Reviews from

in the past


tim willits is a fuckin loser bro. man made some good doom maps (with theresa chasar, his often uncredited sister) and did great work on quake pre-champions, but he never should've been elevated into the position he was by the end of his tenure at id

american mcgee calls him a "serial credit thief" and sandy petersen attributes the collapse of id to his meddling and refers to him only as "snake"; this guy's slime. man was making claims so erroneous that he managed to get both johns to team up on his ass which is saying something. saying he invented DM-only maps for quake when anyone can go check when idmap01 or cross.wad came out for doom, or better yet just think about how goofy it is for five seconds

so what happens when this rat fraud bitch teams up with soulless automaton john carmack? awooga. the most dead eyed fps ever made. together these two men really brought the heat and redefined what it means to be vacant and empty inside. one driven only by a love of machines, the other by cynical careerism. the result would be a tech demo that has virtually no redeeming qualities; even john goodman sounds like he'd rather be anywhere else, and how can you blame him

forget passion or heart or whatever fever drives the average person to create. forget anything that resembles human input. this is referential slop; echoes of better media, better games, better products — cos that's all this thing is at the end of the day — as interpreted and executed by pulseless weirdos. subpar linear shooter, even worse pseudo open world shooter; artless aesthetic sensibilities; internally and externally ugly borderlands gopher bullshit; fallout 3 brown and bloom mad max mcnugget slime created to advance tim willits' career

if I ever write another review this mean it means tim willits just put out another game

RAGE is one of those games that had real potential to be something great, but ends up falling short. The graphics are some of the best I've seen this gen. The music is serviceable, and the gameplay is solid. The story is nothing special and the ending is absurdly bad. I feel that perhaps the devs spread themselves too thin trying to make the game more than just a FPS, because in the end the best developed area of the game is the racing. No joke, it's almost as good as a full racing game.

Tinha tudo para ser um Mad Max dos jogos mas acabou sendo desperdiçado com um mundo aberto vazio e morto, história mais ou menos e um combate legalzinho.

Dps de jogar o 2 eu até pensei q o primeiro poderia ser um pouco melhor mas me enganei um mundo bem morto sem vida, o combate não é satisfatorio e honestamente eu nem consegui prestar atenção no enredo de tao fodase que é

[ Story: 2/10 | Gameplay: 3/10 | OST: 3/10 ]

This game is about as barebones and arid as the wasteland you crash into. The gunplay is so painfully unfun and dry and the characters are somehow flatter than Flat Stanley, but I at least got a smile seeing John Goodman come to my rescue :)


Somehow feels more dated and clunky than DOOM 3, even though it came out 7 years later lol. Wasn't feelin combat at first, but it grew on me especially as I got different ammos. Story, eh. Something about this game kept drawin me back in, idk.

I have tried to beat this game so many times and have always got bored at some point. It sucks because I enjoy many parts of this game but just cant stick it through. Maybe one day.

Borderlands knockoff without all the things that make Borderlands, Well... Borderlands. It really feels like that gane without the looting system, the rpg aspect, no gazillion weapons etc

pretty simple but id can never go wrong

Sou Bitch da ID Softwawre mas esse Jogo me decepcionou profundamente, não é ruim e eu nem sequer o zerei, então não me considero apto para avaliá-lo 100%, mas pelo que joguei eu consigo defini-lo com uma palavra: Desalmado.

I probably won't Miss the Rage tbh

It's definitely a product of its time. The graphics are fine, but the performance isn't great and the story is pretty underwhelming. I'm glad I eventually finished it though. It made me want to play more Mad Max, which has way better car combat.

Eu não acredito que a Id Software fez um jogo merda desse...
Agora eu entendo o fracasso do Rage 2, herança disso aqui!

id software accomplished things I never thought possible, including boring me to tears

Precisa de uma versão pros dias atuais, envelheceu muito mal

Yeah, thats the emotion I felt playing this

A fairly solid action game! The story is entirely uninspired, at best uninteresting and at worst, tedious. But everything else about it was fairly good! It was generally fun to play. The combat isn't necessarily fast-paced as most modern shooters now of days, but a very fun lass frantic version of the classic id software FPS's. The vehicle combat was not as fun but it doesn't dominate the game, could've done without it though. Some impressive enemy AI in this. Enemies being downed but not killed, will literally crawl into cover and still try to kill you, enemies with shields providing cover for allies, some cool stuff! I also have to praise the art direction. There really was some very memorable sights in this game, like the hospital in the Dead City with blood streaming down the walls.

There were some cool level designs too, they way that some of the dungeons and missions were laid out were cool, and using main mission levels for sidequests but making you do it backwards or changed a little bit was a cool way to go about in when you're clearly like on a deadline and don't have the time to make new dungeons. I was kind of into it at the start but I got tired of it closer to the game's end, which, speaking of, was kind of underwhelming. Like obviously you didn't care about the Arks or whatever, so take it with a grain of salt, but it ends with you going into this place and then you set off the Arks and then the game ends. No confrontation with the chief bad guy or any final comeuppance. The last level in general was kinda lame. It was cool mowing down guys with the minigun they give you, but it was just reskinned mutants at the end, no like special boss or anything lol. Feels like they ran out of money at the end. Still, pretty fun!

Clicks button on computer console during the rising action segment of the plot

Game suddenly ends

Played this in the summer of 2021, and it's 10 hours of go to place, shoot, rinse and repeat. It's boring.

This game's saving grace is its environmental design. In addition to simply looking spectacular for a 2011 game, each area broadcasts a natural, lived-in atmosphere that is surprising to experience given how shallow the rest of the game is. The shooting is serviceable, but probably should be better considering the pedigree of the developer. Story and dialogue are so lacking in personality that I eventually began listening to podcasts in the background. Still, a real looker of a game.

Pretty boring game. It's like the Borderlands and Fallout 3 you have at home but with none of the depth. I would pass on it.

Fairly enjoyable, but didn't motivate me enough to finish. I may return to this. The world is very Mad Max.

the shootings good
5,5/10 - Length
5,5/10 - Enjoyment
8,0/10 - Perfomance/Bugs
4,5/10 - Story/Experience
7,0/10 - Gameplay

Score = 6,1/10


upresed on back wards compat

id Software had to flop sometimes. It’s good looking, short and it has some cool missions, but the story and characters are just bland. Not the dystopian game you are looking for.

🎮 Played on Steam Deck

Rating: 🦂🦂💀▫️▫️

I can vivibly remember the day this came out.

I used my entire allowance to preorder this and was hyped to finally play a new Id game.
And within minutes I was deflated.
Looked and ran like hot ass my pc at the time, story was a total nothingburger, and the gunplay wasnt too different.

Up until that point I'd never dropped a game as quickly as I did rage (48 minutes including troubleshooting), and to this day I still havnt dropped another title that ive paid money for as quickly. 0 Desire to ever return this, and likely never will

Es como Mad Max pero más cyberpunk creo