Reviews from

in the past


Mafia III had quite the negative backlash when it was launched.
At first, i couldn't get into it, i dropped it for a year and then came back and got the platinum.
I personally think its a good game, it has many flaws but also many positive things.

The game features a solid revenge story centered around Lincoln Clay, which is a great protagonist. The side characters are also well-developed, with Vito standing out in particular. The game's setting, New Bordeaux, a fictional version of New Orleans in the 1960s and 70s, is rich with atmosphere and period-appropriate vibes that add flair to the open world.

The gameplay can become repetitive after a while, but it is generally smooth and it just works well. The shooting mechanics are solid, and even though Mafia III isn't primarily a stealth game, it's often tempting to take a stealthy approach. One of the interesting features is the district distribution system, where you must decide which character to assign as the district's owner, weighing the pros and cons of each choice.
I liked the dlcs, they sure added some value to the game.
The not so good part of the game is its repetitive nature, and for how long it drags like that.
The platinum was laborious, finishing the game 3 times took some time, and it was boring to say the least. Some trophies are glitched, i was lucky to not have any glitch on me (besides one trophy from the dlc, hence why i have the game on 99%😭)
All in all, this game has good substance and its definitely overhated.

-Edit: Damn i forgot how great the soundtrack is! Over 100 songs and not a single one that's bad. I gotta give this game an extra 0.5☆ just for the soundtrack alone.

"Family isn't who you're born with, it's who you die for"

Solid story and graphics but many side missions felt repetitive and made me quit the game for a while.Feels like wasted pontetial.

Having played the other games in the franchise, I was not expecting this. I liked the unique setting but the writing and character development paled in comparison to 1 and 2. To add on to that, it's just too damn long. I am personally offended that I had to drive my ass across the entire map between the same boilerplate missions.

This review contains spoilers

the only cultural relevance this game will have is a youtube video of a mom yelling at his kid to go the bathroom

Great setting in the '60s. Story is pretty solid, although if you played mafia 2 you just give vito everything and forget the other two characters. The gameplay is extremely repetitive which hinders it quite a bit, basically drive here kill people, call someone and give them the place. I also experienced a fair amount of performance bugs. A rough end to a great franchise, not bad by any means just if more thought had been given to the gameplay it could of been much better


não vou mentir e falar mal desse jogo só porque ele é detonado pelos outros

eu admito EU GOSTEI PRA CARALHO
é repetitivo? sim, si, oui, yes, はい, 예, 是的, да, हाँ
mas é BOM e eu to cansada de fingir que não

O museu virtual interativo da playboy, têm uns extras de mafia tbm mas não é muito bom

Subestimado, apesar de algumas coisas repetitivas na gameplay e um lançamento de performance esquisito, é um jogo extremamente divertido e bom narrativamente.

People seem to hate on this game but I find it to have a good revenge story and even if it has a repetitive missions and objectives, I find the gameplay so addictive with the third person tactical gunplay and combat executions.

Vamos la o começo do jogo gostei mto porem chega uma parte onde simplesmente fica tudo mto repetitivo o que salvou mto foram as DLC que todas as 3 acrescentaram um conteudo mto daora, a trilha sonora bem daora porem fica repetitiva dirigindo e basicamente o problema do game é ser mto repetitivo.

Wow, What a waste of potential. This game has enjoyable mechanics, a great story, and well-written characters(not the best but they are enough) but very very poor game design. I am glad to experience this game but at the same time, I am very disappointed. Because this game could be much better with a better mission design. It's so repetitive and boring(like Assassin's Creed 1) and side missions are real trash. After Mafia 2 this game feels wrong. I hope there will be a new Mafia game and I hope it will be much better than this.

Le protagoniste ressemble au fils de ma marraine, c'est pour ça la note basse

This review contains spoilers

Mafia III es un juego que tiene muchas cosas buenas opacadas por un gran y terrible problema. De verdad me hubiera gustado que este juego fuese mejor porque tenía mucho potencial, pero no se aprovechó.

Una historia de venganza con personajes memorables, excelentes actuaciones y una presentación estilo documental notable. Una selección musical increíble y acorde a la época en que el juego se sitúa (EE.UU. de finales de los 60s), además de un soundtrack original igual de bueno. Gráficos más que decentes con algunos bugs visuales que se me presentaban de vez en cuando, pero nada como lo que había en su lanzamiento. Todo esto arruinado por su gameplay loop absurdamente repetitivo que consiste en 3 o 4 tipos de misiones copiadas y pegadas a lo largo de 15-20 horas, lo que se vuelve aburrido muy rápido y casi me obligó a abandonarlo.

