An amazing game, a cultural milestone, and a good victory lap for the franchise.
That being said, I can't stress enough how the online mode killed my desire to get into it more. I'm not exactly surrounded by people who play Smash, and the few people in my life who do aren't always in close proximity. The only ways I can maybe get some practice are either through really choppy PvP matches OR through CPU battles, and those aren't exactly the best options.
That being said, I can't stress enough how the online mode killed my desire to get into it more. I'm not exactly surrounded by people who play Smash, and the few people in my life who do aren't always in close proximity. The only ways I can maybe get some practice are either through really choppy PvP matches OR through CPU battles, and those aren't exactly the best options.
It's video games, baby. I've had a deep love of Smash Bros. since the N64 title, and my favorite gaming memories involve long nights with friends and hours of Smash. This lives up to its name by taking the best parts of all the prior games and putting them all together. Will come back to it again and again forever.
To preface, I competed in this game in tournaments and I'm approaching this game as a competitive game. For casuals, you can disregard this and pretend it's a 4-star review.
DLC ruined this game, FP2 specifically. They make the game much more unfun any time they appear on the screen.
Movement was nerfed from Wii U and it feels like I'm moving across lines on a grid instead of fluidly and buttery. Platforms feel sticky and hard to drop through. I'll try to do a drop-through aerial and instead I crouch on the platform and don't get my intended result. Just a clunky game at times and it's frustrating to deal with.
Auto short hop aerials are not good. I understand they remove a barrier to entry, but it should be able to be toggled on or off. I have to move my fingers quickly at times and the auto short hop can mess up what I intend to do and cost me in certain interactions.
All in all, they tried to make the game easier for bad players (not that I'm some world beater in terms of skill) and casual players. This often comes at the cost of making a game less fun overall for experienced players. I can obviously play with friends and have fun, but it is much less fun to play as a whole than previous entries in the series.
DLC ruined this game, FP2 specifically. They make the game much more unfun any time they appear on the screen.
Movement was nerfed from Wii U and it feels like I'm moving across lines on a grid instead of fluidly and buttery. Platforms feel sticky and hard to drop through. I'll try to do a drop-through aerial and instead I crouch on the platform and don't get my intended result. Just a clunky game at times and it's frustrating to deal with.
Auto short hop aerials are not good. I understand they remove a barrier to entry, but it should be able to be toggled on or off. I have to move my fingers quickly at times and the auto short hop can mess up what I intend to do and cost me in certain interactions.
All in all, they tried to make the game easier for bad players (not that I'm some world beater in terms of skill) and casual players. This often comes at the cost of making a game less fun overall for experienced players. I can obviously play with friends and have fun, but it is much less fun to play as a whole than previous entries in the series.