Demonic piece of software. Once I had to pull up a calculator, Google Docs, pen and paper, and start drawing blueprints, I knew that the worms had infested my brain and that The Fog was drawing ever closer.
This is still in early access, so I assume the devs are fully aware of all the problems, but I'll throw in my two cents:
• The map is too big and too empty. There's a lot of interesting biomes, but zero reason to explore. Having to travel longer distances for resource nodes is a waste of time and a glorified loading screen - you will not find anything on your way to your destination, and nothing will kill you.
• Enemies are barely a thing and only serve as minor annoyances. The game throws some pretty cool weapons at you, but you don't have any reason to use them, since everything dies with 2-3 hits from your laser sword anyways.
• 99% of the factories are the same thing. They don't get more complex and satisfying to build - they just get bigger and more tedious.
For the final few products, I just started putting down a bunch of overclocked Manufacturers and feeding them manually, because factories for stuff like Supercomputers are insanely hard to optimize, and way too slow even when fully optimized.
Noped the fuck out once I calculated how long it would take me to build all the Phase 4 Space Elevator parts.
This is still in early access, so I assume the devs are fully aware of all the problems, but I'll throw in my two cents:
• The map is too big and too empty. There's a lot of interesting biomes, but zero reason to explore. Having to travel longer distances for resource nodes is a waste of time and a glorified loading screen - you will not find anything on your way to your destination, and nothing will kill you.
• Enemies are barely a thing and only serve as minor annoyances. The game throws some pretty cool weapons at you, but you don't have any reason to use them, since everything dies with 2-3 hits from your laser sword anyways.
• 99% of the factories are the same thing. They don't get more complex and satisfying to build - they just get bigger and more tedious.
For the final few products, I just started putting down a bunch of overclocked Manufacturers and feeding them manually, because factories for stuff like Supercomputers are insanely hard to optimize, and way too slow even when fully optimized.
Noped the fuck out once I calculated how long it would take me to build all the Phase 4 Space Elevator parts.
Note: Only last played since Update 7. Game is still in early access to take this review with a pinch of salt.
I found myself getting very addicted to this game. I love the whole resource management and creating your own factories in regards to exploiting the resources of the world and making advanced components to send up the space elevator.
Lizzard doggo is best doggo.
The wildlife are interesting and also quite dangerous too. I do love the different options you can get for power, but that you also have an issue with nuclear power plants producing Nuclear Waste and also certain other resources that can be used for all kinds of things.
No matter how many hours I've spent on the game, the world is so interesting and impressive. I'm often so lost, but not in a bad way. I find myself spending hours just observing and destroying nature to get wood and leaves for biomass. Not to mention looking for power slugs that can be made into energy cores that speed different machines, finding hard drives to get alternative recipes (some being much easier to produce than the others) and the artifacts that the voice desperately requests the items in a way that comes off as nefarious, but at this time they have no actual function, but I assume they will in the future.
I made a video in earlier development, around update 5 or 6 I think: https://youtu.be/UV-ZjJSI2ZA
I found myself getting very addicted to this game. I love the whole resource management and creating your own factories in regards to exploiting the resources of the world and making advanced components to send up the space elevator.
Lizzard doggo is best doggo.
The wildlife are interesting and also quite dangerous too. I do love the different options you can get for power, but that you also have an issue with nuclear power plants producing Nuclear Waste and also certain other resources that can be used for all kinds of things.
No matter how many hours I've spent on the game, the world is so interesting and impressive. I'm often so lost, but not in a bad way. I find myself spending hours just observing and destroying nature to get wood and leaves for biomass. Not to mention looking for power slugs that can be made into energy cores that speed different machines, finding hard drives to get alternative recipes (some being much easier to produce than the others) and the artifacts that the voice desperately requests the items in a way that comes off as nefarious, but at this time they have no actual function, but I assume they will in the future.
I made a video in earlier development, around update 5 or 6 I think: https://youtu.be/UV-ZjJSI2ZA