Reviews from

in the past


a fun platformer but ngl I think I prefer the original

Hope you like world 1 theme, because you're gonna hear it A LOT. One of my all time favourite roguelikes that just beat you over the head for making simple careless mistakes. Word of advice: always carry a throwable item.

The first spelunky was a very hard roguelike game which required lots of patience and learning. It's a surprisingly expansive game outside the 4 main levels and has lots the average player won't ever see, so it's a lot for a sequel to live up to. Spelunky 2 sees the achievements of its predecessor and cranks it up to a bazillion.

As someone who put hundreds of hours in the first game, this one blows it out of the water in terms of content. Even veteran spelunky players will find themselves completely clueless on the first few playthroughs. All the new content lets old and new players experience the process of learning all the ins and outs of the everything in the game, a core mechanic to spelunky.

And the new content? Tons. Like, WAY more than the first. Branching paths, new minibosses, items, enemies, worlds. Even the boss of the first game acts as spelunky 2's midboss. The game also offers multiple endings to a run, some taking the normal 4 worlds with some added levels in there, some taking WAY longer.

Spelunky 2 is a game that captures what made the first one so unique and adds so much more to it without ever taking away that initial spelunky charm. So much to experiment with , lots to learn, and tons of hours to lose yourself in. Easily my favourite roguelike I've played.

i am never going to finish a run 👍


The only game that made me laugh so hard when my character died besides TF2. Probably a frustrating game if you want to complete it, but its a great time with friends

The Tina Says: i'm not the biggest fan of games of the roguelike genre but Spelunky manages to nail the execution. The vast amount of crucial knowledge the game demands you have to make any form of significant progress makes a barrier to entry very entertaining. I can always come back to this game and do a few runs because it's just that fun.

This game thoroughly beat me up, yet I loved every second of it.
I quit playing it for a while because progressing in this game felt a little slow, but that's not the game's fault - it's mine.

The best game ever, maybe I will beat cosmic ocean one day, but the fact that that is true and I still love it that much shows just how well designed it is. Just a great game, spelunky 3 will be game of the decade whenever derek yu gets around to it

bigger area than in the first game, good multiplayer

A este juego le tengo traumas por culpa de un amigo, me sigue persiguiendo en la cabeza la imagen del putisimo perezoso.

so fucking hard but also just so fun . ive already done the hardest ending but i still play it just so i can do it again because the final area is just so immaculately designed

I love this game and it hates me back

this game is so fucking hard and tricky, it's insane. Pure trial and error, I CAN'T imagine what it feels like to 100% this game.

I got the normal ending and now I will never touch it again

As a big fan of the first Spelunky... I don't think I like this one quite as much. There's a lot more content, but the fact that so much of it is in the way kinda ruins the flow of the game.

To get to the Cosmic Ocean, something that I never quite managed but got repeatedly very close to before throwing in the towel, you have to: get the key and the chest in the dwellings, beat a boss, get Hou Yi's bow with a 1-minute minigame, either find Vlad's Cave or the Black Market, acquire their crown, beat another, longer boss to get the Ankh, drop the bow off with the slime guy, pull off another, longer quest that changes depending which path you pick, lose the Ankh (if you don't do the cool trick in Abzu, like some sort of loser), beating another boss at the end, then get to Neo Babylon, find the right Ushabti, take it to the end of the level, take the Qilin that hatches from it through the last normal level, fly up to the Sunken City, beat another very hard challenge to get the Arrow for the Bow, pick up the bow from the slime guy, get to the final boss, beat it, shoot it in the eye and then you can finally see the last area.

Don't get me wrong, I'm not complaining that this is hard. It's Spelunky, it better be. I'm complaining that you're constantly going out of your own way to do something that it barely feels like you're ever actually... playing Spelunky. It's the world's hardest fetch quest. Getting to Hell in Spelunky HD isn't much easier (it's easier, but just because Spelunky 2 is just overall harder), but it requires a lot less deviations from the main game, and I enjoy that a lot more. Secrets in Spelunky HD feel like some neat, extremely deadly easter eggs that you can mess with at your leisure. Sure, I got a pug, let's do the Worm, why not. In Spelunky 2, most of them are required, and the game is so long and grueling that I can't really fathom wanting to prolong it further with something like the Mothership (especially since you'll have to drop the weapon you get from it to get to CO). Runs also feel more samey, especially because as I just mentioned, you're going to be juggling the same few items every time. The first set of levels is also a lot harder, slower and less varied than HD's much more freeform Mines.

It's weird to give the game 4.5 stars after all this complaining, but it really only affects you after you've actually beaten the game, which in itself is a very satisfying journey. There's a lot of things that Spelunky 2 does better than HD. I love the branching paths, even though you'd have to be insane to pick Temple. I really like the newer visual style, it's an almost atmospheric game at times. I like that dark levels no longer ruin your day, thank god for that. I LOVE online multiplayer, it's extremely fun (and funny) to just match with some randos online and see how they (and I) inevitably fuck up and die. It's a great game, I just wanted to explain why I like it just a bit less than HD.

trop bien en coop trop dur

لعبة صعبة جدا جدا جدا

Stupidest shit I’ve ever seen in a video game. Do not play it

Você tenta, tenta muito, e não chega a lugar nenhum. Mais difícil e aleatório do que meu gosto por roguelikes

Absurdamente difícil
Não passei do primeiro boss

cosmic ocean to wyzsze narkotyki w twoim rzyciu


An amazingly hard game. This is what people should be calling “the dark souls of platformers” because it’s ten fold harder then cuphead, and really shows that hard games can be good and make you have fun, unlike your pathological and darkest dungeons.

jogo difícil da desgraça

I used to play this a ton. The randomized levels, oodles of secrets and hidden depth, and the game's unique cadence of "hurry up" and "stop and observe the situation" creates a distinct gameplay feel that I don't see too often, but which gives the game a lot of its fun. And the sheer amount of randomized elements mean that I have no idea what I'll have to work with, or what will be possible. It's a different experience every time. That's also what I find so much fun about Broforce.

Muy dificil, uno de mis roguelikes favoritos junto a su anterior entrega, hay que tomarselo con calma la exploración