Creo que vale la pena jugarlo por la historia y por su ambientación, pero nada más. No es un mal juego, pero para mucha gente, ese gran problema que tiene es más que suficiente para alejarles.

A rough gem that could have truly shined if it wasn’t stymied by its grindy filler sandbox design, Mafia 3 is still the best game in the series in my opinion and a game that is woefully underappreciated.

The narrative is genuinely one of the finest I’ve seen in an open world crime game; Lincoln is a great protagonist and the supporting cast are all strong, most notably Father James, who adds so much to the documentary style framing device which made it feel genuinely inspired. The atmosphere is also wonderful too with a great sense of place with its setting in 60’s Not-New Orleans. The soundtrack is fantastic with so many great licensed 60’s songs picks and how well utilized they are when they pop up from time to time in the main story missions, Sympathy for the Devil especially. Thematically it’s also a neat exploration of how broken the American system is through the lens of the 1960’s. America was founded on white supremacy, genocide, and slavery and that won’t go away no matter how much American exceptionalism you try to paper over with it. The rot is in the foundations.

The combat itself is solid, the gunplay is fun and so is the stealth even though its super easy because enemies are easily lured away one by one by just whistling so you can easily stealth kill them. The turf system is a neat idea too and how you have to balance the favor of Lincoln’s lieutenants, it just really needed to cut out the grind because you need to dive into it to progress through the story so it does get rather tedious having to dredge your way through them to get to the great story missions. The game should have been like half its length.

The DLC campaigns were also a neat explorations of different genres for Lincoln and his supporting cast to find themselves in, ranging from Lincoln teaming up with the not-Black Panthers to go all Dukes of Hazzard on a white supremacist rural sheriff and his Klan buddies, a Vietnam War era spy story, and a cult horror story. It all really left me wishing we had some more adventures with Lincoln in a similar vein.

Mafia 3 has some deep flaws, but if you can stomach the grind you’re in for a genuinely great game otherwise.

Low Points, High Stakes, Endless Routine

This game doesn't really follow the structure most of the Mafia series was building up to Mafia II. The old ones were linear story-focused shooting games in a open world setting, with little to do outside the main story. Mafia III on the other hand tries it's best to make a wider use of the city and buildings gameplay-wise, and it success at some points. The main difference with the older games is that this ain't linear, it's mission based.

Let's talk about the most glaring issue this game drags from start to the very end. It's repetitive, really repetitive. Most of the time you follow a routine just to continue the main story.

Before anything, you have your subordinates. Cassandra, Burke and Vito. They will manage your business and districts once you adquire them.

I'm not kidding, this is what you'll do for the rest of the game:

"The Start Line"

First go to Donnovan, he'll give you information about the overall operation. He will say he knows a man that knows another man that knows the guy you are after.

"Uh oh, chores"

Go to the man that knows some information about the district business that is directly connected to the guy you are looking for in the first place. A bunch of missions will be added.

"The Fun Part"

Piss off the dude running the business on set district by destroying his assets or killing people related to set business and make their income gain goes to 0$.

"Taking Over: The Business"

Once made their income gain go to 0$, head on to the guy that knows the information about set district, the very same one you met a Step 2. Now he'll give you the order to kill the dude that runs that business. Once that is done you will have the business for yourself and subordinates. Choose between the 3 underlings to run over the business you just unlocked.

"Taking Over: The District: Finish Line"

Do that 2 or 3 times and Donnovan will give you the order to kill the big guy that is running the whole operation on set district. Once you are done, he'll give you the district alongside the business you already unlocked.

It doesn't sound bad on paper for a gameplay loop, funny number gets bigger. But what I just explained gets repeated through the entire game with little to no variation. It's structure is that simple and predictable. But, it's not all negatives though, there are missions that take a linear approach to it's design like in the older games. Those missions get special threatment, mechanics and are great once you quit the slog (the repetitive missions), leading to that moment.

You can also play side-missions that are much of the same: Kill a certain dude in case of Vito and steal X in the case of Cassandra and Burke. Don't bother with those really unless you have some minutes to spare.

