Reviews from

in the past


Visually, one of the best looking games I have ever played. Every area of this game is a technical marvel. The direction of the missions is also noteworthy, with every shot well framed and cinematic. The character models look amazing, and the writing feels real. I enjoyed this game far more than I imagined I would, as someone who is pretty burnt out on the "Ubisoft towers" formula. I came to this game expecting to find it very "meh" but was surprised at the detail and care that went into this.

No sé ni qué decir de este juego. Es perfecto.
No se me ocurre nada que pueda decir que no me haya gustado. No hay nada que se me haya hecho pesado.

La historia es increíble, tanto la principal como los relatos secundarios. Te hace conectar mucho con los aliados de Jin. Son todos muy carismáticos y únicos.

La jugabilidad no tiene sentido. La cantidad de variaciones que te brindan para que puedas enfrentarte a los enemigos a sigilo, de cara, con mil tácticas y elementos.

La exploración. Los paisajes. Los puzzles. TODO. Es un absoluto 10 y no entiendo como no se llevó el GOTY.

La pelea contra el Kan es brutal.

Es mi nuevo imperio romano.

Eso si. Esa decisión final... me va a perseguir por los restos de los restos. Y aún me queda por explorar el DLC. Me voy a morir...

Creo que va a ser mi primer juego platinado y me encanta que sea este título quien se lleve ese "honor".

Living Legend / A Legend for All Time 🏆


Such a stylish and action-filled game. The UI is incredible and really immerses you. Great combat.

Ghost of Tsushima é uma experiência bem especial pra quem curte cultura japonesa e principalmente sobre samurais, é um deslumbre visual e um combate bem decente, trás mecânicas próprias como o vento guiar o caminho, os confrontos, é um game dahora, mas assumo que não curti igual muita gente gostou, investi em ver a história sem pular, algo que não tinha paciência com Horizon e mesmo que tenha momentos empolgantes esse foi de longe um dos grandes pontos fracos do game, além da estrutura de gameplay básica que é bem similar a um jogo mundo aberto comum, o que não é ruim, só não destaca. Foi um experiência legal, mas que não deve ficar marcante em minha mente, até joguei 1h30/2h da DLC mas infelizmente não estava me divertindo, já tava me sentindo satisfeito com o game.

this game was pretty fun in the beginning but when i started to see the formula of the open world it started to become a chore but then i've got in the flow state and it became not that bad. story wise the game is mid and becomes interesting in the ending. the game is beautiful but not that beautiful as people always say it is. quests can be engaging. it's worth your time if you like open world games and japan otherwise it's pretty good but with extremely mid aftertaste

Ghost of Tsushima é uma experiência incrível que nos foi entregue com uma ótima gameplay e trilha sonora, um mapa que eu amei explorar e uma história cativante, esse jogo é perfeito e conserteza é uma experiência única

One of my new favorite games of All Time. Storytelling, visuals, gameplay, were exceptional. I got emotional at so many points in the story and cried a few times even. I enjoyed the combat, not too simple that it becomes boring but not unnecessarily complicated either. Visually this game stunned me more than once. This is a must play for current gen gaming.

This review contains spoilers

A ambientação e criação do mundo nesse jogo é surreal. Conseguem te teletransportar para um Japão antigo na pele de um samurai pica das galáxias que é quase um super herói. O combate é divertido com mecânica de variação de "stances" que precisam ser escolhidas de acordo com o tipo do inimigo. Também é possível usar armas "fantasmas" que são bombas, facas que são arremessadas ou zarabatana que também dão diversidade no combate. O interessante é que essas armas se conectam tanto com a história do jogo quando o período histórico. O jogo também te dá sempre a opção de combate furtivo. Apesar de todos esses pontos, com o tempo o combate acaba se tornando repetitivo e os tipos de inimigos nao contribuem pois não são tão variados quanto poderiam. Os personagens e as missões são bem especiais e interessantes. É um jogo que realmente te motiva a realizar as missões secundárias. O ponto negativo é de novo na mecânica. A enorme a quantidade de missões em que é necessário procurar por pegadas que levam a algum lugar e em seguida de um combate. No final das contas é um jogo que vale a pena jogar principalmente se é fã da cultura japonesa.

Me gusto bastante la manera en la q trabajan la historia y el mundo abierto

Being Mongolian, I was excited to try out "Ghost of Tsushima" when it came out. It was kinda cool to take down virtual versions of our ancestors.

The game's gameplay, graphics, and fighting are all spot-on.
Visually, the game is a masterpiece. The graphics are breathtaking, bringing the island of Tsushima to life with stunning detail. And don't even get me started on the combat—it's fluid, dynamic, and downright addictive. I'm definitely up for another playthrough.

But the story left me feeling a bit meh. When the game ended, I was like, "Wait, is that it?"

Overall, "Ghost of Tsushima" is an incredible experience, but I hesitate to label it a masterpiece solely due to the story's shortcomings. Nevertheless, it's a journey I'll gladly embark on again and again.

This game can get boring fast. If your not fighting your “pretending” to be stealthy which is just NPC enormous ignorance if you will. Great mechanics! Has a lot of potential but very empty and slow. Great if you want to get started up for a nap.

Ghost of Tsushima is overall a good game, you'll get a fantastic samurai story which reminds Kurosawa's work, a beautiful landscapes and a good combat system. However it has some small flaws for the stealth and the ripetitivity of the gameplay

i was actually pretty good in this one

Started it on PS5 but saw it was coming to PC, so held off continuing it in order to play it on PC instead. So far I did very very like what I played.

Bellissima ambientazione. Gioco facilotto e all'inizio anche poco fluido, quando sblocchi le abilità migliora ma le attività dell'open world sono sempre le solite.

