wowowowowow! this is possibly the best mario game ever. although it has the same movement as 3D World, it feels SO MUCH better in a fully open environment and could be the best feeling mario game. the story, while being a mario story, is one of mario’s most interesting adventures. i actually felt pulled to finish the story and beat bowser, unlike 3D World which has a story i didn’t care about too much if at all. it being short doesn’t even make it worse, if anything it makes it better. i can’t wait to 100% it and to play it over and over again. absolutely perfect and a must play for any mario fan
A fun appetizer for the main 3D World entree, but ultimately not something I’d necessarily want turned into a full game. Traditional powerups being blended into a 3D game was cool but not a fan of the empty world between “levels” or the Bowser interruptions. The premise was cool though and there were some pretty entertaining moments. I don’t know if I got much value out of Bowser’s constant appearances outside of a few little side moments.
Not a big game, but a good game. Okay, you’re in a floating land of platforms that randomly spawned in the middle of nowhere. Okay the plot is nothing special, and neither is the art style (other than being very catty). But this game does show the exact potential of a more open Mario. Lots to do everywhere, wonderful traversal, full of ideas, easy to play and fun to master. The music is unexpectedly powerful and this was more than just a side addition to 3D World. If this is the future, then the future looks bright
its fine.
sort of a sloppy attempt to merge 3d world with odysseys nonlinearity. but sorta adds nothing to the franchise beyond the jokey bowser gimmick.
the gameplay is nothing groundbreaking.
the bowser gimmick becomes a mess the longer it goes on.
sometimes you cant collect a new cat coin because the amount of options dwindles and bowser makes it impossible to finish a level.
and bowser wont fall asleep even if youre not moving.
after the post game bowser should turn back into a weak godzilla bowser until you collect 100 cat coins and then his hair turns white and you trigger the 2nd final boss fight.
but because he stays in his final boss form it gets the game stuck in a loop where you cant do anything because
you have no motivation to fight his long final boss again & sit through the end credits scenes.
after defeating bowser once you should get the yellow hair cat suit before collecting 100 cat coins; instead of getting it after when you have no reason to play anymore.
overall its fun enough.
and it got me to love bowser jr who i used to always hate so thats cool. he's just a punk lil twerp lol love him
✌🏻
sort of a sloppy attempt to merge 3d world with odysseys nonlinearity. but sorta adds nothing to the franchise beyond the jokey bowser gimmick.
the gameplay is nothing groundbreaking.
the bowser gimmick becomes a mess the longer it goes on.
sometimes you cant collect a new cat coin because the amount of options dwindles and bowser makes it impossible to finish a level.
and bowser wont fall asleep even if youre not moving.
after the post game bowser should turn back into a weak godzilla bowser until you collect 100 cat coins and then his hair turns white and you trigger the 2nd final boss fight.
but because he stays in his final boss form it gets the game stuck in a loop where you cant do anything because
you have no motivation to fight his long final boss again & sit through the end credits scenes.
after defeating bowser once you should get the yellow hair cat suit before collecting 100 cat coins; instead of getting it after when you have no reason to play anymore.
overall its fun enough.
and it got me to love bowser jr who i used to always hate so thats cool. he's just a punk lil twerp lol love him
✌🏻
Incredible game - this game bodes well for the future of 3D Mario. While its short, its insanely fun, and it was everything I wanted from 3D World. It's the same mechanics, but in a more open and free world. Plessie is a joy to ride, and its fun to approach each "level" in a unique way. Only complaint I have is they removed the triple jump and continous roll, and some of the other moves like the side somersault are kinda weird to perform. Basically if we got the movement from Odyssey here, it would be perfect.
Really great! Fury events force you to think on your toes by adding both hazards and shortcuts, the level design is nice, I like having an inventory of power ups, bosses pretty good, soundtrack is good. The biggest problems are just the 3d world physics being lame and there being no way to manually trigger fury events. Also the postgame kinda sucks but that's par for the course with 3d mario.
I'm really surprised how much I enjoyed this. I never played it originally because I'd played 3D World on the WiiU in the past so wasn't that excited for the Switch port but this REALLY switches things up a lot.
Bowser's Fury feels the most like a modern sequel to Mario 64. Individual levels with multiple objectives built into one larger hub. It's nice and small scale to the point it just feels cozy to play for a couple of hours.
Mario feels strangely Sonic-like in his animations in the few cutscenes of the game as well, not just because he goes Super Saiyan for the boss fights, but the way his face expresses and his arm movements felt really Sonic-y to me, idk.
Bowser's Fury feels the most like a modern sequel to Mario 64. Individual levels with multiple objectives built into one larger hub. It's nice and small scale to the point it just feels cozy to play for a couple of hours.
Mario feels strangely Sonic-like in his animations in the few cutscenes of the game as well, not just because he goes Super Saiyan for the boss fights, but the way his face expresses and his arm movements felt really Sonic-y to me, idk.