The devs fucked this game so hard by jumping on a battle-royale bandwagon. This game was a fun and interesting MOBA that had a niche and could have flourished with more development power but we don't live in that timeline. The content for the game just stopped super abruptly and it failed financially as it's identity was completely muddled. I can't forgive the devs for what happened to this game. There is no reason to touch this game anymore.
Actually one of the most satisfying and pure fun games to play once you learn what each member of the (smallish) roster does. Somehow, despite each character having bad matchups, none of them seem completely unplayable. It's a shame the game never took off as much as it should've, but it was still a ton of fun
I thoroughly enjoyed this game when it entered the free-to-play scene back in late 2017. It offered a unique experience that resonated with many MOBA enthusiasts dissatisfied with the aging mechanics of other games, myself included. With features like moving while casting, canceling abilities, and concise WASD movement, it felt like a complete package. However, its downfall began with a lack of content and a split focus with its battle royale counterpart. Eventually, support from developers ceased, leading to its decline. With the right attention and support, I believe it could have achieved significant success or at least carved out a niche market, similar to Omega Strikers now. I fondly reminisce about the days I'd eagerly log on after school to play, but alas, those days are now behind us. Farewell, Battlerite~
The fundamental gameplay of this game is really good. Where it shines is the customization of your abilities via the rune system, which can make your favorite character play completely different based on your selection. Sad that the online scene did not last and they stopped developing it and putting resources into it.
Pros
Most of the characters are fantastically designed, with their stories, designs and gameplay all meshing together to create a fantastic package that makes them feel very cohesive.
The games are quick to join, quick to play and quick to leave, making a very addictive and fun gameplay loop that still never feels mindless.
There is a massive skill ceiling, what with all the map objectives and their intricacies, each character’s depth and the Battlerites system, a set of perks that you can swap out on a game-by-game basis, allowing fantastic skill expression.
Enemies cannot out-build or in any way make the any given match unfair, meaning any failure on the battlefield is almost always your fault. This makes it very easy to improve, as you have no one to blame but yourself.
It is very cheap to purchase the all-champion package, and it actually reduces in price based on any pre-purchased
Cons
The matchmaking system is very annoying at times, with cancelled queues never telling you why they were cancelled, and they do not put you instantly back into the queue like other games. This leads to regular frustration.
The game has a fairly low playerbase, which can lead to long queue times and unbalanced games.
The game is essentially dead, with the developers not producing new content for the game anymore. This may lead to the game growing stale for some, as there is no change to liven up the gameplay or fix balance issues.
When I Like to Play
When I want to take part in MOBA-style teamfights without the full-game buildup of games like League of Legends
Most of the characters are fantastically designed, with their stories, designs and gameplay all meshing together to create a fantastic package that makes them feel very cohesive.
The games are quick to join, quick to play and quick to leave, making a very addictive and fun gameplay loop that still never feels mindless.
There is a massive skill ceiling, what with all the map objectives and their intricacies, each character’s depth and the Battlerites system, a set of perks that you can swap out on a game-by-game basis, allowing fantastic skill expression.
Enemies cannot out-build or in any way make the any given match unfair, meaning any failure on the battlefield is almost always your fault. This makes it very easy to improve, as you have no one to blame but yourself.
It is very cheap to purchase the all-champion package, and it actually reduces in price based on any pre-purchased
Cons
The matchmaking system is very annoying at times, with cancelled queues never telling you why they were cancelled, and they do not put you instantly back into the queue like other games. This leads to regular frustration.
The game has a fairly low playerbase, which can lead to long queue times and unbalanced games.
The game is essentially dead, with the developers not producing new content for the game anymore. This may lead to the game growing stale for some, as there is no change to liven up the gameplay or fix balance issues.
When I Like to Play
When I want to take part in MOBA-style teamfights without the full-game buildup of games like League of Legends