Reviews from

in the past


I wondered why you never hear about this game compared to Pony Island and Inscryption, and the reason is… it kinda sucks, comparatively. It has a really cool setup and I think it squanders it a bit, nevermind that making a game where you play games and then just failing completely to actually represent half those genres in terms of gameplay is... weird. I mean things like the shooter or the RTS clearly had a lot of effort put into them, but the platforming or "fighting game" gameplay are kind of a joke. Still I feel like its biggest issue lies in the ending, which I can't really explain without spoiling. Still, the game is enjoyable, just not great.

Si buscas un juego de humor, muchos juegos dentro de uno y todo muy meta, esto es lo que buscas sin lugar a dudas. No le puedo sacar ningún fallo dentro de lo que quiere hacer, excepto quizás que le falta un pelín de profundidad en los juegos que homenajea.

More people need to play this one

Another fantastic game by the brilliant Daniel Mullins. The Hex covers the mystery that surrounds many different forgotten game characters. I can only imagine the pains this must have been to code. It's a platformer, fighting game, RPG, top-down shooter, and more.

While I adore this game, I do think some parts of it drags on for a little longer than needed. Especially the RPG part. You could argue this is a commentary about how turn based RPGs usually are very long, but I personally found this part of the game fairly boring.

That said, other than that the genre bending game is incredible. The gameplay and commentary on games as a whole in very interesting, fun and overall an experience you can't get anywhere else. We'll all keep buying Daniel Mullins games.

Eğer önceden Doki Doki için yaptığım incelemeyle karşılaştıysanız, oyunların 4. duvarı kırmasını sevdiğimi hatırlayabilirsiniz. Bu oyunda onlardan biri, fakat tek özelliği bu değil.

Bu oyun size iki farklı hikayeyi anlatıyor, biri oyunun kendi hikayesi diğeri ise bir oyun yapımcısının hikayesi. "Bir" oyun yapımcısı diyorum çünkü bu kişinin gerçekten The Hex'in oyunun yapımcısı olup olmadığını bilmiyorum, oyun içinde geçen ile gerçek yapımcının isimleri farklı. Bu oyunda hikaye gereği farklı karakterleri sırasıyla kontrol ediyorsunuz ve her karakter değiştiğinde, oyun hem grafik hem mekanik olarak başka bir oyuna dönüşüyor. Bu oyunlar, "bir" olarak itap ettiğim oyun yapımcısının eski oyunları, bu oyunların gün geçtikçe popülerliğini kaybedip kötülendiğini görüyorsunuz. Aynı zamanda oyun bunları size, yani oyuncuya anlatmıyor. Bu gördüklerinizi ana karakterin gözünden yaşıyorsunuz. Oyuna gelen kötü yorumları da Steam arkadaş listenizdeki kişiler yapıyormuş gibi gösteriyor. Bu tarz farklı ve ilgi çekici unsurlar da mevcut. Ve sonunda hikayenin hiç beklemediğiniz gibi olduğu ortaya çıkıyor.

The Hex güzel bir oyun. Kesinlikle oynanmalı demem fakat birisi gelip bu oyunu gördüm, oynasam mı ? diye sorsa, oynamasını söylerim. Eğer sende oynamak isteyip emin olamadan buraya geldiysen, artık cevabı biliyorsun.


I’ve already played Inscryption so I thought I had an idea of what to expect going into this but it still managed to surprise me. It’s really rough around the edges (especially when it comes to visuals) and some of the sequences go on for too long like Rust’s, but the core idea is so strong and creative that I can’t help but give Mullins his flowers. Would love to see what this game would look and feel like with Inscryption’s production values, because I genuinely think I’d prefer a more polished version of this over it.

It‘s the weakest of the Mullins Games and may just be an addition to the whole universe canon. But gameplay wise it‘s boring, as each individual game is only barebones of it‘s genre and nothing special.
There is also no revelation like Inscryption does so right and even Pony Island.
It's a mixed bag of all sorts of genres, but basically just a walking simulator.

Probably Mullins's worst game, mostly because it puts too much of itself into the metacommentary and not enough into ensuring that it's actually a reasonably enjoyable game. Still good, and I would definitely play it if you liked Pony Island.

Это просто гениально

Хоррорная часть с ломанием 4-й стены пугает даже после завершением истории.

No lo disfrute mucho pero esta chulo que vaya cambiando

che figata, l'ho anche fatto giocare a umbe e a vanni

ABSOLUTE CINEMA

apenas joguei sem saber e te garanto que é uma das melhores experência que vc vai ter.

desculpa sem spoilers manito apenas joguei sem saber

I'm not even totally sure what I just played, but dang is it good. This genre-bending, fourth wall-breaking experience is something that I definitely didn't expect, and would definitely recommend everyone to play it.

the story is interesting enough to get you through the terrible gameplay

very good game,i love the fact that it is a mystery with 4th wall break,that worked so well

What the guy who made Inscryption made right before he made Inscryption, has a lot of the charm from all his games in it and very 4th wall breaking, and also goes over some cool games with parody, while also telling an interesting story about game dev.

I think about this game before I go to sleep sometimes.

nice story with simple mechanics but a lot of lore

An expansion on the core ideas of Pony Island (and everything else Mullins has released, to some extent). It’s also a very direct riff (or dunk??) on The Beginners Guide, and makes heavy use of the neither-you-nor-your-player-character-want-to-do-this-but-you-have-no-choice-to-proceed mechanical narrative device (the “Bioshock Special”). So a real mishmash of video game meta-narrative concepts.

Less elegant than Pony Island but still a good time. Glad I got to experience Inscryption first (like most people, I’m sure) before seeing some of the same tricks used here in what’s hard not to think of as a trial run.

If you haven't played this game, do not read this review or anything else about it. Hop in and play it blind.

I thought this game would mostly be about playing through different genres of games, albeit with a bit of meta stuff since I knew this was the same developer that made Pony Island. What I got was an interesting fourth-wall-breaking story. Playing through different genres that connected the characters together kept things fresh and interesting and I love how these seemingly separate characters had been weaved together to tell something much larger. The fourth wall breaks that begin more and more towards the end of the game really got me and Sado was an incredibly creepy antagonist. Revealing the player themselves as a character of their own to complete the hex in the game's true ending was brilliant. Beyond that, there are a lot of secrets to delve into and explore not only in the game but out of it. The cipher in the game files and in an entirely different game extends the story beyond the bounds of just the game. A wonderful gem that is worth the time played.

Jugablemente no es de lo mejor, pero la historia me parece una locura. El final es de lo mejor que he visto.

This review contains spoilers

Really weird! Not bad, just weird.

Rudimentary gameplay and visuals, but the wit, metacommentary, and horror carry this one. Several moments had my jaw dropped.


The ending was so funny but maybe it's cause I'm high. Very clever game but often the gameplay itself wasn't engaging enough for me to not think of how boring some of the games were, unlike Inscryption. I'ts funny that this guys style is just super "meta" games. More fun than pony island imo.

fighi i personaggi, l'ho giocato con giosu

This game is a fucking ride, when it had its hooks in me I couldn't put it down until I'd finished it. While Inscryption is overall the superior game, The Hex is Daniel Mullins's best story, and god damn is it creative.

conceptually enjoyable but the result of it doing so many genres with simple controls leads to a finished project with a scope that's a mile wide but an inch deep. the story is what keeps it going but after a while the switching of mechanics just gets kind of annoying. also the artstyle here just looks ugly to me, if it's intentional i suppose i understand but to me it just looks like a shitty miniclip flash game.