Celeste foi um jogo que me cativou desde do começo, as músicas e a vibe que o jogo passa é uma delicinha, jogabilidade simples, de poucos botões, ainda assim, bem feita. Porém, algumas fases são um inferno KKKK.
Conforme o jogo passa, você percebe o amadurecimento da protagonista, você percebe que a montanha é só uma metáfora, que a escalada, é vencer uma fase ruim, é finalmente conseguir falar quando o tempo todo você só tinha um nó na garganta, é fazer as pazes consigo mesmo.
Eu me indentifiquei com o jogo, e no final eu não aguentei e desabei em lagrimas KKKK.
Enfim, um ótimo indie e que vale seu tempo pelo o que entrega.
Obs: Lena Raine sabe muito de músicas.
Conforme o jogo passa, você percebe o amadurecimento da protagonista, você percebe que a montanha é só uma metáfora, que a escalada, é vencer uma fase ruim, é finalmente conseguir falar quando o tempo todo você só tinha um nó na garganta, é fazer as pazes consigo mesmo.
Eu me indentifiquei com o jogo, e no final eu não aguentei e desabei em lagrimas KKKK.
Enfim, um ótimo indie e que vale seu tempo pelo o que entrega.
Obs: Lena Raine sabe muito de músicas.
Full thoughts on the Use Your Items podcast
https://www.podbean.com/ew/pb-3qc3e-15dbf2a
Platform enjoyers paradise!
https://www.podbean.com/ew/pb-3qc3e-15dbf2a
Platform enjoyers paradise!
Celeste is not just a game for me. This game speaks to me in an emotional level that no other game has ever done before.
I remember buying this game just because it was at a cheap price compared to all the other games on the e-shop. I actually bought it alongside River City Girls, expecting to probably like that game more...Holy shit.
This is a really, REALLY hard platformer where at face value, the point of the game is to climb this really tall and dangerous mountain until you can reach the top. In reality, this is a simple but effective story about a girl that won't stop at anything or anyone that stands in the way of her goal, while at the same time struggling with her own inner conflicts and insecurities.
Yeah, I mean sounds very gay and people make fun of indie games for this kinda thing but listen, I don't care. Not only is the gameplay solid and forgiving enough that I am willing to sit for like 2 hours and a half just trying to beat one single level...But the way they tell this story and the way they portrait these messages through these characters....It's just- It's just so good!
Not only you want to see if Madeline makes it...You have to make it! You are her and she is you! The fact that the game is so fucking hard serves only to hammer it home!
"I will beat this level, I will beat this game and I will climb this bitch mountain one way or another. Whether it likes it or not!" Those were my exact words when playing this game, probably, idk.
It just feels so satisfying when you manage to beat a level after every single thing in it is trying to kill you, when every single thing is an obstacle trying to stop you, when almost every single NPC you encounter is telling you "You can't do this, you shouldn't do this, go back". Hell, the game starts with a giant boulder almost crushing Madeline before she even starts climbing the damn thing! It's perfect!
Also a bit of a spoiler, but the game doesn't just end at Madeline climbing the mountain. If you actually manage to unlock chapter 9, oh man....
Farewell is one of the hardest challenges I have encountered in a videogame, if not the hardest. This chapter is too long, it is too hard, it asks you to learn a SPEEDRUNNING TECHNIQUE, JUST SO YOU CAN BEAT IT... YOU CAN'T MAKE THIS SHIT UP!
And despite all that, I was invested, I was glued to my screen during every second, every minute, every hour and every extra day I had to spend trying to beat that fucking level. And once I got to the end...I was happy...And sad.
This game didn't make me cry but it did get me pretty emotional! It just clicks with you. And on top of everything, the music is fucking fantastic, I have the soundtrack of this game everywhere; on my spotify, on Steam, on my phone, my computer, my Switch, my brain, my dreams, even my nightmares!
Yeah idk, I'm just rambling at this point. This game made me suffer like you have no idea...And that's why I love it so much. 202/10, Would buy it again.....And I did....And I will replay it on Steam....God almighty.
I remember buying this game just because it was at a cheap price compared to all the other games on the e-shop. I actually bought it alongside River City Girls, expecting to probably like that game more...Holy shit.
