup of tea, but if you're looking for a profound plot, this might become your new favorite piece of art. It seems like just a """"""walking simulation"""""" (a lazy and shallow way to describe this game) at first, but things are deeper than that. You're Sam Porter Bridges, wandering around the UCA (United Cities of America), with the mission to connect everything, since a phenomenon called the Death Stranding split everything apart. Only to discover that everything isn't just about connecting people. I won't elaborate anymore since this game is the definition of a rabbit hole — while one question is answered, another three might come to your mind!
Besides its wonderful plot, this game is unique on its own. You will never play anything like it again and that's one of the aspects that make this game so special. I'm not even mentioning its soundtrack. One of the best feelings in this game is walking through a beautiful landscape, and out of nowhere, an interesting song starts to play. Definition of perfection. "Asylums For The Feelings" is one of the best. <3 I have a feeling that these songs say a lot about some characters.~

Came back to retry this game on PS5 and really enjoyed it. Completed it all the way through this time.