Pretty incredible how it always sets many attainable goals before the player and you don't need to read 250 pages long engineering manual to have a clear understanding how the pipeline output can be optimized and maximized at any given time.
Exploration is very emergent and neat, the combat is surprisingly capable for something you do 0.1% of the game and it's just pretty as heck.
Will revisit on a release and try to build something better organized than my first attempt at factorymaking.
Exploration is very emergent and neat, the combat is surprisingly capable for something you do 0.1% of the game and it's just pretty as heck.
Will revisit on a release and try to build something better organized than my first attempt at factorymaking.
Wie der Name schon sagt ist es einfach nur befriedigend eine optimierte Produktionslinie hinzubekommen. Und dadurch dass immer neue Systeme dazukommen geht einem die Optimierungsarbeit auch nie aus, wodurch Suchtpotenzial entsteht.
Ich persönlich hätte mich gefreut wenn das Erkunden und Entdecken noch weiter ausgebaut würde.
Ich persönlich hätte mich gefreut wenn das Erkunden und Entdecken noch weiter ausgebaut würde.
Lacks a lot of things that Factorio has. And the fact that they will not have those things is sad, and dumb. I do hope that they have endgame, and that endgame will justify them not having what factorio has. Replay value.
Right now the replay value lies in making better factories and exploring. And that's it. Satisfying, sure but boring for the very long long-run.
Right now the replay value lies in making better factories and exploring. And that's it. Satisfying, sure but boring for the very long long-run.
While Factorio didn't really click with me, Satisfactory is one of the most fun timesinks I've ever had!
It's gorgeous, plays very well and easily, you can unleash your creativity however you want (all hail spaghetti!) and the sub-objectives keeps you occupied enough to pursue that big project at the end! It's perfect for engineers, like me.
Also, Lizard Doggo <3
It's gorgeous, plays very well and easily, you can unleash your creativity however you want (all hail spaghetti!) and the sub-objectives keeps you occupied enough to pursue that big project at the end! It's perfect for engineers, like me.
Also, Lizard Doggo <3
my emotional range throughout my playthroughs of the game went from stressful, to scary, and finally fun. It's Very satisfactory, kind of boring at times, really stressful, and very grindy, I would recommend this game if you are patient, excitable, work professionally as some sort of civil planner or engineer, and have a lot of time to sink into a videogame
I love factory style games, but I can't play one without comparing it to the masterpiece that Factorio is, which is sad, because Factorio is such a good game, that few games stand up to it.
Satisfactory is up there, but not quite close enough. It's amazingly fun, 3D building makes up for some amazing vertical factories, and the world exploration is awesome.
My only problem is something that can hardly be fixed. Blueprints don't exist in Satisfactory, and that means that you cannot copy and paste a solution you already implemented before. That means that increasing your production turns into a chore because you need to build everything all over again, which is especially annoying with buildings that require two different ingredients.
It's a different experience, but it won't dethrone Factorio.
Satisfactory is up there, but not quite close enough. It's amazingly fun, 3D building makes up for some amazing vertical factories, and the world exploration is awesome.
My only problem is something that can hardly be fixed. Blueprints don't exist in Satisfactory, and that means that you cannot copy and paste a solution you already implemented before. That means that increasing your production turns into a chore because you need to build everything all over again, which is especially annoying with buildings that require two different ingredients.
It's a different experience, but it won't dethrone Factorio.
I love this game! I never liked this kind of game before, mainly because it didn't seem like anything more than: build factory on a 2d plane and pray you have good algebra, but satisfactory has proven that there can be more to a factory game. There's exploration, hidden items, enemies, bosses technically. While I do enjoy those I have found that I actually like the building part, it challenges your brain to think about 3d spaces, production values, power, etc. This game has stolen one of my top spots and will stay there as I continue to play this masterpiece(wait its early access? THERE'S MORE COMING?)