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They sure did make one of these!

Filled with mixed feelings across the board. The narrative is, broadly speaking, really enjoyable. It's endearing to encounter these characters again in such a new format. Cloud is perfectly communicated as a tryhard, Barrett is a fanatic with the glasses on and a soulful man with the glasses off, Tifa and Aerith are cute. All the key dynamics are beautiful and they feel right. The things that exist in the original game are broadly done right.

Mechanically, it's sort of… muddled. I was surprised to find I actually really enjoyed the action rpg format. I’m a KH nerd, I’m still a sucker. But KH has the advantage of multiple worlds and environments to explore. There’s opportunities to engage with the mechanics and the enemies at your own leisure. By comparison, FF7R is… very linear. Your opportunities to level up or engage with its combat without main-line progression is limited to specific locations, all out of the way of each other. Shinra combat simulators, Collesseums, small enemy zones just outside of limited sidequest chapters. And the sidequest chapters often fall into things I thought we all know got tedious in these kinds of rpgs, chasing down rats and so on. I understand and even sympathize with needing to add time to the clock, to make the purchase worth it, but... man. I just want more character beats. On the other hand, your reward for finishing quests being more character moments is really charming as well. I guess my main issue is that I find exploring Midgar as the city so interesting and fulfilling, while the emptier monster sections feel so constrained and repetitive. Hated Train Graveyard, hated the freeways. I guess it really comes down to the map design. There's so many sections where I just end up staring at the minimap rather than actually looking at the game around me. When the level design is singing, I am in love with the combat and I'm thrilled in each enemy encounter. When the level design is failing, I was constantly begging for the chapter to end.

And then you get to the (I assume well known at this point) rebuild-esque shenanigans, where complicated characters kind of just start repeating the same sort of "I defy my fate" or "the future can be bright" voice lines that just bum me out in a way. While the weird dynamic of the anti-retcon ghosts helping or hindering the party initially makes some interesting narrative complications, the ultimate result is a narrative that just kind of loses my interest compared to the normal intimacy found in the original FF7.

Approaching FF7 decades after the original was a genuinely beautiful experience. I was consistently excited to talk about it, I was never bored or annoyed, all the overhype and preexisting fandom expectations melted away into experiencing Just One Of The Greatest Games Of All Time. FF7Remake looks gorgeous, feels great, and offers so many interesting character moments and divergences. But its broader narrative of trying to reconcile with that overwhelming fan response? Just ultimately kind of goes nowhere for me.

See you in three years when Rebirth gets on PC.

This review contains spoilers

Había que ponerse las pilas, que estamos a nada del lanzamiento de Rebirth y yo todavía sin haber tocado Final Fantasy VII Remake. Que no panda el cúnico, ya está solventado y es oficialmente el quinto jueguito que me paso este año. Pero ahora no sé si realmente tengo ganas de jugar al siguiente.

Sinceramente, creo que el hecho de que me lo haya pasado es por los feels del original y ver cómo lo han adaptado. Pero había momentos en los que bien quería abandonarlo y a otra cosa. Fíjate que ni una secundaria he hecho y he acabado el juego solo conseguí 2 invocaciones.

Y creo que todo ha sido por el combate. Es como que quiere ser un Hack&Slash a la vez que un RPG por turnos a la vez que ¿un souls? Me da la sensación de querer muchas cosas pero ninguna refinada. Y que conste que abandoné la saga en la cagarruta del X-2 y creo que este combate lleva desde el XIII.

Eso sí: la adaptación, los pequeños cambios en la trama, la grandeza visual, la fuerza que tienen los personajes y su historia, la ambientación y música... Todo es un 10 como un pepino.

Pero el combate... Me ha resultado un bucle de Stuns y Colas de Fénix con el que no sé si quiero ir al Rebirth.

Finished Final Fantasy 7 Remake last night. Seemed like it was 10 boss fights in a row in those two last chapters. I had a hard time with that giant mechanical thing with the wheels you had to destroy on the highway.
Overall, I enjoyed the game, but it was much more linear than I expected. There could have been more enemy spawns too. Leveling up in the arena or battle simulator isn't that great.
I hated the whisper beings.

Well.. Took me 2 Years to finish it
but it was great, really a great game

the story is good and fun
I really loved the characters, they're really great and well developed
and sephiroth... The GOAT

The gameplay is good
the combat system is great you can learn a lot of abilities, and make your own spells list, and every character has its own abilities and fight style
every weapon has an ability and you use it with the weapon
and if use it for enough times you will learn it and use in any weapon
I like fighting as cloud because of the punisher mod he has.

For the characters, well they are good
there's some different things you do in each chapter for a change
like riding a motorcycle and fight in the same time
Solving some puzzles
doing some side quests (some of them are boring..)

the enemys was great, fighting them was great
the bosses was great, specially the final Boss it was really great
The music is goated

and the ending was great
can't wait to play rebirth.

highly recommend it.


This was a new venture for me but a worth it one, I played the original and other FF games but this one just hit different for me

Um remake de respeito. O sistema de progressão e combate do jogo são fenomenais. Além disso o jogo deu um tiro certeiro na exploração e sidequests do jogo.

É uma pena que o ritmo arrastado do jogo atrapalhe a experiência em certos momentos da gameplay(60h pra ir embora de midgar foi de lascar). Outro ponto negativo foram as mudanças indesejadas na narrativa e enredo do jogo, o quem impedem esse remake de superar o original.

Mas de qualquer modo...
Jogaço

História boa, bons gráficos e uma ótima mistura de estratégia e ação

The Cait Sith cameo was so dumb I'm sorry-

What they did with this game is simply mindblowing.

All the characters feel so vivid, the combat system is amazing, the music is superb, and the opening scene is a fever dream, and its crazy how good this game graphically looks.

Of course, there's some issues with it, and sadly, the game is only a third fraction of the full thing, but i'm very happy with the result!

A solid combat system and mindblowing music for a competent remake.
Too many portions got the AAA drag out for pacing treatment.
I have issues with the story changes but also prefer that this game tries to stand on its own

Sadly it feels like a demo that only gives you a taste of the story to come but, It really hypes you up for the next game. Buy on sale

Très bon pour démarrer la série