This is a really, REALLY hard platformer where at face value, the point of the game is to climb this really tall and dangerous mountain until you can reach the top. In reality, this is a simple but effective story about a girl that won't stop at anything or anyone that stands in the way of her goal, while at the same time struggling with her own inner conflicts and insecurities.
Yeah, I mean sounds very gay and people make fun of indie games for this kinda thing but listen, I don't care. Not only is the gameplay solid and forgiving enough that I am willing to sit for like 2 hours and a half just trying to beat one single level...But the way they tell this story and the way they portrait these messages through these characters....It's just- It's just so good!
Not only you want to see if Madeline makes it...You have to make it! You are her and she is you! The fact that the game is so fucking hard serves only to hammer it home!
"I will beat this level, I will beat this game and I will climb this bitch mountain one way or another. Whether it likes it or not!" Those were my exact words when playing this game, probably, idk.
It just feels so satisfying when you manage to beat a level after every single thing in it is trying to kill you, when every single thing is an obstacle trying to stop you, when almost every single NPC you encounter is telling you "You can't do this, you shouldn't do this, go back". Hell, the game starts with a giant boulder almost crushing Madeline before she even starts climbing the damn thing! It's perfect!
Also a bit of a spoiler, but the game doesn't just end at Madeline climbing the mountain. If you actually manage to unlock chapter 9, oh man....
Farewell is one of the hardest challenges I have encountered in a videogame, if not the hardest. This chapter is too long, it is too hard, it asks you to learn a SPEEDRUNNING TECHNIQUE, JUST SO YOU CAN BEAT IT... YOU CAN'T MAKE THIS SHIT UP!
And despite all that, I was invested, I was glued to my screen during every second, every minute, every hour and every extra day I had to spend trying to beat that fucking level. And once I got to the end...I was happy...And sad.
This game didn't make me cry but it did get me pretty emotional! It just clicks with you. And on top of everything, the music is fucking fantastic, I have the soundtrack of this game everywhere; on my spotify, on Steam, on my phone, my computer, my Switch, my brain, my dreams, even my nightmares!
Yeah idk, I'm just rambling at this point. This game made me suffer like you have no idea...And that's why I love it so much. 202/10, Would buy it again.....And I did....And I will replay it on Steam....God almighty.
Não sou o maior jogador de plataformers do mundo, mas posso dizer sem medo algum que esse jogo é sensacional em todos os quesitos. Cara, a gameplay disso aqui é linda, extremamente fluida e responsiva, e as mecânicas são todas simples, mas isso de nada impede de serem excelentes. A trilha sonora é muito boa também, passa exatamente a vibe que cada capítulo quer transmitir. Além do mais, recomendo para todo mundo, só um aviso: você vai morrer. Pra caralho.
What a wonderful little game !!
Platforming felt smooth and satisfying, and the story was really endearing and heartfelt. It really made me feel good about myself.
The music is also absolutely wonderful.
Not many issues, only that it was too short, but I understand why it was so short.
I played this on a Steamdeck OLED.
Platforming felt smooth and satisfying, and the story was really endearing and heartfelt. It really made me feel good about myself.
The music is also absolutely wonderful.
Not many issues, only that it was too short, but I understand why it was so short.
I played this on a Steamdeck OLED.
I thought this game was great in its narrative and gameplay. Its movement and platforming is phenomenal, however I found its locations and story beats to be lackluster at moments. Ultimately I am glad I played through this title, however, I do not believe this game to be one of the all time classics. Its narrative is very similar to many indie games now adays.
A phenomenal game. Challenging but fair. The theme of coping with depression is perfectly coupled with demanding gameplay. All of this, complemented by beautiful pixel art graphics, creates one of the most significant titles of recent years. Practically everything in this production clicked.
Polish review
Fenomenalna gra. Trudna, ale uczciwa. Wątek radzenia sobie z depresją idealnie jest sprzężony z wymagającą rozgrywką. To wszystko doprawione ładną pixel art'ową grafiką tworzy nam jeden z ważniejszych tytułów ostatnich lat. W tej produkcji praktycznie wszystko zagrało.
Polish review
Fenomenalna gra. Trudna, ale uczciwa. Wątek radzenia sobie z depresją idealnie jest sprzężony z wymagającą rozgrywką. To wszystko doprawione ładną pixel art'ową grafiką tworzy nam jeden z ważniejszych tytułów ostatnich lat. W tej produkcji praktycznie wszystko zagrało.