Maklocke
Bio
I likea da game
I likea da game
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Created 10+ public lists
Best Friends
Become mutual friends with at least 3 others
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Gained 3+ followers
GOTY '23
Participated in the 2023 Game of the Year Event
Roadtrip
Voted for at least 3 features on the roadmap
Shreked
Found the secret ogre page
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Gained 10+ total review likes
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Received 5+ likes on a review while featured on the front page
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
662
Total Games Played
001
Played in 2024
022
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YOWIE ZOWIE!
This is easily my favourite 2D Mario game and an instant classic to me, the game is absoultely beaming with life and personality. I dont know why but I went in not assuming there would be a wonder effect EVERY level and it was just every an every 2-3 levels sort of gimmick but they fully commit to it and it leaves you always excited for the next level to see what new mechanics they spring on you which is something I cant say for any other Mario platformer like this.
I feel like it takes quite a bit of inspiration from recent Rayman platformers like Origins/Legends (not a bad thing, Legends is my favourite platformer of all time) with the way it perfectly adds flow into levels that make you feel like you're being led down perfectly crafted road.
This is easily my favourite 2D Mario game and an instant classic to me, the game is absoultely beaming with life and personality. I dont know why but I went in not assuming there would be a wonder effect EVERY level and it was just every an every 2-3 levels sort of gimmick but they fully commit to it and it leaves you always excited for the next level to see what new mechanics they spring on you which is something I cant say for any other Mario platformer like this.
I feel like it takes quite a bit of inspiration from recent Rayman platformers like Origins/Legends (not a bad thing, Legends is my favourite platformer of all time) with the way it perfectly adds flow into levels that make you feel like you're being led down perfectly crafted road.
My favourite Mario game as of now.
It's been said a million times, but its really true that they just perfected the Mario movement in this game. Everything feels fluid and you have so much control to move in anyway you'd need to for both a skilled or unskilled player.
Kingdoms bring variety and fun takes on classic themes like the "lava world" being the Luncheon kingdom that's all food themed is such a fun twist. Having the "bowser world" as a pure Japanese aesthetic castle is so good and im surprised it hasnt been done sooner.
Music is stand out throughout (although it surprised me on replay just how often the game lets you sit and explore with no OST)
It's been said a million times, but its really true that they just perfected the Mario movement in this game. Everything feels fluid and you have so much control to move in anyway you'd need to for both a skilled or unskilled player.
Kingdoms bring variety and fun takes on classic themes like the "lava world" being the Luncheon kingdom that's all food themed is such a fun twist. Having the "bowser world" as a pure Japanese aesthetic castle is so good and im surprised it hasnt been done sooner.
Music is stand out throughout (although it surprised me on replay just how often the game lets you sit and explore with no OST)
I'm really surprised how much I enjoyed this. I never played it originally because I'd played 3D World on the WiiU in the past so wasn't that excited for the Switch port but this REALLY switches things up a lot.
Bowser's Fury feels the most like a modern sequel to Mario 64. Individual levels with multiple objectives built into one larger hub. It's nice and small scale to the point it just feels cozy to play for a couple of hours.
Mario feels strangely Sonic-like in his animations in the few cutscenes of the game as well, not just because he goes Super Saiyan for the boss fights, but the way his face expresses and his arm movements felt really Sonic-y to me, idk.
Bowser's Fury feels the most like a modern sequel to Mario 64. Individual levels with multiple objectives built into one larger hub. It's nice and small scale to the point it just feels cozy to play for a couple of hours.
Mario feels strangely Sonic-like in his animations in the few cutscenes of the game as well, not just because he goes Super Saiyan for the boss fights, but the way his face expresses and his arm movements felt really Sonic-y to me, idk.