A powerful tale
breathtaking sights to observe
swift clashes of steel

When I saw the trailers and that "Sucker Punch" was making it, I knew this was gonna be something special and now thanks to the PS Plus Extra I finally got my hands and tried it.. and My God this was one of the best games I've ever played in my life. Now, could you make a point that much of what's done here was already done in other games? Sure, but in this way and probably not as good as this. The combat is some of the most satisfying and engaging ones I've ever played, it starts out a little weird until you get used to it, but once you do and you get good at it you'll feel as powerful as a Samurai can get. The animations looks stunning, it's brutal and impactuful as it should, it never gets old and I was having the time of my life. And as for the map and the visuals, this is just beyond gorgeous, the colors are mind blowing, the characters look great and the amount of detail put into the wind is just breathtaking. The main story is excellent, the acting is super strong, the stakes keep getting higher and higher and the side quests are just as engaging. I have zero issues, this is one of the best games to ever come out of hte PS4 and a must own for everyone who has it. I'll save the content on the Director's Cut for when I replay it on the PS5 and I can't wait for that.

i actually got the platinum trophy for this lil fella, fun and pretty.

Base Game: 9/10
Iki DLC: 7/10

It’s simply more of the same in a new small area, which is good but the story is completed so there is little motivation left other than collectibles etc.

The Legends multiplayer however was 8/10.
It was great fun playing with a friend, it gave you chances to show off your moves and excel with teamwork. The raids were too much though, they were 2 hours+ with no option of pausing.

Wow i didn't expect to enjoy this as much as I did.

Ghost of Tsushima isn't a groundbreaking openworld game, but it is REALLY REALLY fun :3

Easily the weakest aspect of this game is it's story. While I wouldn't call it bad, it is very bland. The game has the pieces to a good story with Jin's weakening honor, his quest for revenge, and his pursuit to free his people, but it doesn't say much with any of this. The acting is pretty much the same. Very serviceable, with only a few stand out moments.

But the gameplay? That's a whooole 'nother story.

While exploration is also kind weak, that is wear the faults of this game end. Ghost Of Tushima's traversal is actually really fun. Sure it's not groundbreaking or anything. It doesnt come close to a game like TOTK, or Spiderman 2, but it's much better than GOW or FF7 remake.

While riding your horse, running, jumping, and climbing are all ok, it's how these aspects mix together with the grappling hook that really make things fun.

There's these optional shrines that can give you a strong charm if you complete lengthy platforming puzzle. And while I found little use for most of the shrines (since most of them just give minor stat upgrades), I'd still do the shrines because of how much fun it was to jump, climb, and swing around. :D

My only problem with the grappling hook is that the game barely takes advantage of it, so ends up feeling missed potential. Sure there's a few enemy camps, and Iki island puzzles where you can do some cool platforming, but I would've liked more.

Combat is fucking FIREEE thooo. Sure it's not as crazy as something like Bayonetta or DMC, but it's still really fun :3

The game really shines when it gives you an enemy camp, and says "Go". Ghost of Tushima gives you soooo manyyy options to kill your enemies. You can stab them, blow them up, shoot them, assassinate them, trample them with your horse, and sooo much more.

The boss fights in the game are pretty great too! Again, they aren't insane, and they do take away all of your combat tools other than your sword, but I didn't mind that. Ghost of Tsushima's combat system is honestly strong enough to make pure sword fights really fun.

You can get pretty fancy with you combos if you know what you're doing, and mixing up your attacks on a boss with a Ghost stance, or a dance of wrath never got old.

Oh, also the clothing in this game is FIIIIREEEEEEE
THANK U SUCKER PUNCH FOR GIVING JIN SO MUCH SAUCE

La version ultime et certainement la seule à faire de « Ghost of Tsushima ». Cette monture « Director's Cut » magnifie le jeu de base avec une version PS5 quasiment irréprochable grâce à un 60 FPS constant mais aussi et surtout par le biais d’une énorme amélioration graphique. Les panoramas, les combats, les chocs des armes et les décors n’ont jamais été aussi beaux que sur cette nouvelle itération. Le périple reste inchangé mais les émotions sont les mêmes. Si ce n’est pas assez, la galette propose également de parcourir un tout nouvel arc narratif qu’est « l’Île d’ Iki ». Imparfait certes mais il a le mérite d’apporter un grand vent d’air frais sur son récit tout en le complétant de façon essentiel pour notre héros Jin. Au final cette version est certainement la seule et unique à retenir de l’excellent « Ghost of Tsushima » tant celle-ci est à la fois différente et surtout supérieure à celle présente sur PS4. Juste un immanquable !


Ghost of Tsushima is an open-world game of a type I like the least. It gives me freedom to run from point A to point B all the time, and if something goes off plan... game over, return and do it the way the game wants you to do. Unfortunately, not even the samurai theme managed to captivate me, even though it's a theme I like. I love learning things about Japan in any media; a good example of something I played because of this is Ghostwire Tokyo. However, with this title, I felt like just a bot; there are many good ideas here, but none of them were enough to hold my attention.

Amazing. The story is engaging from start to finish and the combat is actually pretty good. Is now 1 of 2 good over the shoulder action games from Sony.

Actually amazing, I didn’t think I would like a game set during such a feudal period but it was a good surprise definitely a slow burn but the ending is so powerful.

Pretty great, even when the narrative takes incredulous leaps and the open world design hides unique quests among repetitive encounters. The art direction is something else, and the combat is excellent, especially on Iki Island, where enemies force you to keep switching stances. If you're going to play one open world game, make it this one.