Gameplay wise, it's good. This is what kept me going all the way to the end. It's snappy, fast, fluid and brutal. You will be getting little upgrades after making your subordinates happy after giving them a business or a district. Say, Vito gives you the chance to summon some of his man to a shootout, it's good stuff. It's an entertaining loop, but one that gets very tiring after a while. It should've been shorter in my opinion, but the repetitive missions I talked, get reduced to little annoyances you have to do to get to the very end after you get most of the upgrades.

One thing that made me buy this game no joke were the cutscenes, the songs and the writting. It's just too damn good and full of charisma for an era that wasn't explored that much in games, the end of the 60's or plain the 60's. 'Nam, War, Race and big changes to the american society in general. "A time to dream". It nails the ambience of the period with a great arrangement of songs of famous artist of the time (and still are to this day). Steppewolf, Jimmy Hendrix, Creedence Clearwater Revival, Johnny Cash all safe but great selections. Personally they are the best choices, but I would've liked something more unique.

As I said before, the script and the characters is what sold me. Favorite? Donnovan, he's just so fun while on screen, Father James is up there too. Father James in particular got to participate a documentary about him and his relationship with Lincoln, the main character. As for Donnovan, he is brought a senate comitee to tell his role on Lincoln's crime career. Pieces of that documentary and congress tapes will be shown as we progress in the game.

About my personal experience with this game. Had like 6 or so crashes and 11 five second stutters on Xbox One played through Xbox Series X. Can't say if the PC or PS4 version suffers the same problems but this damn game is very unstable to me.

An honestly really good revenge narrative driven by a likable protagonist in Lincoln Clay, but the game gets bogged down by an overly repetitive mission structure and a tad too long.

I was thoroughly enjoying this, before the game became stuck in an infinite loading screen just before the final boss. There is seemingly no solution for this on Xbox, so jokes on me I guess. Once you get over the familiar open world padding, there is a story and characters here that are thoroughly absorbing. A truly righteous approach to complex and thorny ideas - often feeling genuinely boundary pushing for games. Like Mafia II DE, this deserved more care.

If anyone has any ideas for the infinite loading issue, let me know. I've tried everything I can think of. Marking this as complete in the meantime as I don't have a 30 hour replay in me.

Amazing this game legacy is just that "go to the bathroom now!" video and the yahtzee, review where he says the N-word four time in a row

A good story bogged down by gameplay that feels like a monotonous chore

Still a bit shook about how good this played. Near Max Payne 3 levels of aggressive tonal shift coupled with a gargantuan shooting/violence upgrade.

The story is big and meaty and all over the place, in a good way. I dunno, i really fucking enjoyed this monstrous freak of a third installment.

I was enjoying playing Mafia III back in 2017, but unfortunately, I never finished it. At that time, I had a strong desire to play multiple games simultaneously, and Mafia III suffered as a result, getting dropped for no specific reason. While I didn't particularly like the protagonist, I still found the game to be quite good overall.

Mafia III is my first game of the Mafia franchise, so I will make this review without the influence of other Mafia titles. The game is an action-adventure game and was released in 2016 by 2K.

First of all, this game is amazing, I love the theme of this game, as also the graphics of New Bordeaux. OMG, the soundtrack, is glorious, I loved every song, so yes, I spent a great amount of time driving rather than walking around the streets. Yes, the missions become repetitive after some time, but still, the story is thrilling and fun.

All in all, I never got bored playing this game even though it is not the best one, but still it got its own charm.

3 tane görev tasarlamışlar bütün oyun onu yapıyorsunuz. Kendini bu kadar tekrar eden oyun az bulunur. Böyle bir tasarım yapabilmek ayrı bir yetecek istiyor. Karakterinizin kıyafetini değiştirebiliyorsunuz. Ama üstün zekalı yapımcılar önceden hazırlanmış arasahneler kullandıkları için ara sahnede sizin seçtiğiniz karakter olmuyor.

Absolutely top premise and ideas marred by repetitive bloat.


I hate that a game with such an amazing story, banger soundtrack, nice gameplay gets shoved into such a generic open-world formula... If they didn't try to make a 8-hour game clock ~30h, it could've been one of my favorite games ever.

Could be a great game, but it's too repetitive.

The prologue was so good with such good characters, good soundtrack and ambiance but as soon as the prologue ends and the game actually starts, it gets so fucking boring and repetitive i wouldn’t finish the game even if you payed me