Reviews from

in the past


Loved playing this game. I think most of my time was spent messing around in the developer console.

El mejor juego de no morirse de hambre.

Ahora, lo mejor que tiene son dos cosas, los graficos, que estan increibles con ese estilo de como comic dibujado y la supervivencia en si. Efectivamente, es dificil, pero a medida que consigues mejores objetos y demas se vuelve entretenido. Y por lo visto, tiene un buen lore oculto.

Is a good game I guess?
I really liked it back in the day, but never finished nor replayed it too much, unlike other things I keep coming back like starbound and dead cells.

The original Don't Starve is somewhat forgotten due to its DLCs and sequel Don't Starve Together. Like most people, I initially skipped over to play Reign of Giants instead but I did eventually return to play this, at least for 30 days.

There are two seasons in this version. The calm and peaceful Summer and cold and dreary Winter. Outside of those, you can also venture into the caves which have their own slew of dangers and rewards. Spelunk deeper and you'll find yourself in the Ancient Ruins, a highly danger yet highly rewarding area meant as a sort of final challenge in this game.

Combat is rather unique in this game with most enemies following a kiting pattern. Essentially you bait the enemy to attack, step back then step forward and attack then rinse and repeat. It is very satisfying to do correctly and if you are skilled at doing it you rewarded by not needing armor or healing items.

Another integral part is the playable characters. Each with their own perks and quirks.
You have Wilson, a gentleman scientist who can grow a beard and has no downsides.
Willow, a pyromaniac who is kitted out with a sweet lighter and starts fires when below half Sanity.
Wolfgang, a strongman that can hit as hard as 2x or as little as 0.75x the damage depending on his hunger.
Wendy, a sombre little girl who can receive assistance from her fallen twin.
WX-78, a robot who starts with low stats but can upgrade with gears and gets powered-up from lightning.
Wickerbottom, a libertarian that can craft items from 1 Tier higher then normal and makes use of magic books.
Woodie, a lumberjack with a talking axe and a horrible curse.
Wes, a frail mime who has trouble staying alive.
Maxwell, the shadow King, can create his own army and has exceptional brain power.
And Wagstaff, a mysterious, near-sighted inventor with a delicate stomach.

Overall Don't Starve is a great game with a difficult learning curve but that's part of the fun. I would however recommend you start with either it's DLC, RoG or it's sequel DST as those have much more content.

Visuals and theming are amazing. The Tim Burton artstyle really adds a lot to the experience of being trapped in the brutal wilderness full of monsters and terror. I especially love the occasional cartoony moments that defuse the tension a bit.

The gameplay, though, leaves a lot to be desired. Don't Starve pays lip service to "roguelite" but every run feels pretty similar once you know what you're doing. There's a definite meta and progression chain with no variation. If you don't know what you're doing, you'll be stumbling into noob traps and hitting your head against the wall until you look up a guide.


Ironically, starvation is the least of your worries

a história/universo é intrigante, desperta vontade do "mais". mas para por ai... me sinto sem objetivo ao jogar o jogo, perdido... acho que falta aprofundamento na história e falta direcionamento pro jogador...

If you don't have someone holding your hand this is nightmarish.

O jogo é bonito, estética foda, personagens legais. O único defeito é que não existe uma dificuldade real, isto é, após entender como o jogo funciona o jogo simplesmente não tem risco de morte reais.

dai falta luz e tu morrekkk

whaddaya call a game that looks great, has great atmosphere and music, but at its core is the same boring crafting survival bullshit as every other game? i guess you call it "don't starve"

potentially the only good thing to come out of the open-world-survival-craft period that wasn't a factory sim (i.e. modded minecraft clone).

Quite a learning curve, but still fun to explore and discover secrets as you try to survive! Especially fun with friends.

это амонгас какой-то, тоже ветки ебаные собирать. Просто чуть больше механик

A rougelike hidden under hours of freezing to death. :)
Got a beard and got eaten by a trumpet devouring pack of wolves, i return to this game every now and then to remind myself how it feels to be hunted for every second of my life.
Also who's that dark shadow in the corner of my roo-

joguei quando muito mlk
mas me desenvolveu uma paixao absurda por jogo com muita mecanica complexa
ter que estudar o game

Why is it so hard to follow the simple instruction in the game's title?

Tudo nesse jogo é bom, o estilo de arte principalmente é muito bonitinho, a unica coisa que deixa um pouco meh é em relação do jogo ser separado multiplayer de singleplayer, sendo necessario assim comprar os 2 jogos separados(sendo q na teoria é o msm jogo por isso não faz sentido).

This review of Don't Starve isn't going to be very conventional as far as my writing goes. I try to be as thorough as possible with these, especially with games that I've completed, but with Don't Starve, I simply cannot do either. Klei Entertainment has absolutely stuffed this game full of content that I simply cannot experience in its entirety within the time frame I was able to play this game.

That being said, Don't Starve is an enjoyable time. There's a wealth of different things to build, ways to survive, and things to do. There are straight-up areas of the game that I know exist that I did not get to. In any case, there's a lot to do in this game, and part of the fun is coming across all of the things you can find and wondering what they do. Not all of what they do is interesting, mind you, but there's so much that some of it is inevitably going to be fun. For example, cooking food on a fire eventually becomes a monotonous, automatic task, but is made more fun when you build a crock pot, which allows you to experiment with different recipes that have different levels of effectiveness. Despite that, I can't help but feel the game's procedural generation isn't as good as it could be. It mostly focuses on "setpieces", individual areas with unique events, rather than the map itself. While this is a unique approach, it does mean that every game of Don't Starve feels essentially the same to me. Maps always have the same broad areas for the most part and even if the layout is different, it doesn't feel that way. In the thirty or so hours I spent with the game, I couldn't say I was presented with the same uniqueness that other procgen games such as Spelunky and Brogue had recently shown me. Despite the wealth of content, I just sort of got bored near the final stretch, but still felt satisfaction in reaching the "end goal" for this exchange. The game is helped by its stellar presentation; a Tim Burton-inspired world with memorable character designs, tons of personality in the fluid and expressive animation, and a genuinely whimsical if overly short soundtrack. Some minor issues, such as an unnecessary 60 FPS lock, remain over a decade after release, but it's not a huge problem.

Would I recommend Don't Starve, then? I honestly don't know if I can. Not because the game is not quality, it is, but because I have not experienced enough of it yet. If you like survival games and somehow haven't played it yet, it's certainly worth a shot.

only fun if you mod the fuck out of it and/or you do 2-player

Jogar sozinho é tristinho e broxa

this is the communist version of rimworld and wouldn't you know, its better ; )

really enjoyed playing Don't Starve! A roguelike with a good amount of depth and really characteristic visual style. Many characters to choose from each with its own quirk, make it for a very replayable title. It can be hard to learn at first but you can aid yourself with the wiki.

I can't follow simple instructios (I didn't eat)


é bom mas eu não entendia absolutamente nada que tava rolando

not as good as together but still good

help im getting jumped by the shadow creatures created by my madness-