Reviews from

in the past


Loved playing this game. I think most of my time was spent messing around in the developer console.

El mejor juego de no morirse de hambre.

Ahora, lo mejor que tiene son dos cosas, los graficos, que estan increibles con ese estilo de como comic dibujado y la supervivencia en si. Efectivamente, es dificil, pero a medida que consigues mejores objetos y demas se vuelve entretenido. Y por lo visto, tiene un buen lore oculto.

Is a good game I guess?
I really liked it back in the day, but never finished nor replayed it too much, unlike other things I keep coming back like starbound and dead cells.

The original Don't Starve is somewhat forgotten due to its DLCs and sequel Don't Starve Together. Like most people, I initially skipped over to play Reign of Giants instead but I did eventually return to play this, at least for 30 days.

There are two seasons in this version. The calm and peaceful Summer and cold and dreary Winter. Outside of those, you can also venture into the caves which have their own slew of dangers and rewards. Spelunk deeper and you'll find yourself in the Ancient Ruins, a highly danger yet highly rewarding area meant as a sort of final challenge in this game.

Combat is rather unique in this game with most enemies following a kiting pattern. Essentially you bait the enemy to attack, step back then step forward and attack then rinse and repeat. It is very satisfying to do correctly and if you are skilled at doing it you rewarded by not needing armor or healing items.

Another integral part is the playable characters. Each with their own perks and quirks.
You have Wilson, a gentleman scientist who can grow a beard and has no downsides.
Willow, a pyromaniac who is kitted out with a sweet lighter and starts fires when below half Sanity.
Wolfgang, a strongman that can hit as hard as 2x or as little as 0.75x the damage depending on his hunger.
Wendy, a sombre little girl who can receive assistance from her fallen twin.
WX-78, a robot who starts with low stats but can upgrade with gears and gets powered-up from lightning.
Wickerbottom, a libertarian that can craft items from 1 Tier higher then normal and makes use of magic books.
Woodie, a lumberjack with a talking axe and a horrible curse.
Wes, a frail mime who has trouble staying alive.
Maxwell, the shadow King, can create his own army and has exceptional brain power.
And Wagstaff, a mysterious, near-sighted inventor with a delicate stomach.

Overall Don't Starve is a great game with a difficult learning curve but that's part of the fun. I would however recommend you start with either it's DLC, RoG or it's sequel DST as those have much more content.

Visuals and theming are amazing. The Tim Burton artstyle really adds a lot to the experience of being trapped in the brutal wilderness full of monsters and terror. I especially love the occasional cartoony moments that defuse the tension a bit.

The gameplay, though, leaves a lot to be desired. Don't Starve pays lip service to "roguelite" but every run feels pretty similar once you know what you're doing. There's a definite meta and progression chain with no variation. If you don't know what you're doing, you'll be stumbling into noob traps and hitting your head against the wall until you look up a guide.


это амонгас какой-то, тоже ветки ебаные собирать. Просто чуть больше механик

A rougelike hidden under hours of freezing to death. :)
Got a beard and got eaten by a trumpet devouring pack of wolves, i return to this game every now and then to remind myself how it feels to be hunted for every second of my life.
Also who's that dark shadow in the corner of my roo-

joguei quando muito mlk
mas me desenvolveu uma paixao absurda por jogo com muita mecanica complexa
ter que estudar o game

Why is it so hard to follow the simple instruction in the game's title?