Reviews from

in the past


The game is foundational, and truly did many amazing things. But for me, the difficulty was just more frustrating than anything else and felt like a way to pad the runtime of the game. Definitely for me a weaker 2D Zelda, but obviously is one of the most important entries and it's clear why.

Id only played the gba version before so it was good to experience the original. I had no idea how many things Id missed on my first playthrough. huge game

Focussing on keeping my thoughts based on the hardware at the time…

This game is a revolution. Exploration, aesthetics, colours, role-playing aspects, the mirrored world mechanic… all revolutionary!

This game is so rewarding of exploration. The open world is a joy to spend time in. The story is interesting. The characters are memorable. Weapons, upgrades, items, all brilliant.

I would’ve loved to have played this at the time it released to fully appreciate just how game changing it was.

The only bad thing was the frustration of not knowing what to do with certain items or where to go next in certain sections. The game sometimes doesn’t give you specific information of what item to use where and a guide was needed in multiple occasions. Maybe it was just me, but once reviewing a guide, l thought that I would never have guessed to do that in a million years.

Looking forward to the rest of the Zelda series.

Played this one much later on and it's still pretty damn good. Not one of the peaks of the series for me but it really was the foundation that the series would follow for many years. Can't really see myself replaying it when a Link Between Worlds exists.


I often say that I don't like games from the NES era. All of the games from this time are either rushed out to cash in on the huge gaming rise, made by inexperienced devs with no knowledge of good game design, or made infamously difficult so that playtimes are increased. I still stand by this and in my opinion the only NES games that stand up to time are Super Mario Bros. 3 and Punch Out!! However, when we hit the 90s, and the SNES era, is when I think games actually start getting good. The SNES is home to so many classics that are still amazing to this day; games that took what devs were trying to do with the NES and fleshing them out into actually great expiriences. In my opinion, no game is a better example of this than A Link to the Past.

ALttP is a treasure of a game and an all time classic. It took what worked with the first Zelda and expanded it. Going from a dull slog of working through bullshit fights and simple block moving traps to full on dungeon crawling adventure through a genuinely beautiful world.

The exploration is actually fun here. I'm sure at the time, collecting Nintendo Power and sharing gossip on the playground was super dope, but now it's just shitty design. ALttP however is designed in a way that when you explore your are actually awarded with something. It's not just cryptic, broken English hints telling you that there MIGHT be a wall you can bomb. Call it skill issue but it's genuinely not. It's good game design.

The dungeons are also evolved to something that is amazing. It's no longer just traversing through rooms of enemies just to get keys and fight a boss. Here there are actual puzzles. Actual trials that require you to use your head and think your way through instead of brute forcing your way to a dull boss fight.

ALttP, arguably, is the most influential Zelda to the future of the franchise. A lot of the lore, characters and locations, and gameplay loop started here. Even though the dungeons are greatly expanded compared to Zelda 1 they can still be pretty simplistic, which is very sad because future Zelda games, including Link's Awakening which came out right after, have some amazing dungeon and puzzle designs. However when the dungeons do start to get good in ALttP is also when the enemy placement starts to become a problem. (Beamos in this game suck.)

Overall this game is genuinely amazing in almost every way. A joy from start to finish and required playing for any Zelda fan who is somehow missing out. From the beautiful SNES graphics to the grand and heroic soundtrack, this game is spectacular. The only game preventing it from being my favorite SNES game is Chrono Trigger.

Link's Awakening is better >:]

The genre defining, franchise cementing, full of life masterpiece. Best Zelda.

Only Zelda game I've played through only once and my appreciation for its ingenuity was hindered by being spoiled on OoT and MM at the time, but I hold it high regard nonetheless. Would love to do a replay as an adult.

Já tá virando piada entre amigos a quantidade de hot takes que eu tenho em relação a um bando de jogo famoso, eu juro que não é intencional, agora, falando do Zelda, esse carinha aqui é um dos mais ''graves'' desses hot takes.

Eu acabei não curtindo muito, a gameplay e o loop dela me agradaram bastante, assim como o gráfico e a trilha, mas acabei não curtindo o level design. Achei o jogo nem um pouco intuitivo, juro que a cada 20 min eu abria um detonado pra passar de uma dungeon ou então achar o jeito de progredir no ''open world'', e acabei passando muita raiva com isso.

E quando as dungeons não estavam sendo uma complicação do caralho de resolver, ela eram muito irritantes, posso contar no dedo quais que eu curti de verdade.

Uma pena, sério, Zelda era uma franquia que eu sempre quis conhecer e que pena que não curti um dos jogos mais aclamados dela, óbvio que não vou desistir aqui, quero pegar mais alguns pra ver se o meu problema é com ESSE jogo, ou com a fórmula da franquia, bem... isso apenas o tempo vai dizer.